Real Life vs. Gran Turismo: Corvette ZR1
August 9th, 2009 by Jordan
It’s always fun to compare real-life photographs with screenshots from Gran Turismo, and it looks like that’s exactly what Polyphony Digital had in mind when they released this batch of Corvette ZR1 images from Gran Turismo PSP last week. Coincidentally (or not!), the camera angles match up quite nicely to Chevrolet’s official ZR1 photos, making it simple for us to place them side-by-side. Can you tell what’s real and what’s not? I’ve intentionally left these shots unlabeled, to make it a bit more fun. If you’re confused, just ask around in the comments below.
Thanks to forum user Heath_1 for the inspiration!
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August 9th, 2009 at 5:07 pm
Either way, I love the ZR-1!
Picture #2 is GT.
August 9th, 2009 at 5:13 pm
The real car looks like it has bigger brakes, but apart from that the models are unbelievably accurate.
August 9th, 2009 at 5:13 pm
Eh, which are the real ones and which are gt5?
August 9th, 2009 at 5:28 pm
GTM pictures compare very well, but maybe higher resolution shots would be nicer, ok Jordan?
August 9th, 2009 at 5:51 pm
Only 1 of those pictures is real. It’s the one of the brakes/wheel.
All the other “real” pictures are CAD renders
August 9th, 2009 at 6:24 pm
Wonder if PD have got the CAD-drawings that were used to make the first “photos” of the ZR1.
Then PD didn’t have to design it from their own measurements, and could make it much more accurate?
August 9th, 2009 at 6:25 pm
This is from GT PSP?!!! Holy cow, if this PSP game looks this good then I can’t wait to see GT for the PS3…wow.
August 9th, 2009 at 6:37 pm
What tommy says. I was expecting to see car models roughly on par with GT4. This is insane! Turn 10 who?? Forza what?!
August 9th, 2009 at 7:04 pm
It is impossible for PSP to have this kind of detail in game. This must be a photo mode or a pre-render. The poly count is way too much for the psp to run. The in game graphic that is shown in the psp GT trailer is more reasonable.
August 9th, 2009 at 7:21 pm
@ Watt
In the “Beyond the Apex” video on GT5p they talk about how they can’t use CAD models since they are too data intensive. CAD models include all components and details down to the micrometer, so doing that would be near impossible on a consumer product.
August 9th, 2009 at 8:30 pm
Wow cant wait to play this on the PSP
August 9th, 2009 at 8:43 pm
Looks great as per usual only thing i would say is comparing real life pictures to GT pictures would have been better as most of the “real” pictures are really glossy renders which makes the GT car look dull in comparison. However one thing i can say is the GTR is extremely accurate in GT5:P as we just took delivery of our GTR and its amazing to see how similar they are, the sound is pretty much spot on in the in car view aswell.
August 9th, 2009 at 8:57 pm
Wow…that’s really off…the caliper & rotor are different sizes…and the corner lense is a wrong shape and the lower part of the bumper doesn’t really match the real one…
Damn…maybe GT4 was less accurate than I though? If this is the “new” models and they’re that much off…
August 9th, 2009 at 9:40 pm
As someone who is hungry for GT news, especially as we near a major release, and yet with little or no fresh blood coming from PD, I thank you Jordan & co. for not only a highly informative newss page stuffed with insightful comments, but also little tid bits like this that can keep us entertained inbetween GTp sessions, major news items and other life stuff.
I can’t believe this is going to be a PSP game; October can’t come fast enough!
August 9th, 2009 at 10:34 pm
Looks good cant wait its been way to long, this was a lunch title,
@Tenacious D I would not bag out forza 3 just yet, I got to see the latest bild two days ago
and I am gob smacked, the pics we have all been seeing are from an old old bild and the movies as well, now they have the tessellation effects switched on and HDR lighting with deferred rendering and ol tell you wait till you see this at comic con every gt5 fan will be shocked, there going to beat GT5 in graphics but gt5 is still a day one for me.
