Lime Rock Mountain Update
This is just a small update to Lime Rock Mountain. It doesn't make any significant changes, but has one change that may benefit some people. Please delete your previous Lime Rock Mountain folder before extracting. Might be better to keep a backup copy of the previous version until you test this out.
-- Small texture tweaks to a few tree textures.
-- Reworked the .kn5 file to remove some things that I previously hid via the ext_config. The benefit of this is the track should now look\work properly for those that don't use CSP with a few missing features that can't be done without CSP. For those that use CSP, the track should be unchanged.
Lime Rock Mountain v1.05
One thing left I hope to accomplish. I'm trying to teach myself some Blender tricks to hopefully fix the sharp edges on the hillside terrain so they look more natural. So far no luck, but i'll keep trying.
EDIT: Small success, long way to go. This is going to take forever unless I can come up with a smarter way. I basically have to join the entire terrain surface as one object to eliminate the seems because it's made as a ton of separate objects. Then I have smooth out the entire surface. You can see the seems in the areas I didn't do in the after photo. Good thing winter's coming.
Before:
View attachment 1207428
After
View attachment 1207429