Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Hi, I have the #58 skin, I believe its 2k quality (i didn't compress anything though myself). Unfortunately I dont think I have #23, but Im checking around my hard drive still
Hi. Thanks for your help. The problem is that skin number 23 was the last one released, and it wasn't part of the mod's pre-installed skins. It was delivered separately. So, it's harder to find. By the way, I also found number 58, and a couple of my lost skins, numbers 2 and 3. I found them on one of the Assetto Corsa mod sites, as an optimized pack of skins I once released. I'll wait a little longer; if number 23 is still not found, I'll update the mod with the three found skins.
 
k_p
Thanks. I don't really have roadmap, just looking for interesting car that is not already in ac or is, but in poor quality. Thats why I don't convert more from ac evo for example. I prefer cars from gt.
I converted these so far. Started in 2022 if i remember correctly.
View attachment 1546265
5 stars means car is done or 99% done but that doesn't mean it will be released.

Not on list, but they have a few hours in Blender:
Alpine A220 Race Car
Aston Martin DB3S
Chevrolet Corvette (C1)
Ford Sierra RS 500 Cosworth
Maserati A6GCS/53 Spyder
Mercedes-Benz 300 SEL 6.8 AMG
Mitsubishi FTO GP Version R
Nissan Skyline GTS-R (R31)
Renault Espace F1

Some are in later stage, some I've barely started. I already know that I won't finish most of them because someone has already convert one or I won't have the time or desire to finish.

Unless I come up with something else, Ford Mark IV will be next release. Car is pretty much done.
These would even be better in AC, just sayin'...
 

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k_p
I don't say no, but...
Avantime has alot of meshes to boolean, this is the most time consuming part.
Kangoo I already seen on discord but don't know if it will be available.
Twingo 3d model is still not ripped.

would like to see some Volkswagen GT converts :) maybe in the future? especially the Beetle GR.3
 
k_p
I don't say no, but...
Avantime has alot of meshes to boolean, this is the most time consuming part.
Kangoo I already seen on discord but don't know if it will be available.
Twingo 3d model is still not ripped.
And the Renault Museum Avantime also has a 1m+ polygons :(
 
:greenflag:Track Update:greenflag:

New Forest 1.1 now available, many improvements

Come take a blast around this country road somewhere in the UK (fictional). Sweeping long corners, fast straights, blind corners, hold on!!!

The mod has:
  • 10 Pit Boxes
  • Full compatibility with SOL, Pure, Custom Shaders Patch, and Content Manager
  • GrassFX and RainFX support
  • Night lighting
  • AI Lines v1.1 (Much improved flow, works well with lower spec cars)
  • 2D Trees by choice for optimal perfomance
  • 3.5km in length
Version 1.1

More improvements to come - Feedback most welcome - Enjoy!

New_Forest_1.1_by_Antd78.zip - 477.6 MB
 

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The finishing touches have been applied to the Lotus Type 23 Cosworth Mk XII update.
All 44 skins ever released for this mod have been found and optimized. Thanks to racealot and alfredwayne for their help finding the missing skins.
Cyrillic characters have been removed from the data comments, andrevr reported that they were causing him problems.
Nothing else has been edited, so the version remains at 1.0

 
Last edited:
Autódromo Nasif Estéfano (Tucumán, Argentina) - Modern Version

Hi everyone! I'm sharing an update I'm working on for the Tucumán track. It features night lighting, Rain FX, Grass FX

It is still a work in progress. I need help fixing the start lights and the camera-facing spectators, as I couldn't get them to work yet. Any feedback, advice, or help to improve the config or 3D is highly appreciated!

Download link:https://mega.nz/file/FxZmHJrJ#rt8ib8zrZe_ljUe3PEexth9dCaTqcze2ZZwPl0g1RhM
Replace the semaphore.ini file.
You must also delete (or deactivate) the references to the semaphore meshes inside the ext_config.ini
 

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