- 633

- Pizza
It's hard work but little by little it's coming together
is that fix for the skin above by sab?The issue is caused by racinjoe013's "Bridge Logo".
I've tried to delete his ext_config.ini and the 70s logos were there again.
You can comment out
[MODEL_REPLACEMENT_...]
FILE=ks_brands_hatch.kn5
INSERT=bridge_logos.kn5
INSERT_AFTER=ZZZ
ah indeed thanks, had increased VR Far plane to 50000 while trying to get rid of distant mountains not being fully rendered,It is not Pure in general, just reset your far plane settings in CM settings CSP graphics adjustments to defaults and it will work as expected. Do you see a warning in Pure Config app Main page?
Nice looking livery you got there... I wonder where you got itOk, my senior moment should have had me re-install brands hatch to see if that was my problem with the 1970 mod. A fresh install of Brands gave the correct changes to bridges 2&3. Sorry gang. (I have adjusted my diagnostics) (alot of other stuff had collected in ks_brands. Not a bad idea to clean up anyway...)
The intended bridges 2&3. Love this mod. (To Quark67: I could find no instance of "bridge" in any of the configs...?)
View attachment 1392374
I'll leave this thing here in case, for some reason...
@bflorezr
I'm liking this car! Wayyy fast. (skin came with, my pick of the bunch. ThanksNice looking livery you got there... I wonder where you got it
![]()
Jokes aside, I'm just glad to know it's still used after all this time.
Please try to install CSP again!Could you please try with pure PPfilter?
And maybe you find out the CSP setting then. Copy back the single inis one by one and you find the modul which causes it.
Then you can try the single settings in that modul.
Depending on the track, I have had luck increasing the far plane a bit, like 17000, on some tracks, while on others you need to increase lod distance a bit. This can be done with a percentage slider, I think in the graphics settings in csp.ah indeed thanks, had increased VR Far plane to 50000 while trying to get rid of distant mountains not being fully rendered,
but it was not helping and I forgot to put that back...
Resetting to default 15000 solved the issue as you said it would.
Do you know which setting let's distant mountains get fully rendered?
Lol, i did a very similar thing, I've had both ETS2 and ATS in my steam since about 2018 and I'd tried them once but uninstalled them both for years.However i made a big mistake last week. There was a big discount on ETS2 (Euro Truck Simulator2) DLC´s so i bought the whole europe and reinstalled the game first time since 2017. I have added the newest/best/modern 30+ mods and started a new game....
And i can say i am really really deep impressed what the game has become and how addictive it is. Gameplay is great the visuals are maybe greater than AC and those career gives you goals.
It was a strange but cool feeling to switch after 2 hours of racing full of stress and adrenalin to a truck which to just cruise around, chill out and enjoy the enviroment.
It´s also strange other way around - After cruising some hours with a truck, it´s partly difficult to immidiatly addept to a race car again![]()
Tried ProMods? Adds a lot more to the games.Lol, i did a very similar thing, I've had both ETS2 and ATS in my steam since about 2018 and I'd tried them once but uninstalled them both for years.
Couple of weeks ago not sure why but reinstalled both got a bunch of DLC on discount and dived in.
Now how over 100 hours in ETS and 40 hours in ATS.
Totally addictive, that's for sure. I find they have become my go to game now, I'm over 4000 hours in AC and because i mod it is easy to burn out on AC i your not careful, never thought i would but for me at times it feels a bit like a chore which is my fault as i spend so much time modding and fiddling with configs and weather FX etc.
For ETS2 and ATS feels alive, driving through towns with people milling about is a great game experience.
Is350 gt300 wip....
If you also play ATS (will do when i am finished with ETS some day ...) you have to watch the movie: Convoy from 1978 with Kriss KristoffersonLol, i did a very similar thing, I've had both ETS2 and ATS in my steam since about 2018 and I'd tried them once but uninstalled them both for years.
Couple of weeks ago not sure why but reinstalled both got a bunch of DLC on discount and dived in.
Now how over 100 hours in ETS and 40 hours in ATS.
Totally addictive, that's for sure. I find they have become my go to game now, I'm over 4000 hours in AC and because i mod it is easy to burn out on AC i your not careful, never thought i would but for me at times it feels a bit like a chore which is my fault as i spend so much time modding and fiddling with configs and weather FX etc.
For ETS2 and ATS feels alive, driving through towns with people milling about is a great game experience.
Is also on the radar. Afaik it´s not running version 1.51 yetTried ProMods? Adds a lot more to the games.
More offtopic: ProMods 2.71 was released 3 days ago, it claims to be a "major update to ensure compatibility with update v1.51".If you also play ATS (will do when i am finished with ETS some day ...) you have to watch the movie: Convoy from 1978 with Kriss Kristofferson
Is also on the radar. Afaik it´s not running version 1.51 yet
@SORRY for bit offtopic
That guy on Overtake must have set some record for how fast he stole your skins! 🤣 🤣 🤣 🤣Hi Guys
Here is my texture update for the ks_mercedes_190_evo2 car.
