Gran Turismo Sport: General Discussion

  • Thread starter Thread starter Formidable
  • 47,132 comments
  • 5,371,671 views
It wouldn't have fit for a game like GT Sport if the same career mode was implemented. Progressing and learning the basics of motorsport and driving I think is the best way to introduce someone to a racing game that at least wants to drive cleanly.
But... That's exactly what a good career mode (like PCars and G:AS) do. Starting from with simple race cars in short races on short tracks and adding more difficultly (like Endurance races in G:AS to teach you about tire wear and fuel economy) over time.

Ideally it would teach you everything that the tutorial mode in GTS will supposedly only in a fun way that also makes you feel like you are progressing.
 
Who's everyone?

Also lol @7HO, half the tracks, a tenth the vehicles, no customization, less than half the premiums, no course maker and no single player career equals most content ever in a GT game?

This has the least content of any GT game since... GT1 and the autoshow demos?
You are both looking at it from different perspectives is all.
@7HO is talking about the quality and complexity of the content which is technically true that GTS has far greater content in that regard. You are talking about gameplay features and assets which GTS is lacking in comparison with other GT's.
 
So it's uniqueness boils down to an aspect that pretty much all racing games cam cover? I'm not exactly seeing how any of what you just said is unique.

No not racing games, only a racing service with matchmaking, but there isn't a good one of those yet. iRacing has some great strengths and some great flaws that really let it down such as small membership with a lack of official racing and the couple of similar services are far smaller. So at the moment you can get a taste of it but it us very limited and difficult to do on your own terms and no where near as accommodating as GTS is promising to be.

So outside of PSVR and liveries, there's not much about content within your post there. I'm not even sure if PSVR should be considered content, more so a feature. I've acknowledged the photomode aspect of the game, but you're not really selling much on your point.
I guess you think feature rich content is a matter of simply waiving a wand and it appears. Our difference of opinion stems from our different expectations and our difference in ability to see how one feature can be made up of a number of features making it a far more compelling experience and far more valuable and desirable but also requiring more work which may be at the expense of other less important features which are simply padding. I say that because there was so much more in the post that you quoted but this is all you got out of it.

I think Pcars does well enough in that aspect, perfect? No. But I definitely do get a good amount of fun out of it.
Clearly PACARS AI is fun. We were not talking about fun though, we were discussing the detriment by being adverse to the primary objective and PCARS AI is clearly an example of that kind of AI. We were also talking about being detrimental by taking people away from the online gaming and there are online gamers who already use PCARS AI as an alternative to online racing on iRacing, they have both.

So because they haven't been able to do it before, means it can't be done. Weird to see you take that stance on that aspect, but not most of anything else.

Because no one has done the type of AI required and if it was a simple task it would have been completed by someone. It wont happen overnight but it will happen, one day.

No I didn't. While that may be one aspect, I myself like playing offline as well as online. Sometimes I feel like showing off my tunes and testing them in different environments against real players. Sometimes I don't want to worry about connection problems or idiot drivers smashing around the first turn so I'll play offline. However, with this set up, I'm stuck having to stay in one aspect that is just not a replacement for a lax career approach. Another issue with online is said connection, as well as those idiots mention. When I encounter those it would be nice to have something to fall back on.

Did you miss the part about premium servers? Unless you are saying the connection issues are on your end preventing you from online gaming? If you have a stable internet connection what i mentioned as one of the massive upgrade of sport is the premium servers that offer a stable racing environment for 20 people. That's the problem, most people don't have any idea how good real racing is because they compare it to mediocre P2P pub racing where cars warp around a track and you have massive rubber band and you have phantom contacts and half the cars are wrecked in the first corner with just 2 people left racing after the first lap. Okay I'm not saying all those things happen in every race but they all happen regularly and finding good racing on p2p pub servers are rare. That is why iRacing was created, to provide a superior racing service so online racing is like real life racing and issue are rare rather than the other way around.

GTS is also promising to fix the problems for you. Not online racing which will be as bad as GT6 or any other p2p pub racing, sport mode which is the premium online racing competition.

The way he puts things, is like GTSport will be the first game ever to have an online component...
Don't misrepresent me as I have demonstrated this is blatantly false.

And he doesn't get the "turno on the console and chill" kind of approach of most gamers. After all, gaming is all about that.
And you don't get that GTS caters for this and seriousness and everything in between because clearly you guys haven't been listening or reading what PD has told you about this game, your still stuck on the missing rubber ducks.

@7HO You still don't get that this game has somehow to please the casual gamer, who doesn't want to be obliged to race in a sanctioned racing series. You are basically saying the same as, since FIFA as Ultimate Team, they don't need any sort of offline mode. Keep in mind that some people enjoy the campaign, and some don't want to become virtual race drivers. They just want to play a game they like, the way they like. GT filled the needs for a lot of people, even though it wasn't a perfect game, some people played it for the tuning, some for the casual online gameplay, some to collect cars and take pictures of them, race against the AI just to have some fun, etc. Sport mode is an optional mode, don't expect everyone to be obliged play it just because you think they should.
You still don't get that GTS also caters for the casual gamer. You still don't get that Kaz doesn't want to compete against other sims, he want to compliment and build. You still don't get that there are a ton of great games that already offer what people are asking for and do it better than GT ever has? You know most days I just want to sit back and watch porn, why can't GT have VR grid girl porn? You don't get that this game doesn't need to be everything to every person, it is an impossible task, it doesn't need to cater to a market that is already crowded, it is pointless and bad business. You don't get that if GT filled their needs they still have the titles that did that, or don't they fill the needs anymore? Perhaps people have moved on and are actually looking for more.

Get this, not every single player wants to be a professional race driver through GTSport nor any other game. Lot's of people just want that pleasure of randomly driving a car in some track, with no compromises. The moment you take out all those other aspects of the game, some people won't enjoy it and will never see a reason to play it again.

Well i don't see how you can't do that in GTS but if you feel for some bizarre reason that GTS does not cater to that then you also have AC and PCARS and Forza and Horizon and if you want there are way more gamey car games out there that also have a big following, it is crazy, I have so many car games that I can think of 3 that I have installed and I have never tried. Man from what I hear GTAV is one of the greatest car games ever made, or is that only on PC with mods? I can't believe I never got GTAV.
 
