Full FRL - Indycar Series II

Discussion in 'PCARS Racing Series' started by Furinkazen, May 30, 2016.

  1. MILO

    MILO Premium

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    Maybe your just slow then. Hehe.
     
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  2. Furi

    Furi Premium

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    ~Room Up: 6.50pm
    ~Free Practice: 7pm
    ~Qualifying: 7:30pm
    ~Race Start: 7:45pm



    ~Damage: Performance-Impacting (Except MOJAVE COYOTE NOOSE, SET TO "OFF")
    ~Mechanical Failures: Yes (Except MOJAVE COYOTE NOOSE, SET TO "OFF")
    ~Tyre Wear: Real
    ~Fuel Usage: No
    ~Auto Start Engine: Yes



    No, it is purely optional. I will be on PS4 in-game chat (NOT voice chat).


    Down to a 28.8 here by the way.
     
  3. MILO

    MILO Premium

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    Looks good but Damage and mechanical failures..... :(
     
  4. Furi

    Furi Premium

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    Mechanical failures only tend to cause issues when you rev the engine to death.

    If me being race control is an issue tonight (I don't have full map) i'm open to one of you guys being a spectator in race control for the season.
     
  5. MILO

    MILO Premium

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    Just don't see the point in either. Its inevitable someone is going to feel cheated or annoyed from it. Why can't we just race.
     
  6. Carbonox

    Carbonox

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    Discord's not mandatory btw.
     
  7. Furi

    Furi Premium

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    Generally thought we turned up to race? Whilst it was a different game, some of our best races on GT were always with full damage on, admittedly different from PCARS however.

    Besides, this is a pre-season event, gives us a chance to iron out any issues and problems before the season proper starts.
     
  8. MILO

    MILO Premium

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    Ok but one question? Why is damage on?
     
  9. Furi

    Furi Premium

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    Because damage on is more realistic? And makes people think before being stupid?
     
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  10. Glenalz81

    Glenalz81

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    Truth be told if there was no damage i wouldn't have signed up, i'm guessing damage is on because it's more realistic and in theory should stop anyone being a eedjit.

    **tree'd**
     
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  11. MILO

    MILO Premium

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    Its more realistic ? But fuel use is off. Ok makes complete sense.
     
  12. Carbonox

    Carbonox

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    And yet we saw countless times on GT5 that having no cautions on oval races, for instance, didn't mean drivers would respect each other enough to get through without wrecking.
     
  13. Furi

    Furi Premium

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    PCARS has a bug in tuning restricted races where you cannot refuel / and or control the refueling amount.
     
  14. MILO

    MILO Premium

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    Project Cars has bug where when you make contact with someone you stick to them like glue. How come we still want damage.
     
  15. Furi

    Furi Premium

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    In open wheelers we shouldn't be making contact anyway... another reason I decided against touring car races on PCARS.
     
  16. MILO

    MILO Premium

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    I know others agree. I mean I guess I can understand damage to an extent but mechanical failures?
     
  17. Furi

    Furi Premium

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    Read - engine failures. Which are rare and only caused if you rev the engine like hell, which is very hard to do.
     
  18. MILO

    MILO Premium

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    No need to get arrogant. I'm not the only one that feels this way. It just seems I'm the only one that has the guts to question it. And for the record I do know what mechanical failures are and what they do we just don't understand why they are on. Imagine running 75% of the race and then your engine failing. I don't mean to complain but I and a few of the others
    just know these issues will cause more frustration and annoyance than the bit of "realism" that it will provide.
     
  19. FutureF1

    FutureF1

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    Don't think I'll be able to make it.... As per usual, my family scheduled something without telling me :banghead:

    Oh well. At least it's not a regular race.
     
  20. Furi

    Furi Premium

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    Room up in a minute, slight delays due to getting headset connected up.
     
  21. cnd01

    cnd01

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    Still time? I'm trying to join
     
  22. Glenalz81

    Glenalz81

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    Only way I see it working is tuning allowed and mandatory pitstop, only way to solve the bugs.

    And if memory serves that's what we did at Road America.
     
  23. Spurgy 777

    Spurgy 777

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    Pretty sure we had fuel use and setup allowed there.
     
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  24. Furi

    Furi Premium

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    Apparently tonight wasn't glitched, game allows you to change tyres only after they get worn at a certain amount, that's what i've been told...
     
  25. GTPorsche

    GTPorsche

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    I think most of our front tires were probably near the point of needing changing if the game handles it the way I think it might.
     
  26. TDZdave

    TDZdave

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    I fell asleep watching the blanpain,
     
  27. cnd01

    cnd01

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    I'm a fan of keeping the spec setup and making a mandatory pit stop. Maybe increase the fuel usage to where we have to pit
     
  28. GTPorsche

    GTPorsche

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    Fuel usage would have to be on for that to happen.
     
  29. Furi

    Furi Premium

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    @TDZdave @cnd01 @RedPartyhat @Spurgy 777 @rcb929 @FutureF1 @GTPorsche @ryanaldoblanco @Foxed @Carbonox @TNR_5zigen @Glenalz81 @Niop @NAGT6 PM

    Right:

    ~1. No Race this weekend, you americans are celebrating your independance apparently :p , and half of you drive bad enough without having been drinking ;) - in all seriousness event pushed back a week.
    ~2. Apparently Sunday wasn't bugged. PCARS I am told (after a little exchange of messages) does allow tyre changes but the tyres have to drop to a certain level of wear. So i'll be doing some testing of this theory.
    ~3. Hopefully will have two mics. This way I can switch from PS4 lobby (which i'm going to say is JUST for me to communicate as Race Control) and also to Discord.
    ~4. Any feedback from Sunday? Racing felt decent, restarts were alright apart from comms issues and generally I felt like it went alright. Damage didn't seem an issue for me, you may have other experiences and opinions.
     
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  30. Spurgy 777

    Spurgy 777

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    Removing damage might be an idea incase of lag issues. Although Racecars connection mostly sorted itself out, he still had to pull over just incase he damaged someone. And Furi, I think there was some lag between us which caused me to be hit off into the chicane because you weren't damaged, and if that was an actual race it would have been ruined after one bit of lag.