Agreed. I'm hoping for these to be shared (when ready ofc).
working on a new set of preview settingsin cooperation with @Fall Guy
sorry for the bad quality, but the forum upload reduces the quality a lot
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It breaks, I suppose you mean, isn't?... When i put AW physics update data on his version it brake mirrors, lods, colliders and maybe something else.
Any news from DoubleZero for Mount Tempus?
Love his tracks!!!
Sadly not - this project did look fascinating so I hope something comes of it one day. Maybe one of the many studios out there snapped him up, because he did much better, more realistic fantasy tracks than a lot of other games ship with IMO.
I too am working on some skins for your lovely car.Been driving the heck out of it.
Absolutely THE LAST one to defend him, but he made changes to lods, collider, cockpit_hr that needed updates to the ini files in data.acd. They're not broken, they're just updated past your version, for the improvements he made. Easy (lolz) to copy his versions back into your data and have the best of both.
Yes that's what i wanted to say.
I was somewhat upset.
But i guess that's how ACTK makes its releases so fast, no testing done.
Sounds stupidly but how do you get those PCVR screenshots and videos? If I try to make a screenshot or a video it’s based on the monitor and not from the VR headset’s screenWe're somewhat limited by the way the starting light overlay is illuminated, but I went in a different direction a few years ago and swapped in a different traffic light texture, and made the start lights larger.
(The curvature is due to capturing the image in my VR headset)
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It's just a normal F8 screenshot. Maybe it works in the headset because I'm forced to use Windowed mode in VR? If I try fullscreen mode now, CM just shuts down when exiting a session (or it used to - maybe that's been fixed now?)Sounds stupidly but how do you get those PCVR screenshots and videos? If I try to make a screenshot or a video it’s based on the monitor and not from the VR headset’s screen
you have summarized the situation well, apparently Pilot3331 must not know much about modifying data.acd files to say such nonsense.Absolutely THE LAST one to defend him, but he made changes to lods, collider, cockpit_hr that needed updates to the ini files in data.acd. They're not broken, they're just updated past your version, for the improvements he made. Easy (lolz) to copy his versions back into your data and have the best of both.
Is it me or there's plenty of non-racing stuff included inside the cockpit of this beautiful Race Car?Hi Everyone!
It's been a long time since I released the "Honda NSX-R LM GT2". Here's the second release of my mod.
The Pagani Zonda LM Race Car.
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Sound systems and electric leather seats arent prohibeted from the FIAIs it me or there's plenty of non-racing stuff included inside the cockpit of this beautiful Race Car?
Hi Everyone!
It's been a long time since I released the "Honda NSX-R LM GT2". Here's the second release of my mod.
The Pagani Zonda LM Race Car.
View attachment 1445458
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This mod was started in 2022 but suddenly stopped in the first quarter of 2023. Then it resume in 2024 and completed in 2025.
Here are the features of this mod:
• Model based on Forza Motorsport 4 (Pagani Zonda C12 / GameModels)
• Front/Rear Parts from Forza Motorsport 4 (Pagani Zonda GR / GameModels)
• Engine Model from Test Drive Unlimited 2 (Pagani Zonda S Roadster / ACMP - Discord)
• Scratch make parts (Rear Spoiler, Engine Cooling duct)
• Tyre Model, Rim Model from Project Cars 3 (Audi R8 LMP900 / GameModels)
• Textures (FM4, GT Sport, PCARS 3)
• Adapted CSP Lights (Must be the latest version / 0.2.8-preview1)
• Working Animations (Steering, Shifter, Wiper)
• Working Analog Meters
• AO All Parts (Inside and Outside)
• Improved UV Maps
• Data and Physics based on RTM (Ex-Mods) with improvement
• BoP GT1 Class (FIA GT 1998-2004)
• Sound from RTM (Ex-Mods)
Link:
Changelogs:
Version 1.00 - 4/21/25
• Release of the mod
Credits:
• GameModels - Source of the 3D model
• ACMP - Source of the 3d model
• RTM (Ex-Mods) - Source of the data and sound
• To my friends who helped me to improve this mod. Thank you!
Here's the video where I showcase the mod.
RELEASED | Pagani Zonda LM Race Car | Cinematic | Assetto Corsa
Hope you like it. Enjoy!
is it just for me or is there no link? (all I see is a giant black image)Link:
What about seatbelts?Sound systems and electric leather seats arent prohibeted from the FIA![]()
I've compared it with other Monaco's and it's based on Legion's (monaco_faux_vintage).
There are identical files (dates and sizes).
But I have no information about the author of this update.
It's a good version with typical 1930s objects, why no name I do not know, nothing to be shamed of.Anyone have any idea about this "gt_monaco_vintage" that appeared on Breathe's list?
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gt_monaco_vintage
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What is it? Is it a conversion/scratch made? Who's the author? Is this an iteration on an earlier version?
Maybe someone else who reads the thread might know, or actually worked on it themselves.
While I'm on the subject, anyone well versed in track modding (from Reboot Team or otherwise) who reads the thread, please send me a PM if you have the time, as I'm still determined to fix the issues with Yas Marina from my last post. I've gotten to the point where I have everything open in FBX, but cannot move or manipulate the timing element "boxes" that kseditor produces.
I'd ask on assettocorsamods.net, but as this Yas is a conversion, they'd probably (figuratively) tar and feather me and piss on my head if I brought up the project.
Cheers.
Hi Everyone!
It's been a long time since I released the "Honda NSX-R LM GT2". Here's the second release of my mod.
The Pagani Zonda LM Race Car.
View attachment 1445458
View attachment 1445464
View attachment 1445465
View attachment 1445466
View attachment 1445467
View attachment 1445468
View attachment 1445469
This mod was started in 2022 but suddenly stopped in the first quarter of 2023. Then it resume in 2024 and completed in 2025.
Here are the features of this mod:
• Model based on Forza Motorsport 4 (Pagani Zonda C12 / GameModels)
• Front/Rear Parts from Forza Motorsport 4 (Pagani Zonda GR / GameModels)
• Engine Model from Test Drive Unlimited 2 (Pagani Zonda S Roadster / ACMP - Discord)
• Scratch make parts (Rear Spoiler, Engine Cooling duct)
• Tyre Model, Rim Model from Project Cars 3 (Audi R8 LMP900 / GameModels)
• Textures (FM4, GT Sport, PCARS 3)
• Adapted CSP Lights (Must be the latest version / 0.2.8-preview1)
• Working Animations (Steering, Shifter, Wiper)
• Working Analog Meters
• AO All Parts (Inside and Outside)
• Improved UV Maps
• Data and Physics based on RTM (Ex-Mods) with improvement
• BoP GT1 Class (FIA GT 1998-2004)
• Sound from RTM (Ex-Mods)
Link:
Changelogs:
Version 1.00 - 4/21/25
• Release of the mod
Credits:
• GameModels - Source of the 3D model
• ACMP - Source of the 3d model
• RTM (Ex-Mods) - Source of the data and sound
• To my friends who helped me to improve this mod. Thank you!
Here's the video where I showcase the mod.
RELEASED | Pagani Zonda LM Race Car | Cinematic | Assetto Corsa
Hope you like it. Enjoy!