7HO
Did you miss the part about premium servers? Unless you are saying the connection issues are on your end preventing you from online gaming? If you have a stable internet connection what i mentioned as one of the massive upgrade of sport is the premium servers that offer a stable racing environment for 20 people. That's the problem, most people don't have any idea how good real racing is because they compare it to mediocre P2P pub racing where cars warp around a track and you have massive rubber band and you have phantom contacts and half the cars are wrecked in the first corner with just 2 people left racing after the first lap. Okay I'm not saying all those things happen in every race but they all happen regularly and finding good racing on p2p pub servers are rare. That is why iRacing was created, to provide a superior racing service so online racing is like real life racing and issue are rare rather than the other way around.
The dedicated servers will probably be great. Unfortunately they are only going to be used for the sanctioned events and they are only on the weekend. The rest of the time you are on your own.
 
Like I said, the next game being GT7 or not will be tied to the success of this game. Even if GTSport ends up being the best Sim ever made, it doesn't necessarily mean it will sell well and be a successful title.
I bet you I said that first.
After all, the biggest part of the gamers that buy GT games, are not sim racers, instead, casuals that buy a game to fit their needs, either being car enthusiasts, dragsters, tuners, drifters. A GT game needs to feel atleast good enough in several aspects, not perfect, but good enough.
But you just don't know, I don't know, PD doesn't know, know one knows and hence the gamble I talked about previously.

But PD should be commended and so should FIA because if I recall correctly didn't they say FIA originally approached PD? The thing is they are rolling the dice and what they are trying to give us is incredible and they are not trying to cater to a Niche, they are trying to bring Motorsports to everyone.

We know this game has rally, and drift has also been mentioned, they said they will teach us to drift, good luck teaching me how to drift :lol: Think about all the Motorsports this can add in the future, Motorkhana, Stadium Trucks, Speedway, the potential lies to add any Motorsport you can think of at some point. Some of you just don't want to acknowledge how big this is, and everyone gets to do it their way. I've got guys telling me here I don't get it because they think GTS is forcing a game on them they can't enjoy when it is exactly the opposite, it is liberating from the grind I hate for people like me, it is a game that lets you be casual and play your way. None of this "oh really my only teo options are to grind forever doing something I don't enjoy to see if I enjoy that car which I may not enjoy or pay real money?", that's a game that wasn't casual, it was insane. That was one of the reasons i gave up on the series.

You also really seem to be under the impression that this game is under some obligation to deliver what you think it should or what you think the market needs. PD is under no obligation, they are free to build the game they want to play and simply hope the world also loves it. I'm pretty sure Kaz gets to do whatever he thinks is best. I'd bet everyone at PD and Sony know this is a gamble and a hard sell but if people just took a step back and looked at what they are trying to deliver and appreciated it for what it is, they would see a gem.
 
1321bf8687a87957d32cd36e87b2448fe3918a6380fe7ae40b3984fd79bfc55c.jpg



7HO
I bet you I said that first.

But you just don't know, I don't know, PD doesn't know, know one knows and hence the gamble I talked about previously.

But PD should be commended and so should FIA because if I recall correctly didn't they say FIA originally approached PD? The thing is they are rolling the dice and what they are trying to give us is incredible and they are not trying to cater to a Niche, they are trying to bring Motorsports to everyone.

We know this game has rally, and drift has also been mentioned, they said they will teach us to drift, good luck teaching me how to drift :lol: Think about all the Motorsports this can add in the future, Motorkhana, Stadium Trucks, Speedway, the potential lies to add any Motorsport you can think of at some point. Some of you just don't want to acknowledge how big this is, and everyone gets to do it their way. I've got guys telling me here I don't get it because they think GTS is forcing a game on them they can't enjoy when it is exactly the opposite, it is liberating from the grind I hate for people like me, it is a game that lets you be casual and play your way. None of this "oh really my only teo options are to grind forever doing something I don't enjoy to see if I enjoy that car which I may not enjoy or pay real money?", that's a game that wasn't casual, it was insane. That was one of the reasons i gave up on the series.

You also really seem to be under the impression that this game is under some obligation to deliver what you think it should or what you think the market needs. PD is under no obligation, they are free to build the game they want to play and simply hope the world also loves it. I'm pretty sure Kaz gets to do whatever he thinks is best. I'd bet everyone at PD and Sony know this is a gamble and a hard sell but if people just took a step back and looked at what they are trying to deliver and appreciated it for what it is, they would see a gem.

PD can add the content about drifting like you said they want but the facts is this, the clutch model from GT is downright awful to teach anybody about clutch control in drifting. And i dont see that they would focus much on this by the facts that there are no drifting championship yet to get FIA recognition.
 
Last edited:
Something is wrong with you man, you have some weird, freaky alien mindset that just throws me off.

Is English your second language or something and are we having translation issues or something?

All I'm getting is more cars, tracks and features doesn't mean more content and AI is the devil or something.

Are you Quarian?
 
7HO
Why are you arguing, it isn't lower price, it is where you live, that means nothing.

Yes, it does mean something when the PSN price of GTSport is 10€ lower a normal GT when it's realeased. It's a fact and even PD mentioned that this game was going to bre priced slightly lower than a numbered GT.

7HO
Now we are going in circles, no it isn't, yes it is, no it isn't. How do you know what the original idea was? Do you know if like George Lucas Kaz had a vision that he didn't have the technology to achieve and was forced to compromise? Do you know that throughout the series Kaz has mentioned compromises he had to make? Do you know that some of the ambitions Kaz has shared over the years that he didn't have the technology to achieve are complete transformations of the GT experience such as his open world ambitions that are yet to be achieved and may never be. Perhaps you think a band should change their name when they try a new direction, Metallica, GnRs, Arch Enemy, Bon Jovi, BON JOVI! The country rock band, it's still Bon Jovi to me.

A change in direction does not make a spin off. How many times has Supernatural become a spin off of itself according to you? Top Gear? Doctor Who the longest and most successful serial of all time? Doctor Who has changed direction multiple times and is not a spin off, Torchwood is a spin off. Are you starting to understand what a spin off is?

