GT6 vs. Real Life: Goodwood Hillclimb Course Photos

In addition to their gameplay session with Lucas Ordoñez, the UK’s Telegraph spent some time walking around the Goodwood Hillclimb course, taking photographs from the exact locations seen in the GT6 Goodwood screenshot pack released last week.

Check out their full article for more coverage from the event.

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Comments (113)

  1. myopinion11

    Stupid phone but yeah the cars at front they are allready at the end of the strait when their time starts and the they have a shorter distance and gets to the line first and gets a much faster lap even though they are slower. And plus kaz has been racing in nur 24h and there is a rolling start and he knows the race starts when the first car crosses the and NOT WHEN A CERTAIN CAR CROSSES THE LINE IN THE MIDDLE OF THE PACK, HOW STUPID CAN HE BE TO HAVE THIS STUPID SYSTEM IN GT5 AND LOOKS TO BE IN THE GT6 DEMO ALSO !!!! If this rolling sart system is in the final game, YOU PD ARE TURNING THE GAME SERIE BACKWARDS AND NOT FORWARDS!!!!

  2. DYLAN777-is-not

    Physics, graphics, sound fx, gameplay are all equally important. Im not goibg to play a game with perfect physics with GT1 style graphics. Im not going to play a game with great looks feel sound but bad gameplay. If it sounds bad that destroys the realism.

    1. Flagmo-T

      I share your view on the matter for sure, and it makes me a little happy, that others a trying to give some honest feedback to what we see – And to be honest I don’t think PD/GT will be the one to accomplish that fine balance just yet with GT6 not on the PS3..

      I use to own a Monster PC, that was only meant for sim racing and Modding, Sadly it burned off in several layers of the hardware, But i do miss driving project cars and Richard Burns rally and Simbin’s fine products, and not to forget I-Racing..

      The ps3 is a very easy solution for racing, and a great constellation of a full packets.. But if you want it all, you gotta go for a PC system..

      I will buy probably GT6 – But it’s not the same as saying it’s a great Race Sim on all levels..
      rendering is orsm, but with lots of glitches and delayed textures, Photomode is great, but a sad excuse for showing beauty from this game, I couldn’t care less about that mode if it’s not looking like that in the game anyway, then it’s just a make-up feature for the Cars Show..

      They say that GT6 demo is just a beta, and they will be working more on several things ? – I don’t think the grfx errors is one of them, in 2+ years GT5 have had exactly the same kind of visual problems, and in the GT6 demo, it’s just some minor corrections from it, and GT5 was never getting better even though they have said it will, same will be with GT6, it’s a pure excuse for setting it all up for PS4/GT7 ‘

      yep it’s my opinion alone’ and you don’t have to agree at all – but history repeat itself, again and again With PD/Sony Lots of talk and suckercoding’ and secrets, and yet we never seem to get it anyways hehe ‘ Funny it is, but the joke is on us ppl :O)

    2. myopinion11

      Flagmo T: i totally agree with you and plus have you noticed that the rolling start is really bad beacuse the race start when you cross the line and the time starts the same time, but the cars at front the time starts the same time when they are allready

    1. RocknSoul

      I agree. Physics and real life handling are the most important. I find it har to belive that some of these cars are as tail happy as the ones in the game. One more note I find that the graphics are quite dark too much contrast for my old eyes. Just a thought. I will be racing GT6 Soon.

      PSN: Rock-n-Soul

    2. MRDEVIL

      But if physics are astonishing and the pixels are as big as my head there would be a problem correct?

  3. xero0083

    It’s ok but you need to work on the lightening an the contrasting there are no clouds in your sky detail is everything .B+

    1. Flagmo-T

      well that is depending on, what kind of Hot it is :P overclouded and high air pressure in the mid summer, makes it pumping hot and the only thing you wish for is a Thunderstorm :o)

  4. KFM

    I would have appreciated a few different meshes for the straw barriers, looks more like a brick wall than a straw one. Other than that, I have no complaints.

    1. Flagmo-T

      just think about it – if the sun direction was in the same position as is in the 2 picture comparison , the Track would scream Lowpoly loud and clear, so Smart move ..

