- 547

- United Kingdom
FTFYno such thing as BOP in 1986, thats only a modern "cost control by removing the benefits of insane spending" thing
FTFYno such thing as BOP in 1986, thats only a modern "cost control by removing the benefits of insane spending" thing
Just delete the config in Skin Alpine White. I've only added the non helmet driver to this skin. Driver3D.ini has a regular helmet driver as global setting.I usually swap them for a helmet-wearing Kunos driver if I'm going to keep the car.
[DRIVER3D_MODEL]
NAME = driver_euro3
DRIVER3D_HIDE_OBJECT = DRIVER:HELMET, DRIVER:GEO_Driver_FACE
I mean to be fair it's the lotus so it's obvious but for williams the RSS 1986 would be the best choice since it's based on that.I’m keeping the Lotus as the Lotus, but using the RSS 1986 for all the other cars.
Except...it's just the lotus on the physics side of it...Greg, the SD 1986 cars are pretty decent to race the A.I
RSS - Williams, Lotus 98t, SD everything else lolGood idea. I’ll use the SD cars for the lesser grid-filler teams.
I have both, vanilla on my laptop and CSP on my pc. I think the vanilla appeal is its simplicity.You're really still using AC vanilla? Why? Can't believe that... i would say that the most, or almost all Mods are now requires CSP. So why still using vanilla and not CSP with all the great features?🤔
Ah, thanks - I only tried the default skin so assumed every skin had the bareheaded driver.Just delete the config in Skin Alpine White. I've only added the non helmet driver to this skin. Driver3D.ini has a regular helmet driver as global setting.
Updating the skin config with
should fix it tho.Code:[DRIVER3D_MODEL] NAME = driver_euro3 DRIVER3D_HIDE_OBJECT = DRIVER:HELMET, DRIVER:GEO_Driver_FACE
I found that some SD cars look so bad, that I'd rather have an RSS skin version, such as the Benetton(rear wing too low) Brabham and McLaren.I mean to be fair it's the lotus so it's obvious but for williams the RSS 1986 would be the best choice since it's based on that.
Except...it's just the lotus on the physics side of it...
RSS - Williams, Lotus 98t, SD everything else lol
first of all I want to thank you for you continuous work, you're amazing. Having said that, I'm having bad performance with your bergrennen remlingrade, i know I don't have a beast of a graphic card, but it's your only track in wich I have poor performanceUPDATE Bergrennen Remlingrade 2013
v1.1
- fixed AI breaking before finish, thanks to RMi and norms for helping
- cams and AI hints adjusted
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Bergrennen Remlingrade 2013 v1.5 by f1_edition and Rainmaker
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There is always the Terra21 version kicking around which is a good version.I've tried that but without luck, but your comment was very helpful to guide me on what exactly I had to do, thank you. Then I ended up going to discord where they also helped me and I could once and for all delete what I needed, finally I can enjoy this track without having some kind of OCD.
For those who wants this track (FM7 / sx_lemans) without the "groove marks" add this to the end of the ext_config.ini
[MESH_ADJUSTMENT_...]
ACTIVE= 1
MESHES = groove?
IS_RENDERABLE= 0
with groove marks
View attachment 1270101
And without
View attachment 1270102
Yes, you're right. My mistake. Glad you were able to fix it yourself. 👍I've tried that but without luck, but your comment was very helpful to guide me on what exactly I had to do, thank you. Then I ended up going to discord where they also helped me and I could once and for all delete what I needed, finally I can enjoy this track without having some kind of OCD.
For those who wants this track (FM7 / sx_lemans) without the "groove marks" add this to the end of the ext_config.ini
[MESH_ADJUSTMENT_...]
ACTIVE= 1
MESHES = groove?
IS_RENDERABLE= 0
with groove marks
View attachment 1270101
And without
View attachment 1270102
thanks for this mod, and for all your other mods you shared so far.Toyota Vitz RS 1.5 2007 Public Release !!!!