Wait, what? How did this ended up being about music and tv series? Now that you are on about music, what about Snoop Dogg? When he changed is style to Reggae, he also changed is name, or didn't he?
Anyway... That has nothing to do with the topic and you are trying to do everything to make your point "GTS is not a spin off" seem true. You are probably the only one here who thinks that it isn't a spin off, even though pretty much everybody tells you it is. Some of those don't even bother anymore.

7HO
You really are misusing the term tuning. So to help clarify it for you I'll change the terminology, I already did earlier but this time I'm mentioning it so you pay attention.

I believe the ability to setup your car will be a sfully fetured or even more featured than ever. This is the most important aspect for this game.

The ability to bolt on fake parts and build a fake car will not be in this title. Honestly if you want to do this why are you even looking at GT in the first place? In the past I always considered GT the more appealing between Forza and GT for me because in standard form GT just felt better but it fell down with modifications. If you want to modify cars go to the king of modifying cars, go to Forza. It is a great game, don't worry, there is no need to feel guilty, have you seen Forza Horizon 3? Why are people upset that GT isn't doing this? It isn't realistic, it doesn't fit with the Real Driving Simulator title and Forza have been doing it better for a long time. That just has no place in this title.

How do you know if you don't care for something you haven't tried? It could be the best thing you have ever tried.

No, YOU are. The way I use the word tuning, comprises a bigger world than you seem to be able to think of. Tuning is not just setting up a car for a race. And the tuning will be, in fact, more limited in this iteration of the game than before.
If you want to go that way... why don't you go play something else that meets your requirements? (See how stupid your argument was? Now let's move on.) So, what you are saying is, GTS is better, because it offers less choice? When you played any of the previous titles, you chose not to use tuning, right? Everyone else who wanted to use it had the ability to choose, right? Now, just because it doesn't fill your needs or you don't like it, automatically shouldn't be part of the game? Who in the world are you, to say if something that is beloved by lots of GT fans doesn't have a place in GT?

7HO
So out of curiosity, what percentage of people or even better how many people do you think are going to pay full price for GTS to use it the way you described? Why would they choose GT instead of PCARS, AC or Forza which clearly is much better than GT according to what you are looking for in a game? i tell you what as long as they head to the campaign mode like you said the game will be fine because....

First of all, GT is GT. You know, nostalgia, fanbase, etc. Some people will buy it, because it's GT. After they find that this new GT doesn't have some key features from the previous games that they like, they will abandon it, because they don't see all those things that made them play the last GTs for hours. Maybe because they don't like those games, either because they are hard or simply too different from what they are used to. I can't answer for them. But one thing I can answer for them is that no everyone has that much money to waste on a new console, specially when some of them already have a PS4. You know, 300$/€/whatever are hard to earn. It's not like choosing between a pizza or an hamburger.

7HO
I've raced with friends, It isn't fun beating them by 5 laps

This says it all, just because you are an hardcore racer, doesn't mean everyone else has to be. You like to have competitive races, good for you. Some people just want to play casually, on a friday night after work, nothing serious, and they shouldn't be obliged to play by your rules. So, yes, a career mode is always needed even if it's just for a percentage of the players to enjoy.

7HO
Does none of that sound appealing to you?

Being obliged to play the way others want isn't appealing to anyone. You are just saying to those that like an offline mode, to go screw themselves if they don't want to play the way you want.
You know what is appealing? The ability to choose, and you don't want anyone to have that.

7HO
It doesn't need to be super serious in GTS, you can do it your way. The beauty of matchmaking is if you are not the type of guy who likes to practice and test and you just want to jump on find a race and have some fun, the matchmaking system is designed to rate you according to your ability and fairness and put you with other people just like to for a fun fair fight. Some of the guys might be serious but just slow and others are talented but just jumped in for fun with the standard set, both run the same times and have a great battle with 18 other guys all running roughly the same times.

And what about those who don't want to race, and just want get online and do some drag racing, or show off their liveries or drift with random cars? Those are obliged to participate in those matchmaking sessions? When they could just do some quick offline races, to get some money and then buy the car they want? Oh no, for you there's no need for a campaign...

Wait, the slow guys as fast as the talented? How does that work? If one is slow, well, it's slow, if the other is talented, it's supposed to be fast, right? And why do you assume that the casual players are slow? Why not assume that the casual player doesn't have that much money to buy a good wheel, and that with a controler the times are slower? You clearly think you are above others, I see...

7HO
You still don't get that GTS also caters for the casual gamer. You still don't get that Kaz doesn't want to compete against other sims, he want to compliment and build. You still don't get that there are a ton of great games that already offer what people are asking for and do it better than GT ever has? You know most days I just want to sit back and watch porn, why can't GT have VR grid girl porn? You don't get that this game doesn't need to be everything to every person, it is an impossible task, it doesn't need to cater to a market that is already crowded, it is pointless and bad business. You don't get that if GT filled their needs they still have the titles that did that, or don't they fill the needs anymore? Perhaps people have moved on and are actually looking for more.

Well, you are crossing the line of ridiculous with that porn analogy...
GT sold a lot because it filled the needs of a lot of people. Period.
It's an impossible task to fulfill the needs of everyone? Yes, but GT kind of did it, since it joined a big community of players that play the game in numerous different ways. Do you get that?
The beauty of GT always was the amount of hours you could spend in it, and do things in one single 70$ game, which otherwise you could only achieve by buying several games.

Or perhaps, people have moved on because it appeared a new alternative (Forza) that gave them almost the same as GT, but without all the problems known with the GT series (Sounds, AI, livery editor, etc). And these are the biggest reasons why people started leaving GT, because the biggest problems weren't being addressed.

7HO
Well i don't see how you can't do that in GTS but if you feel for some bizarre reason that GTS does not cater to that then you also have AC and PCARS and Forza and Horizon and if you want there are way more gamey car games out there that also have a big following, it is crazy, I have so many car games that I can think of 3 that I have installed and I have never tried. Man from what I hear GTAV is one of the greatest car games ever made, or is that only on PC with mods? I can't believe I never got GTAV.

The moment you take out the campaign, you are obliging people to play online to earn credits, then to buy their favorite cars, and only then, enjoy the game the way they want. Do you get it now? And this is the problem, the mentality that you are trying to implement here, supposing that without a campaign people will have fun being obliged to play online, without the ability to choose how they play the game.