August 9th, 2009 at 11:16 pm
Thanks for the kind words, Dan. Keeping a news blog ‘fresh’ about a company as tight-lipped as Polyphony Digital can be really tough sometimes!
August 9th, 2009 at 11:19 pm
@ demon, we’ve all seen the Forza bullshots, and it doesn’t matter if you’ve played the build or not, there’s no way the full game will look as good as those shots with all the AA and Blur they use to beef up those shots. Forza by no means looks bad, but it simply can’t be put side by side with real cars like GT does… forza kinda has a waxed out, plastically look to the car’s metal
August 9th, 2009 at 11:25 pm
Also, just stressing a point here – these a PSP CGI images. So you can expect the PS3 GT5 images to be even greater in terms of detail.
August 10th, 2009 at 12:46 am
If this was GT5 it would probably more confusing because of it’s lighting, proper shadows, and of course the real 200,000 poly of GT5 cars or maybe more.
August 10th, 2009 at 1:07 am
It would be more confusing if it wasn’t with showroom lightning. D’ont expect GT5’s models to have more polys or details than that. I think it’s actually GT5 renders (look at the wheel, the circles are so fucking perfect already). So why do they say it’s GT PSP ?
I’m dreaming about a mode where you can play GT PSP on PS3 and continuing at home @1080p/60fps, races you didn’t completed yet outside with the mobile device…
August 10th, 2009 at 1:19 am
Haha, only way to tell which one is real is looking at the scenery.
And for the people who think this is the GT on the PSP, no…just no…This is the GT5 on the PS3.
Looks unbelievably accurate.
August 10th, 2009 at 1:35 am
To Harry:
This IS GT PSP, not GT5.
August 10th, 2009 at 1:45 am
more shiny one is original one
look at the wheel cases…
August 10th, 2009 at 2:11 am
the lightning is different by the real/GT PSP. because of that you will not see thing than you will see in the other picture. I hope you will understand:P
sorry for my English
August 10th, 2009 at 2:30 am
It just keeps going and going…
These are NOT PSP in game shots. These are not even PSP photo mode shots… the PSP can NOT crank out anythign even remotely close to this internally.
The only way these images will be on a PSP screen are:
Static artwork in some kind of slideshow or art collection.
Video intro or some such.
And either way they will not be at this resolution (PSP screen is not this resolution).
PD fanboys will never give up defending this, but it’s pretty blatent what they are doing dropping these shots and getting everyone riled up thinking this is what GTPSP will look like…
Guys these rival GT5/Forza3 graphics, what are the chances this could every come out of the PSP? Seriously… think for a second.
And IF these DID come out of the PSP, what would that tell you about the sh*t job that everyone has been doing with the PS3 and 360? I mean if the PSP can crank this out, PS3 and 360 should be cranking out 3d hologram games in 1600p by now!
August 10th, 2009 at 2:50 am
Exactly why i stated that these images are PSP CGI images. Not gameplay images. The CGI images for GT5 on the PS3 will be even greater because of the ability to generate higher polygons.
I don’t know how people can say these are good enough for GT5 on PS3, when in my opinion, they are no where near acceptible for PS3 CGI images.
August 10th, 2009 at 3:53 am
@Damez. Obvious trolling much?
August 10th, 2009 at 4:13 am
In the real image there seems to be carbon fiber on the front splitter but none on the side skirt whereas the GT image has it the other way round. Weird.
August 10th, 2009 at 4:38 am
pointless article, all the shots except one of the wheels are CG.
August 10th, 2009 at 5:56 am
this is bullshit i want gt5 news not this crap. no one cares about gtpsp anyways. what a waste of time. RELEASE THE BLOODY GAME ALREADY!…….
August 10th, 2009 at 6:34 am
wrong abc, i want all the info and as much detail as i can get, dunno bout others posting on here but your WAY WAY WRONG
August 10th, 2009 at 7:49 am
PSP this, PSP that…who cares ’bout PSP?
