- 1,491

- Fiji
Acura NSXAudi is recognizable but what is the other one?
Acura NSXAudi is recognizable but what is the other one?
For me it says some texture files may be missingGood morning, I did the tests, the Matra 620 (it had suspension problems).Whoever did "DOWLOAD", please put these numbers in the "suspension" files, in the "DATA" folder, as seen in the print.
Is it possible to have the downloads for these cars please?One more adapted car, Alpine-Renault A210 ( 1967 )...for now
After make the final adjustments in the "DATA" folder and adjust problems in the textures/shadows ( I hope our companion "MrHunt" can solve it later )...
in the preliminary tests ( already done to track).
A Christmas present from GADU.
Incredible cars.
MERRY CHRISTMAS TO EVERYONE. ENJOY YOUR LOVED ONE/// ENCRYPTED MODEL ////// MOD REQUIRES CSP PATCH TO WORK /// CSP PATCH 0.1.80 OR ABOVE IS REQUIRED TO WORK PROPERLY
EXTRA_BUTTONS:
- Base 3D Model: GT6
- 3D Rework and improve: GADU Boyz
- Physics: GADU Boyz
- CSP extension: GADU Boyz
- Animations: GADU Boyz
- Skins: Pasta
- Sound: Fonsecker
- encription: x4fab
- Beta test: Mascot, Æsir, RedManuel, FastTomM
TAPE LIGHTS CAN BE ACTIVATED IN SETUP MENU
- EXTRA_A: day lights
- EXTRA_B: endurance lights (only work on endurance version)
- EXTRA_C: glass left
- EXTRA_D: glass right
DOWNLOAD: https://www.patreon.com/posts/alfa-romeo-tz2-1-95168367
View attachment 1314222 View attachment 1314223 View attachment 1314224
So after being the best road car, modern f1, historic f1, historic gt, historic touring car, modern and historic stock cars, historic and modern endurance cars,... AC decided to also become the best gt3 sim? What's left? Modern touring cars is still rf2 i guess (until Fuzo makes the pack similar to Cupra), oval racing is still iracing. Maybe endurance rf2 and 80s f1 ams2. That's about it.![]()
GT-M Akuro V6 Evo2 and Aero V10 Evo2 released
We are delighted to introduce the Akuro V6 Evo2 and Aero V10 Evo2, the latest releases in our GT-M car class category for Assetto Corsa.racesimstudio.com
endurance king will be AMS2... already got lmdh and gt3s and new endurance featuresSo after being the best road car, modern f1, historic f1, historic gt, historic touring car, modern and historic stock cars, historic and modern endurance cars,... AC decided to also become the best gt3 sim? What's left? Modern touring cars is still rf2 i guess (until Fuzo makes the pack similar to Cupra), oval racing is still iracing. Maybe endurance rf2 and 80s f1 ams2. That's about it.
Love this back and fort from VRC and RSS. They keep pushing each other to new heights. Hopping for URD to catch up.
HI,yep
thx
Hamilton Street Circuit v1.1
View attachment 1172087
Hamilton Street Circuit was a temporary street circuit in Hamilton, New Zealand.
From 2008 to 2012 it hosted the Hamilton 400 as part of the V8 Supercars championship.(Wikipedia)
Conversion from rFactor.
-CSP Recommended
-26 pit/start
-AI, cam
Credits & Thanks;
rFactor Original Track by FVRfactor and Thank you for gave me permission (FlashQld).
AC Converted by @shi (shin956)
AI by @KevinK2
Sections file by @Fanapryde
some textures by @Breathe
pit_lane.ai by TITI
cam by @DaBaeda
house, some textures by kunos
Test and Feedback by @Breathe , @KevinK2 , @RMi_wood
Enjoy.
Converted upon request by Patreon member Camereon Coster and Samuel Spencer.
Patreon-only track requests are now being accepted.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.1 changelog;
Added groove/skidmarks.
Added 3d terrain.
Billboard textures were upscaled with AI.
Fixed billboard mapping.
Replaced cameraman.
New marker board textures.
Updated ext_config.ini.
Changed pit_lane.ai by TITI. (Thanks)
Changed spectator textures to those of Kniker97. (Thanks)
Other minor fixes.
It's very simple. Just drag the folders present in the mod into the AC main folder.Hi everyone,
Does anyone know how to apply the additional light package for 2015 URD EGT+PX1 cars; by default they have no internal and rear lights; there is a package (https://www.racedepartment.com/downloads/urd-lights-pack.25268/) but I can't apply it with the new Csp. Does anyone know how to do? Thank you
Thanks I did but it doesn't work. Copied both the files in the AC extension folder and the Data folders of each individual car. On the RD they talk about deleting and reloading the data.acd file but it doesn't work 😕It's very simple. Just drag the folders present in the mod into the AC main folder.
I could be wrong and someone can correct me if I am, but I think it's because he uses ksGrass as the shader type for his grass surfaces. I don't think grass_fx will spawn on a ksgrass surface.Been having a try at GrassFX for for @carTOON 's lovely Népliget 1936, but the grass will not spawn for love or money.
Yes, I've been reading the CSP Github, and other folk's code
There have been many iterations, but this is the one I'm at now:
[GRASS_FX]
TEXTURE = grass_fx/highlands.dds
GRASS_MESHES = 1grass_terrain
GRASS_MATERIALS = GRASS-SHADER
OCCLUDING_MESHES = 1road_tarmac?, RMBL_?
