- 44,184
- Blackburn
- Furinkazen_54
The FRL starts a first series for almost 10 months with the PCARS Indycar Series II - Successor to the inaugural FRL INDYCAR SERIES!
~Race Day: Sundays
~Room Up: 6.50pm
~Free Practice: 7pm
~Qualifying: 7:30pm
~Race Start: 7:45pm
~Room Up: 6.50pm
~Free Practice: 7pm
~Qualifying: 7:30pm
~Race Start: 7:45pm
~Race Distance: Laps
~Number Of Laps: Race-Dependent - Distances include 1 Pace Lap.
~Car Classes: Identical
~Rolling Start: Yes (Pace Lap Used)
~Mandatory Pit Stop: No
~Number Of Laps: Race-Dependent - Distances include 1 Pace Lap.
~Car Classes: Identical
~Rolling Start: Yes (Pace Lap Used)
~Mandatory Pit Stop: No
~Force Interior View: No
~Force Manual Gears: No
~Force Realistic Driving Aids: No
~Force Default Set-Ups: Yes
~Allow ABS: Yes
~Allow Stability Control: Yes
~Allow Traction Control: Yes
~Damage: Performance-Impacting (Except MOJAVE COYOTE NOOSE, SET TO "OFF")
~Mechanical Failures: Yes (Except MOJAVE COYOTE NOOSE, SET TO "OFF")
~Tyre Wear: Real
~Fuel Usage: No
~Auto Start Engine: Yes
~Flags & Penalties: Off
~Allow Ghosted Vehicles: No
~Force Manual Gears: No
~Force Realistic Driving Aids: No
~Force Default Set-Ups: Yes
~Allow ABS: Yes
~Allow Stability Control: Yes
~Allow Traction Control: Yes
~Damage: Performance-Impacting (Except MOJAVE COYOTE NOOSE, SET TO "OFF")
~Mechanical Failures: Yes (Except MOJAVE COYOTE NOOSE, SET TO "OFF")
~Tyre Wear: Real
~Fuel Usage: No
~Auto Start Engine: Yes
~Flags & Penalties: Off
~Allow Ghosted Vehicles: No
-DALLARA DW12.
~Weather Slots: Fixed
~Conditions: Track-Dependant - see below for details
~Date Type: Custom
~Date: Real
~Starting Time: 15:00
~Time Progression: Real
~Conditions: Track-Dependant - see below for details
~Date Type: Custom
~Date: Real
~Starting Time: 15:00
~Time Progression: Real
Race #1 - Chevrolet Grand Prix of Road America ~ Road America ~ 40 Laps
Race #2 - Monterey Indy Grand Prix ~ Laguna Seca ~?? laps
Race #3 - Verizon Indy Grand Prix of Sonoma ~ Sonoma National ~ 60 Laps
Race #4 - FRL Azure Coast Indy Duels ~ Monaco ~ 2x 22 Laps (Half Points)
Race #5 - Honda Indy 100 ~ Sakitto International ~ 100 Laps
Race #6 - K-Mart Indy New Zealand 100 ~ Ruapana Outer ~ 100 Laps
Race #7 - Sandstorm 300k ~ Coyote Noose ~ 170 Laps
Race #8 - Toyota Indy Finals ~ Watkins Glen Full ~ ?? Laps
Race #2 - Monterey Indy Grand Prix ~ Laguna Seca ~?? laps
Race #3 - Verizon Indy Grand Prix of Sonoma ~ Sonoma National ~ 60 Laps
Race #4 - FRL Azure Coast Indy Duels ~ Monaco ~ 2x 22 Laps (Half Points)
Race #5 - Honda Indy 100 ~ Sakitto International ~ 100 Laps
Race #6 - K-Mart Indy New Zealand 100 ~ Ruapana Outer ~ 100 Laps
Race #7 - Sandstorm 300k ~ Coyote Noose ~ 170 Laps
Race #8 - Toyota Indy Finals ~ Watkins Glen Full ~ ?? Laps
~Your best 7 out of 8 races are scored, with your worst score auto dropped. This drop is taken int account from after Race #6.
~Drivers can be entered in 2-car teams. Teams must use the same engine supplier.
~Points System:
1st: 50
2nd: 40
3rd: 35
4th: 32
5th: 30
6th: 28
7th: 26
8th: 24
9th: 22
10th: 20
11th: 19
12th: 18
13th: 17
14th: 16
15th: 15
16th: 14
Pole: 5
Lead Lap: 5
DNF: 10
~Drivers can be entered in 2-car teams. Teams must use the same engine supplier.
~Points System:
1st: 50
2nd: 40
3rd: 35
4th: 32
5th: 30
6th: 28
7th: 26
8th: 24
9th: 22
10th: 20
11th: 19
12th: 18
13th: 17
14th: 16
15th: 15
16th: 14
Pole: 5
Lead Lap: 5
DNF: 10
~Register interest by posting in this thread with your PSN if you are a new racer.
~Post your entry in this format (my entry used as an example)
PSN: Furinkazen
Driver #: 54
Team: Furi AutoSports FAS
Engine: (Pick from AMG / Chevrolet / Cosworth / Honda / Lotus / Toyota)
Preferred PCARS Livery: #16
~Post your entry in this format (my entry used as an example)
PSN: Furinkazen
Driver #: 54
Team: Furi AutoSports FAS
Engine: (Pick from AMG / Chevrolet / Cosworth / Honda / Lotus / Toyota)
Preferred PCARS Livery: #16
~The FRL now uses DISCORD, a free chat server much like TeamSpeak. I would like to request if possible in-race chat be kept to Discord to ease strain on connections for the PS4, and to ensure people can hear race control (myself) calling Cautions, etc.
~A link to the server is here. On joining please state who you are and you will be given FRL Channel Access permissions. I will also create you a private voice channel if you wish for your team. THIS IS NOT MANDATORY but will be of great benefit to you competing.
~A link to the server is here. On joining please state who you are and you will be given FRL Channel Access permissions. I will also create you a private voice channel if you wish for your team. THIS IS NOT MANDATORY but will be of great benefit to you competing.
~In case of a major incident I may decide to call a caution. This will be called via in-game voice chat on PCARS. When a caution is called the field race back to the next sector and then slow down to pace speed. Pit Lane is CLOSED the moment a Caution is called.
~After 1 lap if Race Control (myself) is satisfied with the fields positioning pit lane may be opened. Cars exiting pits then may:
1) Raise speed to catch the leader and then fall in behind.
2) If the leader is a car that exited the pits, continue to maintain pace speed.
~Lap down cars "released" from being a lap behind by others pitting may continue around to make up a lap.
~Restarts are single file, from a Restart Zone told by race control to drivers.
~After 1 lap if Race Control (myself) is satisfied with the fields positioning pit lane may be opened. Cars exiting pits then may:
1) Raise speed to catch the leader and then fall in behind.
2) If the leader is a car that exited the pits, continue to maintain pace speed.
~Lap down cars "released" from being a lap behind by others pitting may continue around to make up a lap.
~Restarts are single file, from a Restart Zone told by race control to drivers.
ENTRY LIST:
#54 Furinkazen (Furi AutoSports-Lotus)
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