  5. Azwolf1

    I’d love it if they got the paved, dirt, and mixed (paved, dirt) pikes peak layouts personally.

    1. Flagmo-T

      I hear you Azwolf1, even that there was some noise underneath, Pikes peak would be Orsm in the GT serie, and the same goes for lots of old and new locations, that would be orsm to have in GT6/7… But it’s a Lotto.. Nothing is obvious with PD..

    1. ScotteDawg

      Lighting, camera settings, time of day…

      PD had the track scanned last year and the lighting could (should) have been different!!

    2. Wankelhead

      It’s when the scanned model is imported to the computers that that kind of thing is taken care of.

  6. xXMann07

    SORRY OFF TOPIC:

    Mon, Jul 15, 2013 | 11:36 BST

    Gran Turismo 6: “We actually do have a PS4 version in mind”, says Yamauchi
    Gran Turismo 6 hits PS3 later this year, but Polyphony Digital president Kazunori Yamauchi has stated that the company has a PS4 version in mind during a new interview.

    Speaking with OPM, Yamauchi said, “We actually do have a PS4 version in mind,” although he didn’t say much more on the matter.

    The game has 1,200 cars and Yamauchi’s desire for authenticity across the board has let to cars handling more accurately than ever. He said that his team’s data capture for vehicles is attributed to a lot of driving and sensors.

    “Driving a racing car, you control it with a lot of different sensors mounted on the car, he explained. “We’re able to collect a lot of different data: how the ride height of the car changes when you’re driving, how that changes in relation to the aerodynamics, and how your steering balance changes.

    “Two weeks ago I drove the Nissan GTR GT3 on the Nürburgring, and we collected the data from that car as well – and when we returned to Japan we fed all this data into Gran Turismo. I drove the same [car and track] in Gran Turismo, and started to realise what was different.”

    Do you want to take to Gran Turismo 6′s tracks and feel how the cars handle for yourself? No

    1. HuskyGT

      I’ve read that interview and as far as I understand he was referring to a new GT title for PS4. He never mentioned a GT6 port for PS4. It’s just a misunderstanding, and I highly doubt that they will port GT6 to the PS4.

    2. ScotteDawg

      @Amac500 – I think he’s trying to prove a point to me… I am quite sure the point is that he does research and reads the articles! lol

      @xXMann07 – HuskyGT is quite right! Kazunori Yamauchi uses an interpreter and Japanese to English does not always come out the way it is intended.

    1. Wankelhead

      Yea, I agree with SZRT Ice. In addition, real life doesn’t have detestable jagged lines, shadows or smoke, it actually looks and feels alive, and the colours of the real world are much more beautiful and vibrant. To me the real world is just right, and GT still has a LONG way to go to match it.

  7. sayba2th

    Ok, yes we have now had Silverstone, Matterhorn and GW now revealed. Also we have had a number of articles relating to these however I think it’s time that PD reveal the one track that will be everything to everyone come release, Bathurst.

    It has the length a lot of people crave, it’s one of the most revered tracks in motorsport and outside of the Green Hell, Sarthe and Monaco this is where its at and is one the most challenging tracks around. I hope PD nail this as I have driven the track and the TV does not do it justice.

    We have been previously advised that it will make its way into GT6 so lets see what kinda of job PD have done on this

    1. Amac500

      Monaco isn’t a revered track son, it’s a revered location, lol. Everyone knows that track is garbage to race F1 cars on, it’s just historic and in a good location. Add Willow Springs to the list of officially revealed tracks, but yeah, I think most of us want it, but I wouldn’t say it’s the track that would make everything for everyone. It’s a great track to have but there are other tracks I want as much, lol. Don’t worry though, we know PD has scanned the track, it’s just a matter of when its released.

    2. sayba2th

      500, back up with the son bit : The Monaco Grand Prix (French: Grand Prix de Monaco) is a Formula One motor race held each year on the Circuit de Monaco. http://en.wikipedia.org/wiki/Monaco_Grand_Prix, Please check yourself before you wreck yourself. How can it be garbage to race F1 on when it’s widely considered to be one of the most important and prestigious automobile races in the world alongside the Indianapolis 500-Mile Race and the 24 Hours of Le Mans? Yes Willow Springs as well I had almost forgot that.

