GTPlanet Weekly Rewind: The One That Started It All

Welcome to the first installment of the Weekly Rewind, a feature where the primary focus will be you, the GTPlanet community. Of course that means there’s going to be plenty to discuss over the lifetime of this feature, so if you’ve been sitting idly by waiting for your time to shine among our brightest stars this may very well be the perfect opportunity for you. Continuing from that, there’s plenty to get through in this first installment as the community here has been ever-so-busy, so sit back and enjoy the ride.

I’ve recently gone back to Gran Turismo 5 with the recent 2.09 update specifically because the HSV-010 GT had been completely overhauled in the sound department and it sounds much better than it did upon it’s inclusion, much to my delight. Every time I fire up GT5 I usually jump into the HKS CT230R—one of my favorite cars—and take it for several laps around Tokyo R246, which just happens to be one of my favorite tracks. Coincidence? I think not. Photomode is another thing that’s still attractive to me but hasn’t been able to pique my interest as of late, and the only thing I can think of to challenge myself is to engage in more sessions with the Standard vehicles in the game; yes, they’re not as detailed as the Premium models but if you clean up the image properly they can look just as good. So that’s the challenge I’m setting out for myself, however, I won’t be able to accept this challenge until I’ve completed the F40 project I’ve had in mind for several weeks now.

GTPlanet Picture of the Week

This week’s inaugural entry, courtesy of jBhlpS features the Mercedes-Benz SLS AMG parked outside of the Red Bull Hangar-7.

This will become a permanent staple of the Weekly Rewind so if you want to see an image featured here (you cannot elect your own work), simply send me a private message and entitle it “GTP Picture of the Week” and fill it out appropriately with your suggestions, two maximum per week.

Gran Turismo Behind the Scenes (Playstation Underground)

Playstation Underground delves deep in the office space of Polyphony Digital to get a behind the scenes look at the studio after having released the original Gran Turismo on Sony’s Playstation game console. In this video we find out the levels of commitment the PD staff are, for lack of a better word, committed to when working on the GT titles. Some seemingly never leaving the office while others only leave once in a while only to return right away. The video focuses on select interviews from different team members and their respective duties, speaking of how different Gran Turismo was from every other racing game on the market at the time, however, the most interesting thing about this video comes from Kazunori Yamauchi, telling a story of an R32 Skyline purchased after college that “passed away” after having been involved in a high speed accident.

Now, more so than ever, it’s becoming clearer why Kazunori was so hesitant to introduce damage into the series. Thanks to Alex p. for uncovering the video and bringing it to our attention.

GTPlanet Vehicle of the Week

The inaugural entrant is none other than the Honda Weider HSV-010 GT, the successor to Honda’s NSX Super GT race car. Powered by a 3.3L V8 the HSV-010 GT can be heard around the world with it’s howling engine note that’s all too reminiscent of a Formula 1 car.

Have a suggestion for next week’s featured vehicle? Drop me a private message and let me know.

GTPlanet Tune of the Week

The “Tune of the Week” is the third and final feature that will become a permanent staple of the Rewind, and the inaugural entrant for this section is the BRZ RS tune done by VTiRoj of RKM Motorsport. The BRZ is described as being “the GT86’s more civilised, grown up brother.” The BRZ RS tune is a slightly tweaked version of the already existing GT86 and FRS tunes.

Exactly like the Picture and Vehicle of the Week features, if you have any suggestions for the upcoming Rewinds be sure to drop me a private message and let me know.

That brings the introductory Weekly Rewind to a close, but be sure to stop by for future Rewinds as we’ll have more and more content to cover and more members of the GTPlanet community to put the spotlight on. Until next week keep racing!

GT5 Photomode images by GPR and Bram Turismo.

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Comments (68)

  1. MockngBrd

    Just back from Japan, picked up the original Gran Turismo for the PS1. Each piece cost me 50yens. I think that’s about 60cents usd. Bought 2 copies, one to play with, another just for keepsakes….

  2. 05XR8

    Hmmm, if Kaz was waiting 6 years for technology to create GT, just imagine what he would like to do but can’t because of the ‘limited’ technology today.

    1. biftizmo

      Yes…gt5 is future proof.. We saw I snip…but the power of 4 x ps3’s..and the mega tv’s ..I will be old by then …we’re gonna get so many tracks and stuff in this game….love it!

  3. Alex p.

    I was mentioned yeah! :p

    On the subject though, gotta love the idea, giving credits to the members on a weekly bases, really cool! What I would like to have also is a “user created video of the week”, that would be great. Everyone, who is browsing the video section knows why I am suggesting this. :)

  4. Turkey :D

    I mostly play Gran Turismo 2 and Gran Turismo 5, and they’re both vastly different games, with similar goals in mind. I like Gran Turismo 2 better as a game because it was really about customizing the cars and the game experience itself. If The Gran Turismo series could move back to being the player’s game than PD’s game I’d be really happy.

