As said: Assetto Corsa, "The Damn Greatest Racing Simulator in the Entire World and All Times ©", forever and ever, amen.
(Fanboy Mode, Off).
Why do we have other simulators in the first place? They're mostly useless.
iRacing or LMU work best online though. Then you need a rally game (AC Rally and old RBR are a lot of fun... DR2 too)
From what I remember by the time I tested the RTT car, it was not so bad to be driven once I drastically modiifed the settings, but I faced issues with AI.
From a setting view, suspensions were by far too rigid/bouncy and there was too much camber. Maybe the aero balance is also bad, I don't remember.
From a modder view, It could also come from wrong colliders and bad suspension geometry.
From a general perspective, I've got an work-around to solve these issues by modifying the default setups for AI cars.
You need to soften the suspensions/anti roll-bar and reduce the camber, but sometimes it is not enough.
To be honest, If I were you, I woud not try to fix the AI issue for that car, for 2 reasons.
First because of what I described previously.
Second because it is not clear to my mind if RTT is really different from Sim Dream or not.
More generally, there are so many good f1 cars made by Kunos and modders (ASR, VRC, RSS, Cimmerian_Iter aka
@kakauiyt,
@Apocalypse211 ) that I would not lose time to try to improve a bad one... even if I understand the request comes from someone of your community.
Thanks man. I really worked hard to make F1 seasons playable and competitive.
I did very little car mods, only to 2004 Kunos car (to keep the on the tracks) and increased a little bit of traction on the SD cars and modded them like crazy. They're still not great but at least they're playable. You did amazing job with the tracks you have modded. Absolutely top class AI... fast and stable.
Here are some of the tried and tested F1 seasons with system that forces cars to pit once in 20 lap races if you want to try. Those are pretty popular, over 10K downloads for some seasons.
copy and paste the link to your browser
youtube.com/playlist?list=PLC2pgSbZ1PFeKXMKFfwZ1tUnmSUYh6tRy
Top tier and pretty much all trouble free (save Kunos AI limitations):
2008 Kakauiyt (free) (my season has all accurate track sponsors)
2007 RSS (free) (2007 and 2005 use generic 05/07 track sponsors)
2005 RSS (free)
2004 Kunos (free) So much work that I completely burned out. LOL. All 2004 track sponsors pretty much accurate, etc.
2003 (removed due to request of author Race_Project... this is a shame I fixed the cars and did tons of work with the season)
2002 BTK150 + all skins (free) This I enjoyed very much, drove as JP Montoya (Williams) and fought hard against Schumacher. I made all 02 track sponsors
1998 (almost perfection thanks to Thockard and Shin 1998 track work, maybe the most complete F1 season in AC) (free)
1990 (uses combo of Rainmaker 1988 and Shin 1992 tracks depeding on the layout) (pay mod, cheap HIGHLY recommended!!!)
1991 ASR (same) (free)
1993 ASR (same) (pay mod, expensive)
1992 ASR (1992 track pack by Shin, amazing) (pay mod, expensive)
Mid tier:
1994 ACFL (underrated, amazing sounds pretty stable) (pay mod, cheap)
1986 Kunos Lotus98T based (I prefer this over RSS 1986 because I got more stable season and way more realistic driver results... for whatever reason) Random issues happen on Oesterreichring (cars stay on the track after crash and create traffic issues). (free)
Low tier:
1988 SD (pay)
1984 SD (pay) (Dallas street circuit AI fixed by IAM, created Zolder)
1983 SD (pay) (Zandvoort added, created vintage Zolder myself from ACC track, not that great I'm not a good modder, removed the gas station and power plant and added vintage ads, not a great mod but looks okayish)
1982 SD (pay) (Zandvoort added, Caesars Palace AI fixed by IAM)
all are playable and stable but required tons of adjustments to keep the cars on track and make them competitive, like only using QF tyres all around, increasing DX ref of rear wheels, etc. Beggars can't be choosers... added 1982 and 1983 Zandvoort and adjusted cars more to keep them on the track. What a pain in the ars* these cars were originally. I still enjoyed the seasons and played them all through. Random issues happen on Oesterreichring (cars stay on the track after crash and create traffic issues). These are pay mods but at the vanilla state the cars are useless.
Lowest tier:
1987 (combo of ACFL and random cars)
1993 SD (it is what it is... you get what you pay for)
I really tried hard to create a good modern post-DRS seasons but they simply aren't doing so well on AC. You need way too many rubber band apps for DRS/ERS, tyre compound rules and all that... and they still don't work that well. AC is only great for hotlapping the modern F1. F12020 and F12021 are amazing representation of the sport and I play these games a lot now when I want to play a modern F1. AC all the way for classic F1... just can't stomach how AMS2 drives (despite that platform having incredible classic F1 mods).