When I first started updating this car I thought easy work since I've done a few interiors. Definitely not easy, actually far from that.
Making new textures is one thing but how you scale these textures (leather, carbon, fabric textures) is very different to any other car I've ever done, over do it and everything looks pixelated, under doing it makes everything look flat.
Once I got the scaling right then I could start reworking, even this wasn't easy, getting the right light balance between all textures was a pain.
Final product, extremely happy, car looks really good and hope you guys enjoy all the hours put in.
This is a complete interior texture update
Installation:
- Copy my textures (ClimaxF1_ks_mercedes_190_evo2_texture_update) into each skins folder
Update details v1.0:
- New AMG decals and logo added, upscaled too
- New cockpit_belt texture and upscaled
- New Fabric2 texture added and upscaled
- New Fabric2_NM texture added and upscaled
- Reworked interior Glass texture and upscaled
- Reworked Head_Lights texture and upscaled
- Reworked Headlight_glass texture and upscaled
- Reworked rear head light texture and upscaled
- Completely reworked interior Interior_AO texture and upscaled
- Completely reworked Interior_Details texture and upscaled
- New leather texture and upscaled
- New leather_NM texture and upscaled
- New MAT_Carbon texture and upscaled
- New MAT_Carbon_NM texture and upscaled
- Reworked Metal_Diamond texture and upscaled (interior metal floor)
- New Mercedes emblem added, upscaled too
- Pedal texture reworked and upscaled
- Reworked scratches texture and upscaled (general metal textures)
- Reworked scratches2 texture and upscaled (roll cage)
- Reworked Windscreen texture, less glare etc.
- New Bridgestone tire textures added
- Optional Michelin tire textures included in download
P.S. If you don't know how to install these textures, please send me a DM and I would be more than happy to assist
View attachment 1392359View attachment 1392360View attachment 1392361View attachment 1392362View attachment 1392363View attachment 1392364View attachment 1392365View attachment 1392366
Mercedes 190 Evo 2 Texture Update
Hi Guys Here is my texture update for the ks_mercedes_190_evo2 car. When I first started updating this car I thought easy work since I've done a few interiors. Definitely not easy, actually far from that. Making new textures is one thing but...www.overtake.gg
The skins were his (from July 2019), he now added Climax improvements...That guy on Overtake must have set some record for how fast he stole your skins! 🤣 🤣 🤣 🤣
I think JK's IS350 GT300 mod is still being in the works right?
Hi !, I noticed that we could see through the Mercedes, especially seeing during replay, any chance to you fix this ?Update day 3
F1 2012 2.5 End of Life update
This update adds a new Schumacher 3D Helmet to replace kunos one I was using for the 3rd schumacher skin
It also adds Ferrari India skin with the navy flag, renamed S4 to Valencia so that people knows that this S4 skin is from Valencia with Valencia mirrors
And finally, all cars have realistic leds animation, each team had a preference, catheram and ferrari had green leds for kers, redbull had a red drs button in the middle of the steering wheel, lotus marussia and other teams used the first two green led to tell that you are in a drs zone, and last 3 green drs to show you activated drs. Each car has its own animation. Discover them all. Kudos to Warlol for gathering all information about LEDS animation of each teams
This also fix any DRS leds from original codemaster steering wheel that had no shader applied and was all black and very reflective.
Fixes :
- Fixed Ferrari cockpit that had a white part due to bad UV mapping, fixed alpha testing on steering wheel decals and having the wrong driver3D.ini
- Fixed Mclaren Hamilton Silverstone helmet showing button skin instead
- Fixed redbull cockpit overlapping with another car part
If you have black tyres in game, switch compound once to force Assetto to load the textures, and it should work correctly for every compound you chose.
Love the car, are you planning to convert other cars from The Crew 2?View attachment 1391007
Released : Dodge Chager STR8 GR.3 (Fictional Race Car)
Author:F302
3D Model :The Crew2
Texture Update : F302 (rework)
Skins: F302
3d work: F302
Lod´s: ACTK
Tweaks:ACTK
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.5-preview1
PP filer PURELIFE_EVO
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
![]()
72.13 MB file on MEGA
mega.nz
Out of curiosity, what do those colliders do?View attachment 1392256
Image just for example to illustrate my question.
In CM we can see both the red box collider and the rainbow collider. Box collider can be altered by the parameters in collider.ini in data, but the rainbow .kn5 collider is trickier.
I am getting old(er)so my memory might be wrong, but I think in a distant past, I have been able to modify the rainbow collider using CM, but I am unable to remember how.
Is it possible to alter the rainbow collider in CM?
Yes ...Love the car, are you planning to convert other cars from The Crew 2?
They are the physical perimeter of the car, what we get contact with.Out of curiosity, what do those colliders do?