We want GT5..thats it..
August 10th, 2009 at 9:02 am
what a bunch of whiny babies
August 10th, 2009 at 9:23 am
is it just me or does forza motorsport 3 look slightly better than gt5 on the car model graphics. i mean not to say that gt5 looks bad, cuz it looks amazing.
August 10th, 2009 at 10:15 am
Yep… Just you masterlinkace….
August 10th, 2009 at 10:35 am
^ haha nice one :p
August 10th, 2009 at 10:38 am
The tires are different sized, the actual rubber tire is thicker in the GT pic, resulting in a smaller rims, and smaller brake calipers.
August 10th, 2009 at 10:47 am
are you retarded masterlinkace?
GT5 graphics are photorealistic GOT THAT PUNK?
just you clean your glasses
forza 3= little bit behind even with over 400000 polygons while GT5 has around 200000
August 10th, 2009 at 11:31 am
I have both Forza 2 and GT4 and I have to say Forza 2 was more entertaining, I’m not saying GT4 was bad. It think that GT series is trying to hard to simulate real cars and not concentrating enough on modes and how the car feel when you are holding a controller.
August 10th, 2009 at 11:37 am
I don’t think thats a comparison to a real life Corvette ZR1, it looks fake to me but then again thats just my opinion
August 10th, 2009 at 11:57 am
Hey the angle is slighly different maybe that’s why it looks slightly different.
August 10th, 2009 at 12:13 pm
@Damez I don’t think you understand what CGI is…
If these are prerendered videos, they are rendered elsewhere and the horsepower of the machine (beyond just playing back the video) does not come into play, so there is no reason to believe the PS3 would have better pre rendered video because it can push more polys… the system does not push any polys to play a video.
Now if you think these are live rendered somehow, I can tell you that the PSP can NOT rendered these live under any circumstances. Just won’t happen.
I am not sure what you were trying to say, but I don’t think even the gist of it is right.
August 10th, 2009 at 12:55 pm
First, those are NOT PS3 shots. Look at the flat lighting reflections on the car and the too crisp shadows inside the wheel. The GT5 screenshots we’ve seen so far have reflections that are as good as in the one real picture above.
Second, yes the PSP is capable of a render of that quality. No it will not look that good with multiple cars and scenery, but for a single car it IS capable of that kind of quality. Obviously those pictures are at a higher resolution because the PSP doesn’t need that high of a resolution on it’s screen.
Finally, to those complaining that the brakes and rotors are smaller (and a few other minor differences)…um no. The actual photo is taken from a slightly lower angle. It looks to be about 3 inches lower. The angle will make a few things look slightly different. The actual photo also has the benefit of direct lighting which lights up the entire caliper and rotor. In the PSP shot, much of rotor and parts of the caliper are hidden because of the universal lighting. There’s a very small spot on the top right where you can see both the inner and outer edge of the rotor. It’s the same size. I will give you is the swapped carbon fiber and the coloring on the side vents.
August 10th, 2009 at 1:18 pm
Come on…. Is there still very naive people who take these shot for granted as PSP shots??? Where is your BRAIN???? have you ever see a PSP of your life? or watch what can be done on this handeld??? a PSP don’t EVEN HAVE THE POWER OF A PS2!!! and you still believe that you will play GT5 prologue graphics on your PSP???
Geeez, stupidity is really ruling this world today.
August 10th, 2009 at 1:23 pm
this is gt5p model…maybe gt5…the end
August 10th, 2009 at 2:12 pm
@Ngrignon: I totally agree with you
these pics are not the PSP version…who brought that bullshit in the world?
we can only hope these pics are from GT5
August 10th, 2009 at 2:15 pm
@Zolarie
are you a Math teacher?
August 10th, 2009 at 2:33 pm
Behold: my foolish attempt to raise the level of this discussion by splitting up kinds of screenshots.