    3. Amac500

      I very well know what monaco but its a fact that if it were to be brought up today they would never hold a race there. The track isn’t very racey. It’s prestigious because of the venue, not because of the track itself. I wouldn’t categorize it with Indy or Le Mans though. I think those are the 2 and Monaco is on the next wrung below it. But I mean I just fail to see the prestigious of F1, and this coming from a motorsports fan who’s into everything. I mean to valid the series it should either be showcasing driver skill or technological innovation relevant to selling the manufacturers brand. In the world of politics, big budgets, unevenly distributed passing systems, and team orders, it’s clear that F1 is not about showcasing the drivers, so it’s validity must be in technology. Well it certainly has the technology, but not one bit of it is relevant to a road car. F1 use to be what was up, but what it stands for today has zero validity to racing or the auto industry.

    4. sayba2th

      Ok, I can see your point and that is your opinion but opinion does not make that fact, I am a fan like yourself of all forms of motorsport as well and I still think the track is relative. There are lots of tight corners and yes there are limited overtaking ops but does that make it less racey?
      It highlights driver skill and car construction as both are required in motorsport. Also along with Le Mans and Indy 500 form motorsports triple crown. For me I think racing round an oval seems pointless should Indy be removed? No because like Monaco it has relevance.
      Monaco tests a drivers skill to the fullest I can’t see how you do not see that and there is a lot of F1 tech that has trickled down to road cars as well so I am not sure where there is no relevance to road cars, is the Ferrari Enzo not an example of this and is this not a road car? Ferrari uses road cars to fund the F1 racing team and there are a number of F1 tech that goes back to the cars. Does Ferrari hold no relevance then?
      Let’s face it we will agree to disagree on this point but at least we both love cars and motorsport, all hail GT

    5. Amac500

      See it might just be an F1 problem, but the thing with Monaco is that it is a text book parade race because of the lack of passing. Like I said, F1 use to be what was up, but somewhere along the line F1 cars got super long and now have such high downforce that brake zones aren’t as large to set up passes and for a right track like Monaco the car length effects passing too. I watched the GP2 race this year and it was much more entertaining because at least the prospect of passing exsisted. The track was muc more racey for GP2, it’s what the F1 car has evolved into that is keeping it from being racey at venue. As far as testing skills, By my own standards Monaco might be the biggest challenge in F1 though, come to think of it. This is because of won of my other gripes with F1, how the FIA has redone all the venues to add a stupid amount the ever forgiving paved run-off areas the Bernie loves so much. At least at Monaco they don’t even have the option of that with the track being so tight. However, we still don’t get to see what the driver’s have because even if your a great overtaker, you won’t find much of a chance at Monaco, and even if ya could the disparity between each team and the team orders restrict what the drivers can do.

      Indycar I think validates itself as a series by showcasing drivers skill. The cars are spec (with the difference of engine) but it puts it all in the drivers hands and the schedule diversity goes further to testing that. Indy is the fastest race in the world which defines its relevance to drivers skill, along with its history, which is the other thing with Monaco. F1 still has 4 of its original venues on the schedule. Along with Monaco, there is Spa, Silverstone (which the FIA has unfortunately FIA’ed all over), and Monza. The Indy 500 was on the original F1 schedule as well, but that’s unimportant. What’s important is what Monaco the crown jewel over the other 3, besides location.

      The other thing with Monaco is that, besides location, nothing makes the weekend special. You look at other big races, Indy, Le Mans, the Daytona 500, all of those races have different schedules that make the weekend feel different. Indy is the month of May, Daytona lasts 10 days, Le Mans also has a longer week then normal, but Monaco is the same as the next weekend. Plus with the F1 set up with all the teams with 2 cars and drivers locked in so far in advance and all, you’ll never get that one-off, feel good story like happens in other races, which is a bit of a bummer. F1 race weekends are just so much about tight conformity and order, including Monaco, it doesn’t stand out in a special way.

