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- Sherbrooke, Québec, Tabarnak!
And there's me playing in 4k and not having to fight against Z ninjas
Here's Bahrain with Pyyers 2024 extension, there is some z-fighting BUT its very minimal and (IMO) its not annoying and when playing "seriously" you dont notice it.4K here and z-fighting is very present, check Bahrain 2024 for example, 1st sector half of the banners are having a seizure.
Here's Bahrain with Pyyers 2024 extension, there is some z-fighting BUT its very minimal and (IMO) its not annoying and when playing "seriously" you dont notice it.
Worst I've seen was Tsukuba without Mascott add-on for the pylon wires.
yes they work with 1.79 csp. probably some features are not workingDoes anyone know, if it is possible to use the new RSS cars on older versions of CSP (0.2.0)? I tried version 0.2.8, it is terrible (imho), I see various visual/sound bugs and fps losses/drops. (pure 2.57)
Yep, that's the one.Thanks every Fenryr track is heavily undermined by Pyyer extensions. Z-fighting is crazy
@Junshen Wu
quoting X90:
"in the straight into the first hairpin after the esses, right before the 150 board, Sector 1 switches to Sector 3. The remaining duration of the lap is seen as Sector 3.
On the pit straight, right at the end of the lap, about ~150 meters before the start/finish line, the track loses position data - and resets the Sector to Sector 1."
Config update to correct a non transparent grill over the pits. Thanks to @Quark67 for the fix.Melbourne 2019
The ACU Melbourne 2019 and Pyyer's 2025 layout made to look the way I like. It's a standalone track so it will not mess with the original and can easily be deleted if you don't care for my changes. It will come up as Albert Park in your track list.
rj_melbourne_2019
All credit for the tracks go to acu, patrikPAT, Sliderman, Pyyer and CHQ. I simply added a few extra CSP features and changed some textures to fit my eye better. The ai comes from mk-sg. If any of the creators has an issue with what i've done, I will gladly delete the download.
With regards to the 2025 layout, it will not work unless you own Pyyer's 2025 extension. Because it's a paid mod, I did not include the kn5 files needed for it to work. If you own his 2025 extension, you will need to copy all of the kn5 files (except for the flags.kn5 and people.kn5) from his 'common' folder to the 'common' folder on my track.
Notes:
-- I stole the trees from the CHQ version of the track because the original trees had this weird mirror look. Personally I don't care for the tree textures he used so I made a Trees track skin that uses some of the original tree textures. I suggest you use it.
-- Use the Live Jumbotrons skin if you want live cameras on the 2019 layout. They are on by default on the 2025 layout.
-- The Darker Road skin will make the tarmac darker on the 2019 layout.
-- The two Grass skins are optional. If you prefer the original grass look, just keep them disabled.
-- The Optional Textures skin changes the water on the 2025 layout to a more vibrant blue color.
-- I added some marker cones on a few of the turn apexes of the 2019 layout because I was having issues spotting the turns. If you don't want them, simply delete the markers.kn5 file and rename markers_original.kn5 to markers.kn5
-- One thing about all the skins. From my experience, you do not need to worry about disabling or enabling specific skins depending on the layout you are driving. For example, I did not have any issues with having the jumbotron skin enabled even when I was driving the 2025 layout. Same goes for the Darker Road. It may be a skin for the 2019 layout, but the 2025 road looked the same even with it turned on. So feel free to enable any of the skins you like and don't worry whether they are made for a specific layout.
As always, please point out any mistakes you find or suggestions you have for improvements.
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Not sure I've seen anything outside of NR2003 for that sort of era.Hello guys, does anyone know a good 1987 NASCAR mod for AC, should be fast as it was the time before restrictor plates...
Thanks for the tip. i do myself physics and would make the physics for that mode right. the CART 1998 mod has the right shape (probably copied from RF1 or RF2) of the cars, has the Penske and Swift Chassis.VRC is better, the SD one handling is poor, lots of snap over steer
Thanks for the tip. i do myself physics and would make the physics for that mode right. the CART 1998 mod has the right shape (probably copied from RF1 or RF2) of the cars, has the Penske and Swift Chassis.
you can choose different method of downsizing algorythm (nearest neighbor, gaussian, not for all the same algorythm will be best) !Hey, thank you for the tip. You can convert an entire skin folder at once, saving hundreds of MB. Do you know what could be lost doing that?
That XnConvert seems a good way to go (but not all in batch - see my above statement).Can you tell me how you resized the skins?
I'm almost without space in my PC and I'm thinking about doing the same.
Thanks
Lamborghini countach 25th anniversary V2.0
-Fixed a lot of AO issues
-Fixed 3D mesh issues
-Fixed refraction
-Fixed non working gauges
-Added ambient light both outside and inside
-Rim screw issue fixed
-Redone lods
-Added odometers
-Hotfix for the front part of the sides not looking smooth....
8/5/2022-Fixed most of the see trough gaps
8/5/2022-Fixed rear tires.
12/5/2022-some minor stuff has been improved
14/5/2022-digital clock positioned a bit more up its not as low now.
17/5/2022- The should be final update all of the meshes are now smooth there should not be anymore hard like low poly meshes...
If there are any issues with the car please inform me.
Known issues are:
rear plate may flicker
Credits:
Dragster666: conversion to ac
Polyphony Digital : 3D mesh
EA(NFS Heat):Rims
Ama FMOD: sounds
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Thanks for this nice pack but I can't find the Porsche 908.02 on the internet! Do you have a link?I'll put the link to the BOAC Skins pack - 1000km 1970 (in the Matra MS 650 post made yesterday)
... That XnConvert seems a good way to go (but not all in batch - see my above statement).
But if you haven't done already , and wanna save huge amounts of diskspace, with practically zero downside
check out: Save a ton of diskspace...
no impact plus or minus with Compactor as far as the GPU goes. As said, the files are expanded when the OS reads themNerd question: but... compressing files with Compactor (or similar) also improves in game GPU performance as well as shrinking files one by one with XnConvert (or similar), or as I fear, it doesn't?
So, XnConvert for ease the load in game and XnConvert and Compactor for your hard drive when you are in sleep mode!Nerd question: but... compressing files with Compactor (or similar) also improves in game GPU performance as well as shrinking files one by one with XnConvert (or similar), or as I fear, it doesn't?
Thank you I'm really enjoying itFinally the V0.98b is available !!
Link : https://www.gtplanet.net/forum/downloads/pack-ferrari-f355.7085/
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Enjoy
no impact plus or minus with Compactor as far as the GPU goes. As said, the files are expanded when the OS reads them
That's what I assumed... Thanks both for the clarification! 🙂So, XnConvert for ease the load in game and XnConvert and Compactor for your hard drive when you are in sleep mode!![]()
There's a link to an Elite in this post for a skin on Overtake. I haven't tried it, or don't know if it's a Series 1, but it's an Elite at the very least.hi,
does anyone know of an AC mod for a Lotus Elite series 1?
thanks