A couple of small house cleaning updates and a question.
There is no need to download the whole track again. Just use the update link below and overwrite anything it asks. If you have installed all of the Istanbul Pyyer extensions into this track as per my instructions, also make sure to extract the updated files in the 'Files_for_Pyyer_extensions' folder.
rj_istanbul_park updates
List of changes so you know if it's worth updating:
-- I added two config alternatives to have the grass and trees lighter or darker. You can rename the files if you would prefer one of the two options.
-- I added an alternative display lua file that replaces the seconds with the temperature instead. When using a time multiplier, it looked kind of weird with the seconds ticking by that fast. Just rename the display_with_Temp.lua file to display.lua to use it instead.
-- I fixed a z-fighting banner on the end of the main straight grandstands that was only an issue with the base tracks. Pyyer's extensions hide the banner so most people probably didn't notice it.
-- Fixed the uv mapping on the reverse side of one of the late lap ad bridges\structures.
Also, if you like to use the Skin 03 - TPS (TOSFED Turkish Touring Car Championship) track skin, download the attached .zip file and replace the existing file in that folder. You will also want to delete the ist_start_gantry_a_d.dds file from the same folder or the live time of day and lap counter won't show properly. It puts a sponsor logo over that area of the start gantry.
All of these changes are included in the full track download if you ever need to get the track again.
Now for the question. A few of the kerbs have moveable cones that i'm finding get pushed into the middle of the road quite a lot during a race. Would most people prefer to leave them movable or make them static and just have cars pass through them?