Splitting them up by rendering technique
-RAST: rasterized(@realtime, in game, done by gpu)
-RT: Ray traced (slower, fancyer, done on beforehand or in ‘photo mode’, done by any (also psp) cpu)
Splitting by HardWare used for render
-PS3
-PSP
-PC
Splitting up by 3D model
-GTPSP model
-GT5P model
-GT5 model
-Fancy High Poly model (not usable in game)
My Guess: RAST – PS3 – GT5.
August 10th, 2009 at 4:35 pm
It’s easy to see the difference. And what was PD smoking on the rocker panels?
August 10th, 2009 at 4:40 pm
@Zolarie I question how you could know (or even think) the PSP could render these… the only method would be to very slowly render the scene over quite a period of time and even then I would venture the PSP would run out of memory (that model is so complex it’s probably huge just for the wire frame before you include textures). I suppose anything with decent memory could raytrace a picture like that (I used to do 3d scenes on my old Atari computer, raytracing a few metal spheres took hours) but that’s not a realistic process to be showing pictures of and I don’t think anyone believes there is anything in GTPSP that will let you see a picture after rendering for 2 or 3 hours…
@snicker probably very likely.
August 10th, 2009 at 5:37 pm
I showed one of the pictures to my dad and he thought that the GT one was the real one :P
August 10th, 2009 at 6:00 pm
@ John
I currently do 3D modeling in Maya. There aren’t any complicated textures, I don’t even see any bump mapping. It looks like a single light source, and nothing but the car. The PSP wouldn’t render the image in that kind of resolution (I’m repeating myself here) because most of the detail would be lost anyway when you shrink it down to the PSP screen size. But, it’s not that hard to take a graphics engine and tell it to render a few shots in a higher resolution to show off some detail. If they had rendered the pictures in the size that the PSP displays, people would be complaining that it looks like crap when you blow it up to full screen size.
August 10th, 2009 at 9:39 pm
Why Corvette?!
August 10th, 2009 at 11:23 pm
LOOKS DAMN CLOSE TO ME !!! I just reserved my copy of GT5 @ GAMESTOP … They Have it to release on FEB 2 2010!!! Cant MoFO wait!!!!!!!!!!!!!!!! YEAAAAAAAAAAAAAEEEEEEEUS!
August 11th, 2009 at 12:09 am
@Zolarie while it’s good you actually do 3d modeling, I think you are akin to a rocket scientist commenting on modified game console or something… a high end pc modeling app is not really comparable to what happenson a psp… especially considering they would have to put this high end rendering engine in the PSP game solely for not in game effects?
And I still don’t buy that a PSP could render these in any kind of decent time even at just psp screen res (again making these screens useless as they are models and results too high in detail to be what’s even used on the psp so essentially they are an entirely different product).
These pictures are a little less complex than some of the previous ones, but show all the markings of being the same rendering engine and the previous ones with more complex reflections and details were hands down beyond what a PSP could feasibly pull off.
Back to modleing in maya vs things on the PSP… it shows in the way you pick out a few things that you see as flaws like the super dark crisp shadows on the wheels… I don’t think thats indicative of much outside of maybe cranking up the contrast or some sort of HDR attempt.
I am no GT5 image quality expert but that’s exactly the kind of detail I don’t think anyone can say is or isn’t possible from GT5 especially before it’s released… I mean we can say these can’t be PSP because the hardware just doesn’t support it, however GT5 could have pretty certainly have these graphics.
Sorry, just don’t buy it, these obviously weren’t rendered on a psp and even reducing the resolution (which again makes it a whole differnet product) I don’t think could be rendered on the PSP with the detail and effects (some effects more obvious on other shots).
August 11th, 2009 at 1:19 pm
lol at the people thinking those are real in game gt psp shot LOL just lol,talk about blind fanboyism and dumb gt planet supporting fanboys.
August 11th, 2009 at 2:17 pm
^what a fag
August 11th, 2009 at 6:46 pm
^ what a fagget butt hurt fanboy don’t liking it the true.
August 12th, 2009 at 1:13 am
^ What he said but with less fagget and better grammar…