- 2,706
- Dead_Poetic
- Jamal is Legend
Good, maybe you can bring your k/d ratio up to, hmmm, say a .60? haha.
Thats funny because i tried to add you last night and it said it wasn't a valid xbl user name, i guess thats the reason why![]()
Don't feel bad Timex. One guy from work just started playing with us, his k/d is currently .23, or something like that. I'll be showing another one of my coworkers the ropes, and I'm sure he will be no different.touche
Don't feel bad Timex. One guy from work just started playing with us, his k/d is currently .23, or something like that. I'll be showing another one of my coworkers the ropes, and I'm sure he will be no different.
P.S. As I predicted, my k/d is on a slow decline. It topped out at 1.61, and now I think it's 1.57. It goes up & down every hour or two.![]()
That made me laugh out loud, literally.Though I checked my PSN messages last night and got a message from a guy in a S&D team I was in, which read
"Thanks for watching my back moron"
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I don't see why people have a problem with Camping. Why should you have to run around in peoples sight so you die? Most campers get pretty low scores anyway, unless they're camping at your spawn point.
To be honest when I find a camper, it's an awesome thrill to go around the map to get behind him and shoot him in the back of the head without him knowing.
The problem is that most campers are good campers, who hide behind objects so that only the top of their head shows. But they can still magically force bullets through objects they're hiding behind, because of basic video game physics flaws.
I went sniper on wetwork, just once. I think I had one clean kill, sniping wise.Snipers on wetwork are a big piss me off also, so i do the same to them as the fancy golden rifle wank.
Probably when I just have my red dot sight over whatever cover.The problem is that most campers are good campers, who hide behind objects so that only the top of their head shows. But they can still magically force bullets through objects they're hiding behind, because of basic video game physics flaws.