      To road car technology, you can’t sell a street car with F1. You referenced the Ferrari Enzo as a car F1 technology trickled down too. However, when a car that sold for well over half a million, only 400 were produced, and Ferrari was so picky about who was aloud to purchase the car is the example, it isn’t that relevant to you and I. There are other cars too that do feature F1 technology today as well. The McLaren P1 has KERs and DRS, and the LaFerrari has KERs and such. However, these are very elite, lower production number, super expensive cars that sell out immediately as soon as they are announced. They aren’t even the companies cars that are consumer cars in their own right, even if a Ferrari is the cost of a house. You look at what happens at a place like Le Mans on the other hand, where it is the one race that translates directly to road car sales more then any other. This is because its all relevant to daily drivers. Hybrid systems developed at Le Mans are directly being transfered to road cars. In F1, the idea of the KERs is about all they have recently. Even the “DRS of the McLaren P1 isnt DRS like in F1. On the P1 it can be used freely at any time. In F1 its something that was schemed up by the sanctioning body and they control its usage, not even a manufacturer developed element.

      Yes, Ferrari’s original credo was that they’re street cars were to fund their racing habits, but those were words spoken by the owners of the company and I don’t see none of those Ferrari owners racing cars today. Also, either Enzo or Dino called anyone who buys their street cars and idiot because they were only to fund racing. Even if they were that quote says that F1 race cars are the product of the street cars, not that the race cars going into street cars.

      But yes, either way we love cars and motorsports. Cheers to GT! :D

    6. sayba2th

      ok 500, I now have a better understanding of your comments, and nicely constructed. I agree that F1 car dimensions and down force have played into that for sure. For me I actually prefer LMP to F1 and love Audi’s R18 I think the racing is phenomenal, agreed on the direct effect this has to trickle down over F1.
      The run offs I think from a safety standpoint are required however from a spectators POV they dull the race. Maybe due to Monaco being a street circuit it impacts the ability to match closed circuits for an extended event.Of course the Enzo is not freely available and has no relevance to to ourselves I was more so using it illustratively that as a road car it is relevant and agree LMP has more relevance for trickle down to the streets.
      Yes Ferrari fund racing with cars but I feel its kind of chicken before the egg argument as yes they are a product of street cars, but they take that to the fullest and then it comes back again to improve their road cars which fund the R & D for racing again and improve their road cars. I am an idiot as the 458, if I had the clams, would be sitting pride of place in my garage.
      Good debating with you 500, lets hope GT6 is what we are hoping for

    7. Flagmo-T

      Yaa lets hope so sayba2th, for the moment it’s lacking slightly off the mark for 20013’14 ..

    1. ScotteDawg

      The driveway was resurfaced after last year’s event! GT6 is using last year’s version of the course!

      For reference, look at the post with the 27 shots of Goodwood. You will see a statue/sculpture in front of Goodwood House the looks like some kind of optical illusion with a couple of old school race cars on it. Then check out this year’s photos of the same spot – different statue/sculpture thingy…

    2. Famine

      There’s a different sculpture each year. The one in the GT6 track is last year’s Lotus homage sculpture. This year’s? 50 years of Porsche..!

    1. 05XR8

      It’s about the venue and the classics and the significantly important vehicles that have been driven on it.

    2. PepeMickey

      No, that’s the Goodwood circuit, this ”hillclimb” was just built to show off some cars, most of which aren’t even in the game so it’s as pointless as adding Top Gear TT without the original camera angles and the reasonbly priced cars

    3. Amac500

      I disagree with all of that actually PepeMickey. I mean to say “most of which aren’t even in the game” is just a stupid thing to expect. A ridiculous number of cars go through there every year and to expect that even half of them make it to Gran Turismo is way too lofty. Plus a great number of the cars are historic cars that are privately owned. The licencing expectation to be able to fulfill most of the cars is just stupid too. As far as the Top Gear test track, why would it only be okay to add it if they added the reasonably priced car??? Have not the majority of Gran Turismo’s street cars been on the runway before? So many of the cars have logged times on the Top Gear leaderboard that by your Goodwood expectation it’s more then okay to include the track. And he wasnt talking about the circuit, that is the “hill climb”. The hill climb only takes like 50 seconds to run. You should have known that even if you, ya know, watched any of the 4 videos of Goodwood in GT6 posted on this website over the past week!

