Big update to my PGR inspired project, have added a few more cars to A-C class and will hopefully be finished with D and E class by this weekend.
I was originally going to do a entire career mode overhaul but that's far too ambition to take on at the moment so I will just do user created tournaments in the mean time as I may need help with the career mode.
Screenshots are from my upcoming championships for the various car classes that are inspired by similar events from PGR3 and PGR4, the cars will be balanced as they were in the PGR games though some cars such as the C6 Z06 were nerfed abit since I felt like that car in particular was a tad bit too fast in PGR4 for the class.
All cars will also have weaknesses and advantages on certain tracks so you will have to choose wisely depending on the tournament track set. Ex. the Koenigsegg and SSC do not handle or corner as good as the GT1 cars but are best used for high speed tracks, while tight city circuits it's best to use something like the F333 SP or F50 GT.
I know I said originally that I wouldn't include any Porsches but the 911 GT1 was an exception since it was originally in PGR2 and it fits the A Class perfectly, due to it's high downforce it isn't as fast as some of the other cars on the straights but it's one of the best handling in it's class.
I will release hopefully this weekend since I made a ton of progress since last time and am about 75% complete with the physics and sound updates.