Either way, I'm done. You don't want to understand that the world doesn't turn around you, and that other people want more than an online focused game. What you are suggesting is not freedom, is diminushing the choices for people to play the game so they play it your way.
 
The dedicated servers will probably be great. Unfortunately they are only going to be used for the sanctioned events and they are only on the weekend. The rest of the time you are on your own.
This is half correct. https://www.gtplanet.net/gt-sport-to-feature-dedicated-servers-for-sport-mode/

Official servers will be used for both official FIA competitions and official PD competitions, these run all week.

From what I am seeing it appears that FIA run weekend Championship races. PD also run special Championships during the week and PD also host daily races.

SportMode_01_Top_1465878850.jpg

SportMode_04_UpcomingRaces_1465878851.jpg

SportMode_03_ChampionshipRaces_1465878851-1.jpg

SportMode_02_DailyRaces_1465878850.jpg


Something is wrong with you man, you have some weird, freaky alien mindset that just throws me off.

Is English your second language or something and are we having translation issues or something?

All I'm getting is more cars, tracks and features doesn't mean more content and AI is the devil or something.

Are you Quarian?
The connection issues are definitely on your end.

c155a1b393899ffd7c36ff01090ce8f5.jpg
 
Last edited:
7HO
This is half correct. https://www.gtplanet.net/gt-sport-to-feature-dedicated-servers-for-sport-mode/

Official servers will be used for both official FIA competitions and official PD competitions, these run all week.

From what I am seeing it appears that FIA run weekend Championship races. PD also run special Championships during the week and PD also host daily races.

SportMode_01_Top_1465878850.jpg

SportMode_04_UpcomingRaces_1465878851.jpg

SportMode_03_ChampionshipRaces_1465878851-1.jpg

SportMode_02_DailyRaces_1465878850.jpg
Yes, both the FIA events and PD's own championships will use dedicated servers, but the regular 'Open Lobby' style of online play will be using P2P connections like in the past.
 
Something is wrong with you man, you have some weird, freaky alien mindset that just throws me off.

Is English your second language or something and are we having translation issues or something?

All I'm getting is more cars, tracks and features doesn't mean more content and AI is the devil or something.

Are you Quarian?
Don't you get it? Less is more, well more or less. Less cars and tracks but with more detail and quality and those less take more development time to create. If you are now less confused I needn't go on any more. :P
 
GT Sport has less features than the recent 'full' games, there is no denying that.

- Offline Career Mode or any substantial offline progression separate from online.
- Dynamic Time & Weather
- Course Maker
- B-Spec
- Special Events, Goodwood etc
- Deep car customisation
- Data Logger
- GPS Visualistion

All missing on top of the lowest car and track count since GT1. Call it a rebirth of the series or whatever you want but if you're going to claim it's a 'full title' you have to compare the features and content of previous full games, even if they're now a past chapter.

The content we do have is obviously better quality, but there is less of it overall.

Are you serious now or kidding with me mate?

Are you playing GT only because the graphics?

I say that because of the new physics and wheel feeling from gts...

I'm thinking about all those "old" the car from the first hour when I try the GTS at Germany..
I like the new graphics but I play gt because of this special PD's car feeling..
Sorry for my bad English
:cheers:

Like I said, PD and the world has moved on. You just have to accept that, those 3D models are part of the past. It's not just about their graphics, as has been explained hundreds of times. They would be 2nd class assets in the game, not able to use the livery editor, the scapes, the potential damage system, probably not even use the lighting model properly. Also VR would be rather bad with a black cutout interior. They're not compatible assets.

PD are quite rightfully going for equal quality across the whole game, not a mix and match again.

I get the feeling of loss but it's quite a normal occurrence in the world, things become outdated and obsolete and we replace them. You've had a good 12 years with most of those cars, time for some new experiences.
 
Last edited:
7HO
We know this game has rally, and drift has also been mentioned, they said they will teach us to drift, good luck teaching me how to drift :lol: Think about all the Motorsports this can add in the future, Motorkhana, Stadium Trucks, Speedway, the potential lies to add any Motorsport you can think of at some point. Some of you just don't want to acknowledge how big this is, and everyone gets to do it their way. I've got guys telling me here I don't get it because they think GTS is forcing a game on them they can't enjoy when it is exactly the opposite, it is liberating from the grind I hate for people like me, it is a game that lets you be casual and play your way. None of this "oh really my only teo options are to grind forever doing something I don't enjoy to see if I enjoy that car which I may not enjoy or pay real money?", that's a game that wasn't casual, it was insane. That was one of the reasons i gave up on the series.
This paragraph is full of contradictory statements. GTS is forcing a very narrow path through the game on you. No offline career so you are forced to race online. Unless you are organizing your own lobbies which carries it's own headaches, you're subjected to the whims of the structured lobbies. If you want matchmaking you are subjected to the whims of the software, likely put on a track you didn't choose with people you don't know. There will be literally zero choice which means zero freedom which is the exact opposite of "play your way". You're also going to be extremely limited in car selection. You'll have a class to race in that lobby, a handful of cars too choose from and that's it. I'm used to that in sim racing but GT fans are used to having massive garages full of cars to choose from so going from that to perhaps 5-10 cars is, again, the opposite of freedom.

It's also the opposite of casual. Casual is relaxing, easy, fun, predictable, not too serious. Wanna race? Pick a car, hit a few buttons and you're racing offline. Online isn't so simple. Online racing is going to be serious business for many people, some of them will be freaking out over minor incidents that, in the past were meaningless, but now will affect their driver rating in a negative way. In GT5/6 you'd just say, "no big deal, that's racing". Now there is bound to be a great many butthurt Mr. Serious Gamers in many of the lobbies that are going to lose their lunch because you scraped them in a corner and maybe accidentally forced them into a barrier or slightly off track and they find out when the race is over that they've taken a hit of 6 or 7 points against their etiquette rating.

You're also very dismissive of the GT fans who really enjoyed the grind and enjoyed the whole start with a budget car and grind your way to a big garage approach to the game. That is literally the bread and butter of GT so far and it's lead to 70 million + units flying out the door. There are a LOT of people that enjoy that game mechanic. To them that is casual. Yes, of course, it goes without saying that PD can create any game they want but it doesn't make the disappoinment from the fans wanting the things that GT5 and GT6 brought to the table and they expected to be improved through the PS4
 
7HO
You still don't get that GTS also caters for the casual gamer.