Download: https://sharemods.com/k0q1jaqlt1sg/toyota_vitz_rs_2007_1.0.zip.html
-AO inside and out
-Realistic Dashboard
-CSP Settings
-Physics
-Driver Animation by Mascot
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@norms,@filemissing,@Mascot,and others
View attachment 1269502View attachment 1269503View attachment 1269504View attachment 1269505View attachment 1269506View attachment 1269507View attachment 1269508
Its a problem with CSP right now - only in Triple Screen mode. It will be fixed in CSP 0.1.80. On the Pure Discord Server is a temporaly fix for this, but you can also wait for the new CSP.I have the same issue for some tracks and found out that it comes from the last Pure version 0.190.
Uncheck shaders landscape from pure app
View attachment 1270036
Good luck.
Peter, are you aware of an issue with the latest Pure build where daylight sessions sometimes start with headlights on (my own car AND AI drivers)?Its a problem with CSP right now - only in Triple Screen mode. It will be fixed in CSP 0.1.80. On the Pure Discord Server is a temporaly fix for this, but you can also wait for the new CSP.
The AI headlights control is not realy different to Sol. Does it also happen with Sol?Peter, are you aware of an issue with the latest Pure build where daylight sessions sometimes start with headlights on (my own car AND AI drivers)?
Trying to work out what the heck the problem could be. I've toggled/untoggled all of the usual checkboxes regarding headlights and ambient light levels etc but nothing seems to work.
If it's not been widely reported then maybe it's not a general issue but something unique to me/my settings... but it's a bit of a bastard trying to solve it.
could be 3dsim export is breaking the dummies digital instruments refers to (which would be why it breaks with other cars as well)Does anyone know why a car's digital display hud disappear after exporting from ksEditor? This happens with any car with a digital display. You would imagine it would be a simple fix, but I have no idea how to re-enable it.
I used 3DSimED3 to export a car's KN5 file into a FBX file, then I open that same FBX with ksEditor. After I'm done making my adjustments, I then exported back to a KN5 file. Everything works fine except the digital display disappears. I'm assume ksEditor is making changes that I'm unaware.
Here I'm dabbling with RTM's Citroen GT Racecar (Not the newly released F302 version). Thanks in advance.
Before Editing
View attachment 1270218
After Editing
View attachment 1270219
I just tried Sergio Loro's amazing (free) new Suzuka release and the track lights were on at midday for me, even though the weather wasn't dark. Didn't have much time to look into it though.Peter, are you aware of an issue with the latest Pure build where daylight sessions sometimes start with headlights on (my own car AND AI drivers)?
Trying to work out what the heck the problem could be. I've toggled/untoggled all of the usual checkboxes regarding headlights and ambient light levels etc but nothing seems to work.
If it's not been widely reported then maybe it's not a general issue but something unique to me/my settings... but it's a bit of a bastard trying to solve it.
It didn't used to, but then again it didn't used to happen with Pure either. I've not really used Sol since Pure was available.The AI headlights control is not realy different to Sol. Does it also happen with Sol?
Funnily enough, track lights are never on when it happens AFAIK. Only car headlights.I just tried Sergio Loro's amazing (free) new Suzuka release and the track lights were on at midday for me, even though the weather wasn't dark. Didn't have much time to look into it though.
exported to fbx with CM rather than 3dsimed, which often loses things
Yep you're right, 3DSimED3 destroys everything you love and wasted six hours of my life, whereas content manager did it flawlessly the first time. It makes me wonder why I spend it $40 on this.could be 3dsim export is breaking the dummies digital instruments refers to (which would be why it breaks with other cars as well)
though if it's just exporting to make adjustments in kseditor, it's easier to just make the adjustments in ext config instead
thanks for sharing this wonderfull mod!Can anyone help me remove dirt map?
Dropbox
www.dropbox.com
I still got an error message due to some memory leak after a while when updating multiple car previews at once.
FWI, with CSP 0.1.79, after this version of CM (0.8.2561.39678) automatically installed, I had diffuse looking skies and sun, and the tracks were darker, almost like a heavy overcast lighting. I think I had SOL 2.2.8, so I downloaded and installed 2.2.9 from Racedeparment, and I was back to bright and sunny tracks with clouds.