; keep original mesh, else no ground texture at all
ORIGINAL_GRASS_MATERIALS =
; spawn everywhere
MASK_MAIN_THRESHOLD = -1
MASK_RED_THRESHOLD = 0
MASK_MIN_LUMINANCE = -1
MASK_MAX_LUMINANCE = 1
TRIM_PERIOD = THURSDAY
SHAPE_SIZE = 0.5, 1.0
SHAPE_CUT = 1.0, 0.5
SHAPE_TIDY = 1.0, 0.5
I know the mesh and material names are correct, and they DO have the ksGrass shader.
The highlands.dds IS in the /extension folder, next to the ext_config.ini
Any ideas what I'm doing wrong?
Are the RSS Gt-M cars a must have ??So after being the best road car, modern f1, historic f1, historic gt, historic touring car, modern and historic stock cars, historic and modern endurance cars,... AC decided to also become the best gt3 sim? What's left? Modern touring cars is still rf2 i guess (until Fuzo makes the pack similar to Cupra), oval racing is still iracing. Maybe endurance rf2 and 80s f1 ams2. That's about it.
Love this back and fort from VRC and RSS. They keep pushing each other to new heights. Hopping for URD to catch up.
Exactly. ksGrass is not allowing GrassFX (and other shaders too for other stuff). You need to change the shader with something else like ksMultilayer, but then you need to tweak all the instances needed for let this shader work properly.I could be wrong and someone can correct me if I am, but I think it's because he uses ksGrass as the shader type for his grass surfaces. I don't think grass_fx will spawn on a ksgrass surface.
in my amateur opinion the RSS Lanzo and Mercer are pretty good. Especially the sound from the LanzoAre the RSS Gt-M cars a must have ??
I mean i own very much from RSS and near all of them is top class. However for some models i prefer VRC. For GT3 category i am happy with all the ACC conversions so far (BOPed them with ballast/restrictor) plus some other mods.
But i am thinking about change some cars to the RSS models. Therefor my question above....
I don't know if they are a "must" but they are worth all the money. Also, until now, you didn't have a good Audi R8 Evo2 GT3, nor a competitive Honda NSX GT3, despite the one on this site.Are the RSS Gt-M cars a must have ??
I mean i own very much from RSS and near all of them is top class. However for some models i prefer VRC. For GT3 category i am happy with all the ACC conversions so far (BOPed them with ballast/restrictor) plus some other mods.
But i am thinking about change some cars to the RSS models. Therefor my question above....
Is it a problem that not all of them have CSP physics?Imho the RSS Mercer (Mercedes) is one of the best feeling cars I've driven in AC. Compared to the ACC converts and the Kunos GT3s, the fidelity in the FFB for turning, road feel, and abs feel is great, even on my G27. I found other GT3 cars to be a bit "boring" with the ABS and TC, but the RSS cars while still stable, have some play in them forcing you to do more than just mash the brakes at the 100m sign. Feel like I finally learned how to trailbrake properly thanks to the RSS GT3s
That plus them being in a pack together (assuming BOP'd) makes it a nice collection to have.
Excellent. I'll try that. Thank you both.Exactly. ksGrass is not allowing GrassFX (and other shaders too for other stuff). You need to change the shader with something else like ksMultilayer, but then you need to tweak all the instances needed for let this shader work properly.
ksPerPixel will get you there (ish) without much tweaking.Excellent. I'll try that. Thank you both.
Ha! The learner over here is going to need some more context of how you did that, pleaseksPerPixel will get you there (ish) without much tweaking.View attachment 1314454
it's the quickest solution, but the result is not the best one (that bigger "low quality" sandy texture) even though is a solution to allow GrassFX to spawn.ksPerPixel will get you there (ish) without much tweaking.View attachment 1314454
Are the RSS Gt-M cars a must have ??
I mean i own very much from RSS and near all of them is top class. However for some models i prefer VRC. For GT3 category i am happy with all the ACC conversions so far (BOPed them with ballast/restrictor) plus some other mods.
But i am thinking about change some cars to the RSS models. Therefor my question above....
so what is the trick? I choose Heavy Snow and all i get is rain... (CSP 0.2.3-preview1 , Pure 0.222)WE HAVE SNOW NOW IN ASSETTO CORSA !
MERRY CHRISTMAS !!!
High Force Winter Layout.
Download in YT description.
Thanks very much. I'll try that way.it's the quickest solution, but the result is not the best one (that bigger "low quality" sandy texture) even though is a solution to allow GrassFX to spawn.
@andrevr just use this inside the ext_config
[SHADER_REPLACEMENT_...]
DESCRIPTION =
ACTIVE = 1
MATERIALS = [NAME OF THE GRASS MATERIAL] (use this or the MESH, not both at the same time)
MESHES = [NAME OF THE GRASS MESH] (use this or the MATERIAL, not both at the same time)
SHADER = ksPerPixel
so what is the trick? I choose Heavy Snow and all i get is rain... (CSP 0.2.3-preview1 , Pure 0.222)
The trick is to read my video description and support Fahrdynamik JK ✌️so what is the trick? I choose Heavy Snow and all i get is rain... (CSP 0.2.3-preview1 , Pure 0.222)