Cutting through all the meandering, run-on-sentence stuff, this statement stands out. My main question: in what way?

I mean, we could consider the removal of dynamic time and weather a nod to casuals, so in that way I suppose it's true. There's the token "it's for everyone" comments on the official site, but so far, there's been no major revisions to the driving aids that I've witnessed. There's nothing to suggest online racing won't be exclusively competitive in nature (the room type options found in GT6).

GT6 had its issues, but in its jack-of-all-trades, master-of-none way, it ended up appealing to a wide variety of players, from the folks that train every year for GT Academy to the people that just want to build up a few dozen cars to drift with friends/crews on a regular basis. How is a game that's as narrowly-focused as GTS catering more to the casual gamer than GT6 did?

Want to drift? Doesn't look like there will be much there for that group. Want a car older than seven years? Sorry (so far, anyway). Want to modify cars? No need sir, Polyphony's done all of that already.

You still don't get that there are a ton of great games that already offer what people are asking for and do it better than GT ever has?

On the contrary, I believe people are very aware that that's the case. The issue is that it's the previous GT game that does a lot of things better than the current GT game.

You know most days I just want to sit back and watch porn, why can't GT have VR grid girl porn?

Does a strawman count?

You don't get that this game doesn't need to be everything to every person, it is an impossible task, it doesn't need to cater to a market that is already crowded, it is pointless and bad business. You don't get that if GT filled their needs they still have the titles that did that, or don't they fill the needs anymore? Perhaps people have moved on and are actually looking for more.

The market for a traditional GT-game on PS4 is far from crowded: there's nothing on there. Now that GTS is going down a narrow niche road, it looks like the closest gamers will get to a traditional GT experience is FM6 (I believe @Imari first said something along these lines). For me, and anybody else that owns an XB1, that's fine, but I imagine it's a pretty big loss for those that don't/won't.

7HO
But PD should be commended and so should FIA because if I recall correctly didn't they say FIA originally approached PD? The thing is they are rolling the dice and what they are trying to give us is incredible and they are not trying to cater to a Niche, they are trying to bring Motorsports to everyone.

Or, it could've been as simple as the FIA realizing they don't have a strong foothold in the ever-important younger age groups, deciding video games could potentially help fix that, and determining the series with the highest sales numbers is the ideal partner. Shrewd, clever marketing. As you said, none of us know.

Think about all the Motorsports this can add in the future, Motorkhana, Stadium Trucks, Speedway, the potential lies to add any Motorsport you can think of at some point. Some of you just don't want to acknowledge how big this is, and everyone gets to do it their way.

It's not big when it can (and does) happen in just about every other racing game.

I've got guys telling me here I don't get it because they think GTS is forcing a game on them they can't enjoy when it is exactly the opposite, it is liberating from the grind I hate for people like me, it is a game that lets you be casual and play your way. None of this "oh really my only teo options are to grind forever doing something I don't enjoy to see if I enjoy that car which I may not enjoy or pay real money?", that's a game that wasn't casual, it was insane. That was one of the reasons i gave up on the series.

Considering GTS is confirmed to have a credits system (and possibly even a progression system tied to the livery editor), there will most certainly be a grind for some players.

That's ignoring the fact that the type of game doesn't dictate whether or not there's a grind to begin with. It was Polyphony's choice to offer almost no cars in Arcade Mode in GT6.

if people just took a step back and looked at what they are trying to deliver and appreciated it for what it is, they would see a gem.

Maybe we're different, but I don't yell out 'gold' until I've actually struck it.
 
7HO
This is half correct. https://www.gtplanet.net/gt-sport-to-feature-dedicated-servers-for-sport-mode/

Official servers will be used for both official FIA competitions and official PD competitions, these run all week.

From what I am seeing it appears that FIA run weekend Championship races. PD also run special Championships during the week and PD also host daily races.

SportMode_01_Top_1465878850.jpg

SportMode_04_UpcomingRaces_1465878851.jpg

SportMode_03_ChampionshipRaces_1465878851-1.jpg

SportMode_02_DailyRaces_1465878850.jpg
Yeh, that's my impression too.
There's a 'Sport' menu and an 'Online' menu on the Home Page.
I'm going with everything under 'Sport' to be run on dedicated servers.

from 3:20, Kaz's own words
Translated into English at 5:13


Cheers mate. 👍

I have seen that vid. but didn't take to much from his answer to be honest.
The question was effectively if PD consider creating a Horizon type game, and did they consider doing that for GT Sport.
And the answer was that they aren't interested in getting another company to make GT games.
No quite the definitive 'GT Sport isn't a spinoff' answer I was thinking of.
Doesn't matter, not a big deal.

I think I was concentrating on identifying what turned out to be a black Bugatti VGT with red front paint highlights running with the LMP's more than listening to his answer at the time too. :lol:

*Sorry for the double post*
 
Last edited:
If you want to go that way... why don't you go play something else that meets your requirements? (See how stupid your argument was? Now let's move on.)

No I only see how stupid that statement was since GTS seems to be turning into exactly the game I have dreamed about and therefore meets my requirements, why would I want to go play something else?

You are the one complaining that this game doesn't have what you want. I'm telling you I think that this might be the greatest thing ever.

So, what you are saying is, GTS is better, because it offers less choice?
No but clearly you are having difficulty, I won't repeat what I said again, everyone else would be sick of seeing me having to repeat myself.

Now, just because it doesn't fill your needs or you don't like it, automatically shouldn't be part of the game?
No again I never said this. However I did say repeatedly that performance modifications don't fit in with the Sport mode and FIA competition. And I said I'm sure this game will still have the ability to tune your cars suspension, aero and the other real world items you are allowed to alter in FIA racing classes such as GT3 and that I expect it to be improved over previous versions.

Who in the world are you, to say if something that is beloved by lots of GT fans doesn't have a place in GT?
Also didn't say this, it doesn't have a place in Sport and that is why it isn't there.