    4. Famine

      Actually it’s one of the longest hillclimbs in the UK – and much longer than those on the official hillclimb circuit calendar.

    1. Wankelhead

      Just like I posted above, as far as I know, real life doesn’t have jagged lines, shadows or smoke, wierd 2D models, bad textures, it actually looks and feels alive, and the colours are much more beautiful. GT still has a long way to go to be like real life. A LONG way.

  8. Flagmo-T

    I would lower the fine words a bit. Like Amazing’ Stunning ‘Great’ out of this world – It looks ok and it works fine, but that’s it fellows, be real for once and stop being such a blind supporter ..

    Otherwise what kind of words would you use for explaining what you see, if we were talking about the premium Cars, they are looking Stunning and amazing, even to use the word great would be too vain a word to use. you see the difference No!! Hmm

    SO The idea of having this track for GT6 is amazing / Great / fantastic .. Sol if you really love pleasing PD, give them some honest Critic good or bad :O)

    There is nothing wrong with this build, other than it looks quite sterile and lowpoly with high quality 1mill color textures, so why add patina and a used visual impression, when we are not use, to that look in GT anyway.

    The Road and grass is way off, but it works, and as Fasttech suggests! it’s the real Track that needs a GT6 Update fix, it simply has to much Patina and looks all too used in my eyes. we are use to have a very clean and sterile lowpoly tracks for GT, so why change that direction, with GT6

    I’m sure this is a very Fast build of this track, It’s a 1 Car track right, that means there is a lot of polygons free for the track build, but maybe they are saving them for later time, it’s good to have some in the bank ;)

    1. sayba2th

      some valid points offered here Flagmo. Good to see constructive feedback, praising where required and questioning as opposed to slamming or appendage riding. There are a number of members who could learn a lesson here.

    2. lGNAl

      Everyone is entitled to thier own opinion. You can’t tell them what to say or not say. The things you see wrong with the game might not make a difference to them, therefore its ‘amazing’ ‘great’ or ‘fantastic’ to them. Every different player has an individual view of what a perfect game is, so there is no perfect game for everyone.

  9. Neilson248

    if PD could get the trees to fold over the road a bit more in comparison picture 2, and make the green a bit more realistic, that would be great. Apart from that and a couple of minor “discrepancies”, Goodwood on GT6 look amazing!

  10. Mulan

    First picture has a large tree in real life that is missing.
    second is missing the signs saying 200 even though reallifepic seems taken with fisheyelens. PD can make the green a bit darker and grass more rugged at meeting with the asphalt.

    1. mistersafeway

      Possibly out of shot.
      Temporary.
      “Green a bit darker”, do you mean how the grass in real life looks a bit more brown? That’s because the grass is dying at the moment. :(

      You’re definitely right with your assertion that it doesn’t look massively realistic, but I don’t remember ever seeing any game that got everything right, no matter the genre or location. This just looks like PD gave us “ideal conditions” for the pictures.

    1. crcn11

      Yeah I agree, it’s pretty cool to be getting this publicity and extending it to people who might not normally be in the loop about this kind of thing.

  11. HuskyGT

    Finally a track that’s worth taking pictures in without having to blur the background. I can see this track being part of a special challenge event or license test.

    1. Rallywagon

      No kidding, besides, whos to say that at the time the track was being scanned, that white line didn’t exist? How much time do you think there was between the track rendering and the day they took the picture? Sure wasn’t less then a year.
      .

  12. Mubble

    I always find GT’s green a little too green and missing that slight brown tint of real life. It’s particularly obvious on the Eiger tracks.

  13. Ferrari458Italia

    First picture there is a obvious white line on the bottom of the bridge but in real life it’s not there. fix it PD

    1. BLADErunner80

      Look closer, that “white line” is in fact sunlight shining thru the gaps in the temporary walkway, if the the real life pictures had been taken at midday with the sun as it is in the photomode it would look identical.

