What do I need to change to have the rims changed only for the Touroul skin?
Either that or you can use use "SKIN=" in your main ext_config.ini.1 Put the ext_config in the skin folder instead...
[INCLUDE: common/custom_rims.ini]
[ReplaceRims]
File = bmw_m1_procar.kn5, bmw_m1_procar_lod_b.kn5
OriginalRims = bmw_m635csi_84_wheel?
Model = regazzoni.kn5, 0.216, 0.238
Offset = 0.00, -0.01
that will be a full update of the model including everything someone could need. improving basically the whole 3d of the car.What kind of update ist this? Thanks
Very nice.... I'm looking forward for it. THXthat will be a full update of the model including everything someone could need. improving basically the whole 3d of the car.
Roy Hesketh - 1965 v1.0
View attachment 1194783View attachment 1194784
features:
credits:
- 35 pit/grid
- CSP features + VAO
- Vintage feelings
- Original 3d model by Paul Minnaar
- conversion by @RMi_wood
- physical road, trees, 3d remodeling and TSO by @pugsang
- camera, 3d fixes, physical and road shaders by @shin
- extended cameras by @racealot
- UI, logo and sections files by @Fanapryde
- rain config by @twobegreen
- beta testing by @mascot, @Breathe , @macko68, @Marneus_boss
:: DOWNLOAD ::
Bonus:
- Vintage PP filter by RMi
Nice, I had the problems with the Pessio Mini and the RSS GT cars. Problems are gone after the update. Being launched and therefore being put back to the pits is now the only "problem". But for that you have to hit it really hard.Fixes on the way (also cheering spectators and water surface)...
Edit: tried a couple of cars at different speeds, hitting the black & white armco's. At lower speed the cars tend to jump on and slide over the armcos, while at high speeds they get launched. But never did I see these excessive speeds or added mileage...
Just a heads up @leBluem - came across this suspended-artifact whilst testing the CM update version 1.1 on 22Sep2022...Misty Loch, Scottland, from FerrariRacingLegends, with stuff from pCars Bannochbrae
-40 gridspots, forw+rev layout
-night lights, seasons, grass_fx, rain_fx
-custom road mesh, movable distance markers and cones
-seagulls, heli, water and waterfall animations
-camera sets by Racealot, thx!
-more info in readme and track description
dl: https://www.mediafire.com/file/m4g2kfrjyhtm620/rt_misty_loch.7z/
Im waiting this conversion from several years, the only simila car avilable for Ac is Audi A6 SCCAHello boys how are you?
A question. Does anyone know of a mod from the V8 Superstars category? Thank you very much?
View attachment 1194835
the link was super helpful :-)Either that or you can use use "SKIN=" in your main ext_config.ini.
![]()
General – Model replacements
Configuration files for Assetto Corsa Custom Shaders Patch - ac-custom-shaders-patch/acc-extension-configgithub.com
Edit: BTW, replacing rims should be done with ReplaceRims.
As an example some code from the M1 Procar:
Code:[INCLUDE: common/custom_rims.ini] [ReplaceRims] File = bmw_m1_procar.kn5, bmw_m1_procar_lod_b.kn5 OriginalRims = bmw_m635csi_84_wheel? Model = regazzoni.kn5, 0.216, 0.238 Offset = 0.00, -0.01
I did the jag and this BMW, the model is actually really good but the interior is the worst I've seen. I lost interest so the idea of replacing the interior from another car just isn't on my radar.Hello boys how are you?
A question. Does anyone know of a mod from the V8 Superstars category? Thank you very much?
View attachment 1194835
If only RD didn't cap their dl speed. 1 hour to dl it ? **** outta here, we're in 2022 not 1992.I don´t know if u guys saw that, but a guy posted a few hours ago a version o Miramas circuit on RD
Autodrome de Miramas 1924-1932
IMPORTANT NOTES: Requires CSP for layout-specific configs and for RainFX. Track should still work fine with Vanilla AC, but will be missing some visual elements in the 1926 and 1932 layouts. I think there were some flickering issues with the...www.racedepartment.com
A MUST FOR VINTAGE DRIVERS!!!
Yep, had very high hopes for this after his excellent Thruxton, and it doesn't disappoint.I so hope we finally have a version that gets my local track right...
Castle Combe 2022
At last, I’m happy to release the public beta of the Castle Combe mod I’ve been working on for over a year. It’s modelled from 1m LiDAR scan data and thousands of reference photos, so looks, layout and elevations should be reasonably accurate...www.racedepartment.com
...and having a quick go, they have indeed. Finally, Avon Rise into Quarry is as it should be, blind and challenging (the reason why it's one of the most accident-causing corners of any UK circuit), I've even taken a free-can walk around the paddock and spectator areas and everything is as it should be. It's even got the 4x4 and Go-Kart tracks in place, now if they ended up drivable (I've asked over at RD)...
There's an amazing one for the old fashioned Race 07...Hello boys how are you?
A question. Does anyone know of a mod from the V8 Superstars category? Thank you very much?
View attachment 1194835
Hi guys some of you have the link of the mod Formula 4 Rss thank you
racesimstudio.sellfy.store
Thxs a lot for sharing. It´s a nice stopgap, even though if u tested the latest version of Abulzz (i believe it´s on .17 version right now), u know how promising it looks.I just wanna share this amazing update/fix I found for the Simtraxx Targa Florio convert. This was made by the GP Laps youtuber and I was surprised it wasn't on Breathes list.
Even though we are getting a more accurate version made by Abulzz, I think there's still merit in preserving the original Grand Prix Legends version. There's so much charm there and the unfinished v1.081 from Simtraxx just doesn't do it justice.
Here's the update (from video the description): https://www.mediafire.com/file/caj275h312recit/simtraxx_targa_fix_v1.0.zip/file