First of all, GT is GT. You know, nostalgia, fanbase, etc. Some people will buy it, because it's GT. After they find that this new GT doesn't have some key features from the previous games that they like, they will abandon it, because they don't see all those things that made them play the last GTs for hours. Maybe because they don't like those games, either because they are hard or simply too different from what they are used to. I can't answer for them. But one thing I can answer for them is that no everyone has that much money to waste on a new console, specially when some of them already have a PS4. You know, 300$/€/whatever are hard to earn. It's not like choosing between a pizza or an hamburger.
So lets get this straight, you are telling me that people will go out and buy a PS4 just for GTS without knowing anything about the game just because it is GT?

And this is the same world where 80 million PS3's had been sold by the time GT6 was released but it was still the worst selling full (non PSP) release with less than half the sales of the other full release?

I'd love to post that gif of that amazing girl again but I might get distracted.

This says it all, just because you are an hardcore racer, doesn't mean everyone else has to be. You like to have competitive races, good for you. Some people just want to play casually, on a friday night after work, nothing serious, and they shouldn't be obliged to play by your rules. So, yes, a career mode is always needed even if it's just for a percentage of the players to enjoy.
What rules, how many times do I have to say it? GTS has less rules than any other title. Kaz said it, the old games were too much work, he made this one easy becasue that is what people want today. You know casual gameplay not work disguised as gaming. It is a game for everyone where everyone can play it there own way.

Being obliged to play the way others want isn't appealing to anyone. You are just saying to those that like an offline mode, to go screw themselves if they don't want to play the way you want.
You know what is appealing? The ability to choose, and you don't want anyone to have that.

Really? Really? I'm sure anyone reading this is having to bite their tongue as hard as I am. I have repeatedly said the ability to choose is exactly what this game provides and that is one of the key things it promises to be different to the previous game. Kaz said that and I have repeated it many times because I agree with that. You don't want people to have choice because that is how the old games were played, you had no choice. Sorry, they finally added a 2nd choice, grind or pay real money.

And what about those who don't want to race, and just want get online and do some drag racing, or show off their liveries or drift with random cars? Those are obliged to participate in those matchmaking sessions? When they could just do some quick offline races, to get some money and then buy the car they want? Oh no, for you there's no need for a campaign...

Wait, the slow guys as fast as the talented? How does that work? If one is slow, well, it's slow, if the other is talented, it's supposed to be fast, right? And why do you assume that the casual players are slow? Why not assume that the casual player doesn't have that much money to buy a good wheel, and that with a controler the times are slower? You clearly think you are above others, I see...
Where do you get this rubbish from? How does that fit in with Kaz saying (in my own words) that with the old games people wanted to grind but now people don't want to grind so GTS caters for the modern player? What you really don't understand is the comparison I made. The old offline campaign is comparable to the new sport mode in that they both include racing presented as a form of career. I know nothing about currency of the new title except that Kaz said the game is going to be less work.

As for the talent levels, again you are demonstrating your lack of experience and lack of comprehension. This is not only common knowledge but it is obvious as well. A person with less talent who puts in hard work including practice and tuning of a car through testing can match the times of a person who is more talented than them but hasn't practised or done any testing.

Go watch Empty Box videos, he is not an alien but he is pretty fast and usually he puts in almost no practice before he races, I on the other hand I must practice a lot to be competitive and I do a lot of testing to find an optimal setup for me which helps me with some lap time but more importantly consistency which makes me quicker over a race. In case you got the wrong idea, I am not an alien but I'm usually not slow either because I normally practice a lot.

And I don't think I'm above anyone but you seem to have a chip on your shoulder.

Well, you are crossing the line of ridiculous with that porn analogy...

No most people will understand it as Reductio ad absurdum

GT sold a lot because it filled the needs of a lot of people. Period.
It's an impossible task to fulfill the needs of everyone? Yes, but GT kind of did it, since it joined a big community of players that play the game in numerous different ways. Do you get that?
The beauty of GT always was the amount of hours you could spend in it, and do things in one single 70$ game, which otherwise you could only achieve by buying several games.

Or perhaps, people have moved on because it appeared a new alternative (Forza) that gave them almost the same as GT, but without all the problems known with the GT series (Sounds, AI, livery editor, etc). And these are the biggest reasons why people started leaving GT, because the biggest problems weren't being addressed.

And yet they walked away in droves from the last one which if no other GT title had ever been released would on its own be considered an incredible game. But everyone is over it, over 60% of GT's former loyal fans voted with their wallet and said we don't think GT is fun anymore. They all already had the console, they all already bought GT5 but over 7 million less people bought GT6. But If PD just stick to the same formula this time will be better, where's that GIF?

The moment you take out the campaign, you are obliging people to play online to earn credits,
Again you are making this up. You just assume that is how it will be, how about you wait until the game comes out or until you have more information so you are not just talking rubbish all the time, just stick to what has been said, it is hard enough when you do that. That's what I do and I still have people like you saying it is wrong and that Kaz is just saying that to sell games.

Either way, I'm done. You don't want to understand that the world doesn't turn around you, and that other people want more than an online focused game. What you are suggesting is not freedom, is diminushing the choices for people to play the game so they play it your way.
Oh come on now, of course it turns around me, you're just upset because you can't build a 1000hp Skyline and I'm getting everything I want.
 
Unfortunately, the net is rather devoid of any substance on GT7 anymore, as SONY and Kaz both seem to be flooding the world with GT Sport information. Plus, this is where gaming interest is. Also, Kaz has no interest in discussing two subjects right now, Neo and GT7. But I did finally discover one little nugget (Motoring, Australia, May 26):
Sony and Polyphony Digital are still working on Gran Turismo 7, but in the meantime they’ve announced a new edition of the world’s most popular automotive video game.
This sort of mention had been more common back before Copper Box, but it makes sense for Kaz to brush off all mention of GT7 for a while.

It's the new game, it is very different from the Gran Turismo legacy with its focus of online racing and eSports. He doesn't want the GT fanbase and gamers in general to see this as some sort of small, disposable spin off, and to wait for a proper numbered successor. He wants to pump this up as a legitimate Gran Turismo game which will appeal to both casuals and hardcore sim racers. I want GT7 too, but it's likely at least two years will pass before that game shows up. He'll want a decent stable of cars and a nice range of tracks to race them on, and might even use some of those Sport profits to go on further hiring binges for additional modelers and artists.

