How do you think PD should translate that into the game?
And what difference does all of that make to a virtual car?Oil filters and filteration come in various forms too. Oil additives improve lubrication and chemical breakdown.
Just the same way as they have translated the tyres and all the other parts and components.
And what difference does all of that make to a virtual car?
they also should simulate ownership tax, traffic jams and manually replacing tires after punctures
they also should simulate ownership tax, traffic jams and manually replacing tires after punctures
Insurance agent: "Hello, Triple A[AAA insurance]. How can I help you?"
GT driver: "Yeah, I'm stuck at turn 14 of Nurburgring. I need a tech to come change my tire."
Insurance agent:"Ok, sir. I cannot pronounce the name of that turn could you tell me visually what you see around you?"
GT driver: " Uh, ok. I see green. Green Hell."
You've missed my point.Does changing the engine oil make a difference to the virtual car?
Expanding GT Auto/Parts shop would make GT6 more interesting, as a fact
GT5 is lacking in this department.
All they do is keep a real engine running smoothly and reduce wear and tear, and have no benefit to a virtual engine.Oil filters and filteration come in various forms too. Oil additives improve lubrication and chemical breakdown.
All they do is keep a real engine running smoothly and reduce wear and tear, and have no benefit to a virtual engine.
How does the power limiter effect a real car?
Oh, you mean restrictor plates?
You can't just change the subject. What does the power limiter have to do with oil?How does the power limiter effect a real car?
You can't just change the subject. What does the power limiter have to do with oil?
I use Fuchs XTR, but I fail to see the relevance.
Different types of oil, and additives, will make no difference to the performance of a virtual car.
It already makes a difference to every virtual car in the GT games!I use Fuchs XTR, but I fail to see the relevance.
Different types of oil, and additives, will make no difference to the performance of a virtual car.
Do you change the oil filter?
Your point was that there should be different types of oil.It already makes a difference to every virtual car in the GT games!
Your point was that there should be different types of oil.
The oil change as it is makes a difference to the cars in the game.
Using different types of oil would make absolutely no difference to the cars in the game.
Everything* that is in GT helps a car go faster.
More power = faster car
Less weight = faster car
Better tyres = faster car
Better suspension = faster car
More downforce = faster car
Changing the oil if it is old, gets you more power which in turn gets you a faster car. Changing the type of oil from one to another does nothing as it gets you no more power, and therefore no more speed. Having different types of oil is therefore irrelevant and completely unnecessary.
* The power limiter is there to make a car fit under a PP limit if it has just sneaked above it. Ballast is there for the above reason and also to give a car better weight distribution in order to make it handle better.