quit using logic. It does not work here.Surely this is what we all have, right? AC (from Steam) + CSP (modified files). With the variation that their feedback makes its way into the RSS mods. Seems the most likely scenario.
quit using logic. It does not work here.Surely this is what we all have, right? AC (from Steam) + CSP (modified files). With the variation that their feedback makes its way into the RSS mods. Seems the most likely scenario.
McLaren uses Racing Unleashed Simulators, which use VRC cars. McLaren is in no way collaborating with VRC directly.McLaren uses VRC's stuff for their simulator, and has even teamed up with McLaren for their MTC thing so the whole couch surfing thing is completely invalidated lol.
Those people are crazy.im pretty shure, when F40 were launched, similar statements where made by many.![]()
Cool video about Max and Bortoleto using AC.
This is the correct answer.Those people are crazy.
The F40 has always represented absolute perfection.
In theory yes, the difference is the teams have all the real data, plus the driver that knows what its supposed to feel like and that all gets fed back into their version and comes out with a far more realistic result. I know the Indycar guys go straight back to the sim after a race weekend and get the car to match the real life one in terms of tyres and handling, so that they have a base for testing for the next season's race.Surely this is what we all have, right? AC (from Steam) + CSP (modified files). With the variation that their feedback makes its way into the RSS mods. Seems the most likely scenario.
Well, a clear sign that AC will still have life for many years to come, despite any AC Rally or Evo versions that may appear.
It might sound unbelievable, but what Max said is going to take this 11 years old game even higher than it already was.
Solvalla Stockholm v1.1
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View attachment 1292944
Solvalla Stockholm is a temporary motorsport race track in Sweden. The circuit is located in the Bromma district west of the Swedish capital Stockholm. Rather than using the streets of the city, the track itself will use the horse racing venue, making it the first stadium circuit in Sweden. (Wikipedia)
Conversion from RACE07.
-CSP recommended
-15 pit/start
-AI, cam
Credits & Thanks;
Original Track by Neteye
RACE07 Updated version by AndreasFSC
-Thank you for giving me permission (Both).
AC Converted by @shi (shin956)
logo.png and sections.ini by @Fanapryde
Crowds texture by @Kniker97
ambulance and some textures by kunos
Test and Feedback by @Fanapryde
Enjoy.
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v1.1 changelog;
Smoothed the white line.
Fixed the buried mesh.
Upscale the Solvalla logo texture using AI.
Updated the podium texture.
Updated ext_config.ini and VAO-patch.
Some other minor fixes.
Anyone?These keybinds doesn't work unfortunately. Only + and - on the numpad work for increasing/decreasing FFB.
Any idea why the keybinds on my wheel doesn't work for this?
View attachment 1492759
... joke after joke? 🥹... congratulation on everyone involved in keeping the flame burning in this thread, day after day, tip after tip, mod after mod, improvement after improvement...
I tried with a Kunos and other car mods and preview is fine ... so it's the car mod at fault then ?showooms have no "physical mesh", car is positioned by absolute X,Y,Z of the showroom itself.
It appears that the showroom model is possibly tilted in relation to X,Y,Z (or the car is b0rked)
Using a Kunos car would verify which is at fault.)
... joke after joke? 🥹
My theory is that Anankin Verstappen is behind TheRacingRats too.Got to ask. Why TRR & not RSS?
On the verge of page 5000, congratulation on everyone involved in keeping the flame burning in this thread, day after day, tip after tip, mod after mod, improvement after improvement, AC is going strong with no sign of slowing down and, to me, this thread is one of the many reason.
Thank you.
Believe it or not when PCARS was in development there was a period arround the 0.75-0.79 or so that the FFB was SUBLIME and sometime after and the release they simply effed it up, lost the mojo... and I believe they also simply hit a magic spot without knowing it and never got it back trying to make it better. Really a shame.If anything, AC's reputation has just grown. People (like me) after playing every single sim, have simply realized that nothing drives like AC. There are many sims that have some aspects done way better (like modern F1 in F12020, GT3 in LMU/ACC, online on iRacing/LMU) but when it comes to pure driving, nothing drives like AC.
It's quite hard to understand why in 11 years they haven't managed to make better FFB or driving feel. You can argue about LMU being close (and it is because it's rF2 in a drag). Perhaps trying to add all those tyre details to new sims like ACC and EVO made things too complicated and the end result is messy.
Maybe it was some kind of coincidence. Maybe Kunos themselves have no idea what they did, and why can't they duplicate it again. Ironically all old sims have the best FFB's. RF2, RBR, AC1. Could it be because those sims were designed for first generation primitive sim wheels?
But in the end I think it's the community that made AC a legend. If there are some physics, track, car issues, almost everything is fixable. Open car data and almost unlimited modding is probably something we will never see again. So in my opinion, AC is eternal and probably will never be replaced with anything.
"11 year old game"? Yeah, but if it's still the GOAT, who gives a **** ?
Git outta here!Believe it or not when PCARS was in development there was a period arround the 0.75-0.79 or so that the FFB was SUBLIME and sometime after and the release they simply effed it up, lost the mojo... and I believe they also simply hit a magic spot without knowing it and never got it back trying to make it better. Really a shame.
I think to many tried to convay all feelings of driving into the wheel FFB, all the PCars 'seat of the pants' clap trap. I loaded up AMS1 the other day, so much better feel than AMS2. Even GTR2 is bareable because it isnt trying to do to much. I think AC is the sweet spot, it just works in most cases and if it doesnt just fiddle in the data file or whatever.Believe it or not when PCARS was in development there was a period arround the 0.75-0.79 or so that the FFB was SUBLIME and sometime after and the release they simply effed it up, lost the mojo... and I believe they also simply hit a magic spot without knowing it and never got it back trying to make it better. Really a shame.
I think to many tried to convay all feelings of driving into the wheel FFB, all the PCars 'seat of the pants' clap trap. I loaded up AMS1 the other day, so much better feel than AMS2. Even GTR2 is bareable because it isnt trying to do to much. I think AC is the sweet spot, it just works in most cases and if it doesnt just fiddle in the data file or whatever.
Even Aseeto rally game after the hype, it feels so so weird on the wheel in many cases, odd things happening.
Getting into drifting in AC has proved this to me more than anything, the drift physics can be so perfect.
All i ever want in any sim is the wheel to load up as i go around a corner, the rumble strips to vibrate and have some weight to the cars. the don't want the wheel to be telling me what my bottom would be doing in real life, i can imagine all of that.
There's a lesser-known Portuguese podcast from September where Garbiel Bortoleto talks to the host about how he and Verstappen use the RSS F1 cars to practice - it's quite amazing.
(Show transcript and Ctrl-F Assetto Corsa or RSS.)