I'll have more to say on other matters later, but I'm way late for bed...
 
7HO
And yet they walked away in droves from the last one which if no other GT title had ever been released would on its own be considered an incredible game. But everyone is over it, over 60% of GT's former loyal fans voted with their wallet and said we don't think GT is fun anymore. They all already had the console, they all already bought GT5 but over 7 million less people bought GT6. But If PD just stick to the same formula this time will be better, where's that GIF?
The problem PD have had is that their development time between games is too long. I think you'll find that a good portion of those 7 million less people got tired of waiting for GT6 and with Turn 10 producing a great alternative in Forza with new games and content coming at a great rate many of them may have made the jump to XB and then not bothered with GT6 especially as it didn't offer a lot over GT5.
I don't think the old GT formula is as tired and dead as you may think, there is still a good demand for it, but PD could easily cater to those with GT Sport by adding an offline event creator.
 
Last edited:
Some people don't seem to realise there can be a middle ground between the old games and Sport. We may never see a game exactly like GT1-6 again but that doesn't mean everything we see going forward will be exactly like Sport either. There is still a space in between for something fresh to exist, an advancement of the old game formula whilst keeping the newer elements as well.

I'm not a game designer so I don't have the answers but PD are, so I'm sure they have other ideas to move things forward whilst also keeping fans of the old formula happy. I just do not see how a game as focused as GT Sport is, is going to appeal long term to the millions of casual fans. PD cannot ignore those people who just want to build their 1000hp Skyline and race it in structured events against AI, at their own leisure. Or taking a "sleeper" econobox and turning it into a racer. That is what GT has always been about and I just don't see PD abandoning it entirely for the rest of their developing days.
 
Some people don't seem to realise there can be a middle ground between the old games and Sport. We may never see a game exactly like GT1-6 again but that doesn't mean everything we see going forward will be exactly like Sport either. There is still a space in between for something fresh to exist, an advancement of the old game formula whilst keeping the newer elements as well.

I'm not a game designer so I don't have the answers but PD are, so I'm sure they have other ideas to move things forward whilst also keeping fans of the old formula happy. I just do not see how a game as focused as GT Sport is, is going to appeal long term to the millions of casual fans. PD cannot ignore those people who just want to build their 1000hp Skyline and race it in structured events against AI, at their own leisure. Or taking a "sleeper" econobox and turning it into a racer. That is what GT has always been about and I just don't see PD abandoning it entirely for the rest of their developing days.


Look at you and your well thought out reasoning.......
we don;t need that kind of positivity and calmness around here :P
 
GT Sport has less features than the recent 'full' games, there is no denying that.

1- Offline Career Mode or any substantial offline progression separate from online.
2- Dynamic Time & Weather
3- Course Maker
4- B-Spec
5- Special Events, Goodwood etc
6- Deep car customisation
7- Data Logger
8- GPS Visualistion

All missing on top of the lowest car and track count since GT1. Call it a rebirth of the series or whatever you want but if you're going to claim it's a 'full title' you have to compare the features and content of previous full games, even if they're now a past chapter.

The content we do have is obviously better quality, but there is less of it overall.

Okay we will start with the stretch 5 and 1 are the same thing but if you don't agree here is a pic od special events in GTS,

SportMode_03_ChampionshipRaces_1465878851-1.jpg


New features.

  1. New 4 part Offline Career
  2. Sport Mode
  3. PSVR
  4. FIA Licence and Real life recognition.
  5. Special Championships ;)
  6. GT Sport Live
  7. Livery editor including defined stickers and user creatable stickers
  8. Advanced Matchmaking
  9. Official Servers supporting 20 cars
In addition to that these things are improved
  1. Scapes photo editing
  2. Social Features
  3. Museum
  4. Physics
  5. Graphics
  6. Lighting
  7. VGT
  8. FFB (speculative based on the addition of DD)
  9. Camera views (according to E3 impressions)
I'm not sure what I have missed and we don't even know if we know all there is to know as there may be a surprise or 2 left to announce but some of these are substantial projects just like the reasoning for the car and track count being it is new content which is a substantial project and we have been promised more cars after release.

Keep in mind we have not seen a build yet that includes damage but we have been told it is in the game so what other things have been hidden from us? I'm wondering if some of the things on your list might actually end up on the Sport list.
 
Some people don't seem to realise there can be a middle ground between the old games and Sport. We may never see a game exactly like GT1-6 again but that doesn't mean everything we see going forward will be exactly like Sport either. There is still a space in between for something fresh to exist, an advancement of the old game formula whilst keeping the newer elements as well.

I'm not a game designer so I don't have the answers but PD are, so I'm sure they have other ideas to move things forward whilst also keeping fans of the old formula happy. I just do not see how a game as focused as GT Sport is, is going to appeal long term to the millions of casual fans. PD cannot ignore those people who just want to build their 1000hp Skyline and race it in structured events against AI, at their own leisure. Or taking a "sleeper" econobox and turning it into a racer. That is what GT has always been about and I just don't see PD abandoning it entirely for the rest of their developing days.

To add to that, it's worth a mention that this whole FIA partnership was originally announced when GT6 was new(ish), in 2014. At that original announcement, it was stated it would be coming to the current game.

Obviously then, it's not unreasonable to believe both the old style and new style can exist together. To be honest, I don't see any reason any of this eSport stuff couldn't have been a separate mode in a more traditional GT game. PSVR, an improved spectator mode, and a livery editor? Yeah, those would be just as welcome in that hypothetical game, and they're in no way tied to this FIA business.
 
7HO
Okay we will start with the stretch 5 and 1 are the same thing but if you don't agree here is a pic od special events in GTS,

SportMode_03_ChampionshipRaces_1465878851-1.jpg


New features.