    2. mistersafeway

      I get the feeling that was a bad attempt at a joke, but it’s hard to tell on here currently. lol

    1. Tvensky

      Leave it for gt6 on ps3 and fix it on PS4 or for GT7…

      I just want everything to happen sooner…

  14. OmniusGT

    Remember, it’s been very warm in the UK this month and the grass is showing this by looking pale and dry…when PD probably came over to get data, it would have been a bit more green and lush as we had a washout summer last year!

    1. OmniusGT

      Not forgetting it also depends on the camera used and it’s ISO / Lens settings??? Prehaps it might not handle greens well ;-) …but really, probably just a lack of water :-D

    2. ScotteDawg

      I’d have to agree with you on that!

      I’m also pretty sure PD scanned the track one or two years ago. The statue/sculpture in front of Lord March’s “house” is different than the one up for this year’s FoS!

      The new digital cameras are not that easy to get the colouring right on unless you have spent a lot of time with them and learnt about the different filters and settings! Even pro photographers have problems and find that film is better!!

    3. ScotteDawg

      @sayba2th – just sayin WHAT? I’m 43 and don’t stuff around with text-speak or talk in riddles!!

    1. ADTR

      you miss the statement of my comment scotte .. they do this with every circuit, damn we know they can render circuits, can we move on and focus on other things ffs

      @nuvolari wth does this mean?

      PS. big LOL to everyone who thinks they’ll adjust the circuit because of the colors and missing signs or trees. The game is almost done by now, they should be in debug and final testing stage of the development -> you’re dreaming.

    2. ScotteDawg

      You see, it’s not too hard to actually say what you mean, is it? I honestly don’t know why you didn’t just say it in the first place!!

      PD have moved on to some degree and are ironing out the final presentation of GT6! The marketing department are the ones who are in charge of revealing to us what is in the game, not the tech-heads! Everything is strategized… ffs

  15. austindeckerGT5

    why are you making a big deal out of this my god just be glad its something different they are adding and remember these aren’t the final stages of development on the game

    1. ScotteDawg

      @Flamgo-T – No, you didn’t mean sarcasm at all… You just leant a new word and thought you’d try it out!

      @Amac500 – Time of day would be a large factor, yes! Other things to look at would be the refraction of sunlight off of clouds, the amount of sun streaming through clouds and camera positioning or settings! Any of these factors could have been in play for either PD or the UK Telegraph. Keep in mind that PD probably scanned Goodwood last year too (you’ll notice the statue/sculpture thing in front of Lord March’s “house” is different from this year’s – not in these photos though)!

    2. Amac500

      Those are exactly the factors I was thinking of bit didnt feel like explaining of ScotteDawg, lol. No sarcasm though.

    1. shawtyoner

      That all depends on the time of day and lighting, it will always look different. The tarmac couldve been a bit darker I guess.

  16. Daisey273

    seems kinda flat for a HILL climb lol :) Give us freaaaaakin Pikes (dirt and tarmac) !!!

    Cosbuster…. i disagree… i think the road colour must be wrong in RL…. ;)

    1. Bom15

      Well.. It’s not a track. It’s actually a driveway leading up to goodwood house and beyond. The festival celebrates vehicles of all types and some people/owners decide whether they are going to do timed runs. If i remember right it’s about 1.16 miles long and very narrow. 2 cars can just about fit side by side on the widest parts. They’re a few places there that catch out even the best drivers. Rod Millen, Mattias Ekstrom for example have crashed there. Molecomb is an off camber left hander which doesn’t look as tight as it is. Thats the main the accident spot. Now after a resurface earlier in the year. It’s less bumpy. But still there were crashes this year. I witnessed the Martini Jag XJ220C and Lotus 98T bin it there this year. Mikko Hirvonen also misjudged his powerslide around it, missing the hay bales by literally inches. There’s also the flint wall which is under tree’s. Very narrow and with the sun flickering through can make it a challenge. Especially for the wider cars like the Le Mans cars.

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