Go play that instead then?How do you find the driving in GT Sport compared to Driveclub? Personally I find the driving in GT Sport pretty boring compared to Driveclub.
Thanks for the useful GT Sport thread 👍Just want to add, I just don't seem to get much satisfication from driving in GT Sport.
Thanks for the useful input.
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>insert "Oh that's because GTS is so bad/boring that I stopped playing it" comment from OP here<How can you make a comparison when you've spent virtually no time at all playing this game?
What are the positive and negative points of each game in you opinion?
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Thanks for the useful GT Sport thread 👍
It wasn't useful nor unuseful, it was just a question...
"How do you find the driving in GT Sport compared to Driveclub?"
He's driven 0.000km in GT Sport.How can you make a comparison when you've spent virtually no time at all playing this game?
What are the positive and negative points of each game in your opinion?
*Edit "your"
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Do you have any objective proof it rubber bands . Because in over 200+ hours of playing DC, I don't think I have ever seen it rubber band.When i'm done playing DriveClub, i'm either frustrated at the (not rubber banding) AI or happy I finished in first place before they could "magically" pass me before the finish line.
When i'm done with my FIA races in GT Sport, i'm either frustrated at the Sports Mode "AI" or happy I finished in the Top 5 with my DR improved and no penalty whatsoever. I'm also swimming in my sweat and I need to take a shower.
You have got that right 👍.I find the driving in GT Sport pretty boring compared to Driveclub.
How do you find the driving in GT Sport compared to Driveclub? Personally I find the driving in GT Sport pretty boring compared to Driveclub.
Do you have any objective proof it rubber bands . Because in over 200+ hours of playing DC, I don't think I have ever seen it rubber band.
RustchynskyThe AI cannot cheat, and will never artificially catch up to you! They will slow down a little though if you get to far behind.
Some cars are faster than others, and the AI will look for an opportunity to overtake when the player names a mistake.