- 135

- Greece
This is so beautifully made! And i can apply it to some other (not as good looking) car mods that need a refresh! Thank you for sharing!!!! 🙏here is my CSP config file for the SMP Lada TCR car that was recently released on Overtake.
This is so beautifully made! And i can apply it to some other (not as good looking) car mods that need a refresh! Thank you for sharing!!!! 🙏here is my CSP config file for the SMP Lada TCR car that was recently released on Overtake.
Added camera correction, cockpit viewAnother thing that really needs tweaking on this car is the visibility of the union jack detailing on the rear lights when lights are off and brakes are inactive.
At the moment they just look solid red, but the union jack should always be faintly visible like this:
View attachment 1478767
Just select the rear light detail in CM showroom as per this image and edit ksAmbient to be 6.5 (yep, that high - the red lenses dull it right back out on the track):
View attachment 1478768
... and it ends up looking like this, with the detailing nicely picked out now instead of just a flat dark red:
View attachment 1478769
Further to the above, I've updated the main kn5 to include the infotainment and dealer plate updates without the need for them to be in the skin folder, plus I've updated the rear lights again to preserve the union jack detailing in direct sunlight (ksDiffuse on the cover lens was too high in the original car).Here you go. It includes some further adjustments to the DDS.
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skins
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(sorry, edited and updated link to include a fix for the borked front & rear dealer plates on the original car)
View attachment 1478660 View attachment 1478661
Have you tried using Sylana's 1995 155 DTM? It should have similar performance. I also wanted to run a '95 DTM championship, but I'm having problems with the tracks; they either don't exist or they don't work well...Hi everyone!
I'm trying to create a 1995 DTM Championship using the F302 cars (alfa, mercedes and Opel) and it's too hard for me make a BoP os these three cars
First round is the ASR 1992 versión os Hockemheim and the Alfa is nearly 10" slower than the others two cars, so start to use a versión "evo" of the Alfa that I found, but now the Alfa is 5" faster... Try to put 100 of ballast and 20 of restrictor but the lap time only increased in ONE second... Anyone can help me with that?
Thank you!!
you cant just slap this config on another car without editing it heavily. none of the materials or meshes would work without being renamed.This is so beautifully made! And i can apply it to some other (not as good looking) car mods that need a refresh! Thank you for sharing!!!! 🙏
So which number is used to calculate fuel consumption? As there is the one you mentioned but there is also a number included in the car text file when you unpack the data.Are they missing fuel_cons.ini when unpacked? That file is needed and often missing.
Autodromo Bolivariano de San Cristobal v1.0
View attachment 1478667
A fictional circuit in Venezuela.
Conversion from rFactor.
-CSP recommended
-3 layouts
-40 pit/start
-AI, cam
Credits & Thanks;
Original rFactor Track by Edobot
-I have tried to contact him but have not been able to. I thank him for his work.
AC converted by @shi (shin956)
AI lines, sidelines and ai_hints.ini by @IMEAN
Crowds texture by @Kniker97
pit tents from F1-S-R track pack (rF1)
marshall and some textures by kunos
Enjoy.
You can try out this quickly created skin.@shi can anything be done about the mountains, specifically the aliased 8-bit colour-banding halo along the top of them?
I tried a 1.4px Gaussian blur to all 16 textures, which did do the job but softened the whole mountain range too much.
Would one of your 3D mountain ranges work better instead?
Or, are there any Photoshop gurus watching who can offer a better fix than mine for the current textures?
That faint buzzing you can hear is John Newton Cooper (OBE) furiously spinning in his grave, but here are some absolutely-not-OEM skins to add some entirely-not-OEM variety in Cooper GP spec races.
Feel free to be sick in your own mouth while flushing your eyes with distilled water. Nobody will judge you, but if you even think about downloading these abominations then you are definitely A Very Bad Person Indeed™.
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I just used 89 restrictor setting for the Mercedes and the Calibra.Hi everyone!
I'm trying to create a 1995 DTM Championship using the F302 cars (alfa, mercedes and Opel) and it's too hard for me make a BoP os these three cars
First round is the ASR 1992 versión os Hockemheim and the Alfa is nearly 10" slower than the others two cars, so start to use a versión "evo" of the Alfa that I found, but now the Alfa is 5" faster... Try to put 100 of ballast and 20 of restrictor but the lap time only increased in ONE second... Anyone can help me with that?
Thank you!!
😁 Following this thread for a long time, so i knew that. I am renaming and adjusting a lot of things! I should have mentioned that in my post, not to confuse people who did not know. Thanks!you cant just slap this config on another car without editing it heavily. none of the materials or meshes would work without being renamed.
Hello to the entire community,I'm having a problem that I can't seem to find the source of, and I don't think I've changed anything in my files.
When I start a championship I created and abandon it during the first event, I'm not ranked last and I can't move on to the next event. So, I'm stuck on the first event of my various championships.
I've never encountered this problem before.What could I have inadvertently changed somewhere in Content Manager?
Is there something disruptive in the CSP (namely, I'm using the latest version 0.2.12 p1)?
Thank you for your research.
This is not Pessio's Pantera right? Where can I find this one?View attachment 1478612
Hello everyone Does anyone have working windshield wipers for this Pantera? I would be very grateful
great series mod thanks for the heads up about it.IMSA Mustang Challenge Car (I've been on the hunt for this kind of mod)
View attachment 1478687
Did you know Frankie Muniz races this series? cuz I sure didn't
The steering feels notchy to me. When I was passing cars on track it seemed like some of the name logos were backwards on the AI cars. I'll have to look at that again the next time I drive them.great series mod thanks for the heads up about it.
The cars good, but it's weird with it not having a tachometer.
This is not Pessio's Pantera right? Where can I find this one?
This is an old mod car from AC Legends THRacingThis is not Pessio's Pantera right? Where can I find this one?
I think the Aston ones need to be redone if I remember right.Yes they work, at least with the Corvette C8.R and the BMW M8. Didn´t look at the other cars though.
Superb job @slider666, exactly what I was trying to achieve. Was it by manual manipulation of the textures or some semi-automatic filter I really should know about?You can try out this quickly created skin.
Just extract it into the tracks folder.
View attachment 1478907
yes i know that but it's after the raceMaybe you abandoned it during practice or qualifying? You will not move to the next event if you don't abandon the actual race.
I'm not aware that Legion made a C6.R GT1 Corvette, are you probably confusing it with his C5-R? Those are totally different cars.Thank you @MaxSTDTDesign for sharing those Gt1 cars.
Question to the this illustrious all knowledgeable group about anything Lemans related, looking at the 2010 Corvette C6R GT1, the interior is very different from the interior of the same named car from Legion. Why is that? Are they both correct?
Thx @Masscot for the kind words.Superb job @slider666, exactly what I was trying to achieve. Was it by manual manipulation of the textures or some semi-automatic filter I really should know about?
Legion made a Corvette C6 as wellI'm not aware that Legion made a C6.R GT1 Corvette, are you probably confusing it with his C5-R? Those are totally different cars.