  1. New 4 part Offline Career
  2. Sport Mode
  3. PSVR
  4. FIA Licence and Real life recognition.
  5. Special Championships ;)
  6. GT Sport Live
  7. Livery editor including defined stickers and user creatable stickers
  8. Advanced Matchmaking
  9. Official Servers supporting 20 cars
In addition to that these things are improved
  1. Scapes photo editing
  2. Social Features
  3. Museum
  4. Physics
  5. Graphics
  6. Lighting
  7. VGT
  8. FFB (speculative based on the addition of DD)
  9. Camera views (according to E3 impressions)
I'm not sure what I have missed and we don't even know if we know all there is to know as there may be a surprise or 2 left to announce but some of these are substantial projects just like the reasoning for the car and track count being it is new content which is a substantial project and we have been promised more cars after release.

Keep in mind we have not seen a build yet that includes damage but we have been told it is in the game so what other things have been hidden from us? I'm wondering if some of the things on your list might actually end up on the Sport list.

Ermahgerd well for one thing FIA stuff is pretty cool. Everything else is what I really wanted quite frankly this is good step in the right direction in my book.:cheers:
 
This paragraph is full of contradictory statements.
How? You can't open with that and in the very next sentence in the same paragraph change the topic without showing where you think it is doing that.

GTS is forcing a very narrow path through the game on you. No offline career so you are forced to race online. Unless you are organizing your own lobbies which carries it's own headaches, you're subjected to the whims of the structured lobbies. If you want matchmaking you are subjected to the whims of the software, likely put on a track you didn't choose with people you don't know. There will be literally zero choice which means zero freedom which is the exact opposite of "play your way". You're also going to be extremely limited in car selection. You'll have a class to race in that lobby, a handful of cars too choose from and that's it. I'm used to that in sim racing but GT fans are used to having massive garages full of cars to choose from so going from that to perhaps 5-10 cars is, again, the opposite of freedom.

But this is not true. The game starts with an offline campaign and it also has an offline arcade mode and supports 20 cars on track, so you are not forced online but yes everyone knows online is the main focus of the game and for those who have no interest in online they most likely will not enjoy it as a game. But again we are basing this on a incomplete game that could have more features announced at a later date. Your complaints about online racing are bizarre, you have both official online events and you can create your own, what else would you expect?

Why are you making stuff up? And when did this become the epic complaining thread, so many people complaining about stuff they imagined but I'm not sure why you would even imagine this next one. "likely put on a track you didn't choose", if you enter the event you know what track you are on because it tells you what track the event is before you enter, it tells you what time the race starts and how long the race is as well. If the race doesn't suit you you don't enter. The matchmaking magic would happen after you enter, if 1000 people enter that race they will be split up into 50 races with each grid matched according to skill and fairness of the drivers. This isn't new stuff, it's been done for years just never on a console. Yes you will be placed with people you don't know after a while you will find that you do tend to bump into some of the same people and you may even strike a friendship born from mutual respect. This is how official online racing works, it isn't some mysterious thing, it is all straightforward.

The freedom with Sport mode comes with this being the first online racer that lets you decide how you want to race. Do you love to cheat? Do you love to bump and run? Do you love to rub panels? Do you cut corners? Do you try to always drive clean and respect the boundaries of the track? Unlike real life and other online racing services GTS will not punish you for doing it your way, if you love being a wrecker your rating will reflect that and you will be placed with similar drivers where you can all wreck to your hearts content, Kaz said so. If you are a clean and fair driver you will be grouped with similar drivers. Of course the matchmaking will only work if enough people join a race. As for car selection, if you race in Nations Cup what are the restrictions on car selection? I don't know and I'm sure you don't either so again you are making stuff up to worry about. Here is what I can see in the pics, in daily races they are grouped according to classes so if you enter a GR. 3 race obviously you must select a car from Gr. 3 but since this is a PD race and neither Nations or Manufacturers Cup I can't imagine there will be any restriction on the car you select other than it must be from that class.

It's also the opposite of casual. Casual is relaxing, easy, fun, predictable, not too serious. Wanna race? Pick a car, hit a few buttons and you're racing offline. Online isn't so simple. Online racing is going to be serious business for many people, some of them will be freaking out over minor incidents that, in the past were meaningless, but now will affect their driver rating in a negative way. In GT5/6 you'd just say, "no big deal, that's racing". Now there is bound to be a great many butthurt Mr. Serious Gamers in many of the lobbies that are going to lose their lunch because you scraped them in a corner and maybe accidentally forced them into a barrier or slightly off track and they find out when the race is over that they've taken a hit of 6 or 7 points against their etiquette rating.

Can we both agree that arcade mod is casual racing? As far as online racing goes it only has to be as serious as you want it to be and why would you care about what the other guy thinks. Here is what I do, if it is my fault I say sorry. If the other guy goes crazy mute him. Yes some people go crazy, want a great laugh? Go and watch some Oval iRacing on youtube, the chat is amazing. Do you get easily upset? Just drive with no chat and after the race sort out whatever needs to be sorted using social functions or just let it go, it is your choice. But here is a handy fact, if safety rating or performance rating is implemented well one race wont hurt you, these ratings are an average over time, they go up and down but they settle at the appropriate level. People who don't understand how they work might lose their minds until others explain it to them but you don't even need to think about these to have fun, they are there for matchmaking, their purpose is to put you with the right drivers so after a period of time you will not be with a guy who is going to wreck you. If the System is implemented well you know the guys in your race are just like you and if an accident happens it was bad luck. Here's a fact, if a car loses control in front of you you will cut a corner to avoid hitting him, you will lose a little fairness, who cares? You avoided a crash, the system punished you for being safe and it will not make a difference. The fact is if your rating is going down it is a reflection of you, you can't blame the other guys, you were involved too. All you can do is review the incident ans think about how you can improve.

Or just don't care. Join a race when you feel like it, drive your own race, have fun. Be as casual as you want.
You're also very dismissive of the GT fans who really enjoyed the grind and enjoyed the whole start with a budget car and grind your way to a big garage approach to the game. That is literally the bread and butter of GT so far and it's lead to 70 million + units flying out the door. There are a LOT of people that enjoy that game mechanic. To them that is casual. Yes, of course, it goes without saying that PD can create any game they want but it doesn't make the disappointment from the fans wanting the things that GT5 and GT6 brought to the table and they expected to be improved through the PS4
So is Kaz.

7 million fans deserted GT between 5 and 6. Almost 12 million copies of GT5 sold and less than 5 million copies of GT6 were sold. After that type of market rejection no company comes out with the same thing next time.
 
Back