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Thank you. Works now.silly me, yes i deleted extension files from skins. my bad. this time it will work. Download.
Thank you. Works now.silly me, yes i deleted extension files from skins. my bad. this time it will work. Download.
Yes tried it with earlier version but i have same issue. Maybe something with the track?did you tried different CSP version?
That obsessive pursuit of perfection...... when working on these older tracks that were released before CSP, I always want to get a sense of what the track maker intended the track to look like. So...
Looks great! is there somewhere i can find all your configs in the same place? You're pretty active in here so it's alot of posts to look throughSneaking up on it. Getting closer to a better color match to one of my reference photos.
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On a side note, when working on these older tracks that were released before CSP, I always want to get a sense of what the track maker intended the track to look like. So I disabled CSP and had a look. It's amazing how different the track looks without CSP\Sol\Pure. It's has so much color depth compared to with CSP\Sol\Pure. The dirt areas actually have a dirt look to them (yellow\brown) compared to how they look like white sand with CSP. I'm doing my best to try and make the track look like it does without it but it requires a lot of changes to all the grass area textures.
Unfortunately it could be anything, is a matter of testing and see if there's a change here and thereYes tried it with earlier version but i have same issue. Maybe something with the track?
After nearly 12 years of ****** starts with AC's Ai, i finally found a workaround and managed to get the AI start like a normal crackhead.
It was a battle against the machine, reverse engineering, and it took 12 people and 876 hours to crack.
Kidding of course, in the end, the solution was to tell the AI "you can fully press the gasthrottle for 7 seconds at start". That's... Pretty much it.
I'm a little disapointed, to be honest. Even with the racestart timer and exceptions for other cases, it's barelly a few lines of code.
Of course the AI will try to space itself (like it always does at start) but with some safeguards off it's actually competent at bringing 25 cars moving at the player's pace.
I'll include it in the next aiwhisperer update.
Greenwood by Sergio LoroWhich track is that?
Does anyone know if the #90 Manthey Porsche from the 2024 dtm season exists for AC? i only found the #91
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If you revert back to the 1.79csp and then generate the preview it should show up as it's meant to. It's a pain in the arse but the quality stays as it should that way. I usually do my previews in bulk and then update back up to 2.11 / whatever csp you are running.I have a small problem with the CSP previews; between the menu options in the showroom and the actual result, there's a clear visual difference. The final result is much duller in terms of color. How can I fix this?
Thank you so much for this fantastic recreation of my childhood heroes. The VLN cars especially bring back so many memories. The different cars in the SP7 class simply had more character than today’s uniform GT3 grid. If only we had a 997.2 Cup in great quality now, then I’d be completely happy! Merry Christmas, and thank you for the amazing work!View attachment 1501693
Merry Christmas everyone! Today we got the Porsche 997.1 RSR in 5 different specs for you!
Featuring the following spec and skins!
2007 ALMS, LM, LMS & FIA GT spec
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- Flying Lizard Motorsports #44 - ALMS Round 9 Mosport - skin by me
- Flying Lizard Motorsports #45 - ALMS Round 9 Mosport - skin by me
- BMS Scuderia Italia #97 - FIA GT - skin by kngv12
- IMSA Performance Matmut #76 - 24H Le Mans - skin by kngv12
- Felbermayr Proton #77 - Le Mans Series - skin by kngv12
2007 Nuerburgring SP7 class spec
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- Manthey Racing #1 - Nuerburgring 24H 2007 - skin by me
- Konrad Motorsport #130 - VLN - skin by me
- Paragon AG #132 - skin by me
2008 ALMS, LM, LMS & FIA GT spec
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- Flying Lizard Motorsports #44 - ALMS Sebring 12H - skin by me
- Flying Lizard Motorsports #45 - ALMS Sebring 12H - skin by me
- Flying Lizard Motorsports #46 - ALMS Sebring 12H - skin by me
- Track Speed Racing #59 - FIA GT - skin by kngv12
- IMSA Performance Matmut #75 - Le Mans Series - skin by kngv12
2008 - 2009 Nuerburgring SP7 class spec
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- Land Motorsport PZ Aschaffenburg #108 - VLN Round 2 - skin by me
- HISAQ Competition #131 - VLN - skin by me
- Manthey Racing #1 - Nuerburgring 24H 2009 - skin by me
2009 ALMS, LM, LMS & FIA GT spec
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- Flying Lizard Motorsports #44 - ALMS Petit Le Mans - skin by me
- Flying Lizard Motorsports #45 - ALMS Petit Le Mans - skin by me
- Farnbacher Loles #87 - ALMS - skin by kngv12
- Brixia Racing #97 - FIA GT - skin by kngv12
- IMSA Performance/Felbermayr #70 - 24H Le Mans - skin by kngv12
All cars have an completely reworked interieur, different physics for each spec and a lot more! Templates included as well
Huge thanks to kngv12 for the help on the skins! He has already more ready as well!
And also to Tom for the lovely physics and Neko for the sound!
Merry Christmas and enjoy this one!

I actually have that merged version you are talking about (the one with the AGU extensions but standard Kunos physics/data).Long shot, But does anyone remember the AGU-Modding Mercedes SLS AMG GT3 mod? iirc it was just the Kunos car with some extensions but had some dumb ass data.acd encryption for some dumb ass reason....
Asking cause i was going trough their now very dead (lmao) discord and found out that someone on here had merged both version together, Would not mind having it as it adds some well missing parts that Kunos for some reason forgot to add.
Merry Christmas. I love the car. Although I would love to have the 2002 DTMs.Merry Christmas to All!!!!!!
Mercedes-Benz DTM Pack Version 1.4 For Assetto Corsa by F302 and Peugeot905
download: https://www.mediafire.com/file/e0eg..._Assetto_Corsa_by_F302_and_Peugeot905.7z/file
Drop folders in SteamLibrary/steamapps/assettocorsa/content/cars
Cars included
2003 Mercedes-Benz CLK DTM (C209)
2005 Mercedes-Benz AMG C-Class DTM (W203)
CSP 0.167 or over recommended
DTM other Touring Cars: https://www.mediafire.com/folder/ukbm3vkqgpaas/DTM_other_Touring_Cars_Near_Finalized
Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized
Credits
Author:F302,Peugeot905
Physics: Peugeot905
3D Models by Raceroom
3D work: F302
Updated KN5:StoffleWaffle,Peugeot905
Sound Modification: Peugeot905
LOD's, VAO: ATCK
Version 1.4 Changelog
-Updated sounds
-Removed Soft, Medium, and Hard Compound Tyres
-Added Dunlop SP Sport Maxx standardized dry slick compound
-Update to wear curve front and rear for tyres
-Updates to skins, KN5 file by StoffleWaffle
-Updates to driver position and steering animation
-updates to tyre.in
-slight update to aero balance
-updated final ratios and lowered the default final drive ratio
-lowered rev limit
-adjusted ai.ini
-adjusted drivetrain.ini default gear ratios
-adjusted power_curve
-updated ui
-updated digitalinstruments.ini
-update to car inertia
-adjusted fuel consumption
-LOD's added by ATCK.
-internal gears ratios (1st-6th) fixed. In compliance with the 2000s DTM regulations, the user can modify the final drive ratio
-updated physics heavily updated by the Raceroom version of car'sView attachment 1501727
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Nice! For my own information, are these BoP'd against the Tomsim/MaxStd GT1s or GT2s? I also don't know what cars the 997.2 GT3R is meant to race with if you happen to know that one too.Merry Christmas everyone! Today we got the Porsche 997.1 RSR in 5 different specs for you!