  5. EliteDreamer

    This is awesome. I’m glad you’re incorporating this weekly review like on ForzaPlanet, those articles were greatly amusing. This will definitely give those who’d like a little more pure Gran Turismo articles in the News section. Hats off to you T-12. :)

  6. axletramp

    Nice idea T-12. This could get quite big if there’s decent input from the community. RKM are usually my first port of call in times of wild handling issues – they deserve a big shout now and again. CT230R? Pfft, such a noob. ;) And btw, see I do venture outside the Infield now and again. :D Look forward to seeing how this goes.

  7. BWX

    I wish I had as much in GT5 as I did in GT1 to GT4 .. You can tell they really worked hard on those first installments of GT. Not the gfx and sound, the actual GAME part of the game.. The part that makes it different from just driving around aimlessly in a video game. The part that makes it fun and interesting.. makes you feel like you are getting somewhere, accomplishing something in the game, being challenged by the game. That is gone in GT5. I don’t want them to not go home either, I just want them to have enough people to do the job, and do it right, like they used to.

  8. DEEZNUTZ388

    The Mercedes SLS AMG picture might have been the most beautiful picture of a car I have ever seen in all my life. I love it

  9. Both Barrels

    Funny that they developed GT from Motor Toon GP, I own that game and played it with my kids not a few months ago! I still love it.

  10. Blood*Specter

    So by the time we count down to GT5, the new game will be announced? LOL………Just kidding.

    Many memories from that first game. So freaking awesome and so much fun. Nothing really tops the first one except the introduction to on-line racing. Overall, I never thought I’d be playing a GT game now. Kaz has hung around way longer than anyone expected. Except maybe Kaz.

    Plenty of games have come and gone since GT. I’ve never had more fun playing any single game, and never looked forward to each new release more than GT. Overall………..THANK YOU KAZ. Now do what you do best. Fix the details in GT6..OK?
    Listen to the people who play the game and do the fixes.

    1. TeamCZRRacing

      They had to back then, as placing the mics in the exhaust pipes themselves would probably have melted them. Now that they’ve got better shielding, they can attach them to the pipes directly.

  11. phil_75

    Nevermind found it!

    Massive clue to the poor sounds: ” We have recorded over 40 different cars” lol how many did the game have?
    So every other is a mixed version of some of the 40, a trick they still seem to be using today!

    In GT6 they will have to massively cut the number of cars or go and record the sounds of all them cars which we know would be nigh on impossible, even just getting access to a lot of them would be a nightmare not to mention how much time it would take.

    So, more poor sounds fot GT6 it is then!

    1. Magic Ayrton

      Indeed.. but they really needed to redesign the sound engine from the ground up.. Forza 4 is good but I find it overdone, we need solid engine sounds with nice induction roar and exhaust note.. the engine needs to sound stronger as it reaches maximum revs and this could be acheived by adjusting the volume level for example.. but none of this is any good if the original “samples” are weak, poorly recorded and high pitched.

  12. Magic Ayrton

    Nice, “The big challenge was where to put the microphones”.. I am sure that most people could think of an idea LOL.. mind you, the sound was pretty good back then.. still feeling the wieder Honda in GT5 a little lacking in depth and weight despite it being better, especially online.Many thanks for this though.

    1. Pit Crew

      ^^ LOL you never heard of Terronum-12 here on gtplanet?…gotta be kidding right.

      He authored this thread should be a clue.

    1. another_jakhole

      To say something productive, I don’t think his car accident could have been the reason for the lack of damage in GT. It’s too necessary to use the accident as an excuse for you not to want to implement damage.

      The way I read it was that he got an R32 from a colleague, and that colleague passed away IN that R32.

  13. Crooooooow

    This is definitely something I will be keeping track of instead of just the recent news and forum activity.

  14. Synapticgap

    I’d pay money for “retro” game modes in 480i and a DLC that features every and all tracks ever included in the series…

    sigh

    1. Terronium-12

      There is no specific criteria. If you wanted something featured that isn’t your own work, as described in the post, drop me a PM.

    2. another_jakhole

      To tell you the truth, I didn’t understand that from the article. I’m someone that would read that literally (I’m terrible at filling out forms) and think we can ONLY PM you if we have a tune of our own.

    1. TokoTurismo

      +1. Thank you for this weekly news Terronium-12, can’t wait to see more of this. :) Tup to you.

      I adore this kind of news on Forza Planet as well btw. ;)

    1. another_jakhole

      Actually, I’m pretty sure a neighbor of his in the ’60s had a Skyline that he liked/loved. When they brought it back, he had to have one.

    1. ZedMan1996

      Kind of emotional story really. It brought tears to my eyes when my dads Volvo 940 GLT crashed. But a skyline? I do not wanna know how hard that would be…

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