I'm getting a bit puzzled by pitstop times after the 1.43 update which allegedly "unified" pitstop times for both online & offline.
Previously, pitstops in online are slower than in offline mode. But that's fine because you can test it in public lobby, running alone, and make adjustments to strategy accordingly. It's consistent between free run and race.
Currently, online pitstops are faster than before. However on SOME tracks it's still not as fast as offline. And to make confusion worse, if you test it in public lobby free run (not running a race), it sometimes gives the same times as offline, BUT if you do it in a lobby race it reverts back to the slower time. It's driving me nuts and I have no idea which mode (offline custom race/online free run/online race) I should be practicing and basing my strategy in.
Case in point from this season (all times in seconds, I'd love if people could test this also to make sure my game isn't bugged):
- Blue Moon A - same pitstops in lobby free run and race (pit 8.7 incl tyre change 4.1), not tested offline
- Maggiore East - faster pitstop offline (8.7 incl tyre change 3), online lobby and race is ~2 sec slower
- Fuji Short - faster pitstop offline and online free run (12.6 incl tyre change 5.4), online race is 2.8 sec slower (I made sure to tap the wall on entry to exclude the wall glitch effect - which has been patched anyway IIRC)
- Dragon Trail Seaside - same pitstop offline and online free run/race (10.4 incl tyre change 4.6)
- Nurb 24 - online free run faster (10.2 incl tyre change 5.2), online race is ~5.7 sec slower (timed from watching replay as I did a no stopper in the race), not tested offline
As you can see there's no obvious pattern.
The tyre change time is the same, but pit travel time is the one making the difference. For some reason in some situations the game cuts directly to the pitbox after entering the pits, and in others it waits a little while your car drives the pit distance from entry to box. I excluded refuelling time because god knows refuelling rate is different offline/online and there's no way to set it yourself (another oversight IMO, because while most FIA races are 7L/sec, the Supra Cup was 10L/sec, and it's much slower in offline and GT League races).
In my mind, they should do away with these "cinematic" pitstops cutting camera to the outside and make us drive to the pits in real time like in GT5/6. Make it consistent offline/online and among track layouts with the same pit length (currently tracks with many variants sharing the exact same pit can have slightly different times e.g. Maggiore, Kyoto, Nurburgring).
Maybe I'm just being too OCD but especially now with multiple strategies being viable in longer FIA races, getting these things unified and consistent is more important than ever.