EXCLUSIVE: GT Sport’s Facelifted Willow Springs & Beautiful Menus (UPDATED)

https://www.youtube.com/watch?feature=player_embedded&v=pLSQFhbkyTo

UPDATE: These videos have been removed at the request of Polyphony Digital and Sony.

Seeing that people’s emotions have pretty much settled down from all the hype the majority of us experienced during the Gran Turismo Sport London event, we now have a very pleasing job to do: share all the great stuff our dedicated members have recorded during the two-day adventure with Polyphony Digital’s latest installment of the series!

Previously we brought you some Ferrari 458 GT3 gameplay footage, partially recorded during a run at ‘Green Hell’. This gave the community their first taste of what the game could look like once the it hits shelves in November this year. Today we cover a different part of the game, showing what kind of main menus we could experience in the final version. Watch the video above and join Jordan as he navigates the visually appealing menus!

Hm, how hard can it be to differ real scenario from virtual thing...?
Hm, how hard can it be to determine real scenario from virtual thing…?

Of course, we’re not leaving actual gameplay videos behind, with the following exciting run at Willow Springs Raceway being a good example. This time you’re going to be put into the seat of the Audi R8 LMS, one of many exotic cornering machines that appeared during the livestream of the London event. Closely observe the new HUD in action, the interior of the car, and many more details.

https://www.youtube.com/watch?feature=player_embedded&v=nSdxyA__rrc

Do not forget to share your impressions in our GT Sport related threads: General Discussion and First-Hand Impressions. Be prepared, as more of this goodness is coming your way!

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Comments (57)

    1. montecarlo87

      Did you notice the disclaimer at the beginning or ignore that to get right to the complaining? But I understand, putting the cart before the horse is a common thing with today’s youth. Who knows the sounds may be immaculate in the final product, they may not. Why not let them finish the game and then you can complain.

  1. E123boi

    To be honest, at this point, i don’t care really about the sounds ( though I think they are slightly better and maybe updated during release), I just care about the community and car variety and detail. So far, Im really excited for this game

  2. ALB123

    Well, the sounds are disappointing. I thought hiring that dude who lead the sound team on Forza, plus the additional processing power of the PS4 would have meant stellar sounds for this game. Perhaps they’re still tweaking sounds and just using these for place holders? I doubt it, but one can hope. Finally I was able to see a video from the driver’s point of view. I was beginning to wonder why they weren’t showing it in their other videos. Now, the sounds should be different depending on the camera being shown – I’m not sure I noticed a difference between cockpit view sounds and hood view sounds and replay view sounds. I don’t have the most discerning ears in the world, so if there were differences, they were extremely subtle.

    The AI looks as disappointing as it was in GT6. Just dodge & fly past all the cars in front of you on lap one. If the person driving didn’t spin I wouldn’t be surprised if he was in first or second place by the end of the lap. I left GT6 in October 2015 and have played Assetto Corsa exclusively. The AI in AC is pretty awful on the first lap. Probably as bad as Gran Turismo’s, but after Lap 1 they get a lot better once they’re not running two by two like in the beginning of Lap 1. They’ll even do some blocking. The biggest thing, however, is that you can set the difficulty of the AI from 80% to 100%. Trust me, if you are of average skill, like me, and you set the AI to 100% you will get your butt kicked in a 5 lap race if you make a single mistake. Gran Turismo has an enormous team compared to Kunos – so I can understand that AC is developing kind of slowly in offline/career mode racing. With a team the size of Gran Turismo’s – there is no excuse to still have crap AI in 2016.

  3. JackC8

    Starts in 12th, drives terribly, moves up to 5th in about a third of a lap. Sigh…

    C’mon guys, it’s 2016 – adjustable AI difficulty is no longer an option.

  4. 7HO

    This was disappointing on so many levels especially the Audi at Willow. It is nothing that I was hoping for but exactly what I was expecting. I have now lost all enthusiasm for this game.

  5. Robbks

    I do hope that on release, selecting the “professional” level removes ALL rubber-banding a Nd makes the AI aggressive and aware of you.

  6. David Brooks

    Do you reckon the ai was rubber banded? Shouldn’t be able to catch the pack in one lap after a spin like that.

  7. Jump_Ace

    Did I see that right? There’s no more SRF in the driving options any longer? Is it really gone?

    Jerome

    1. Toshost

      SRF was made for novice players, from GT so they can have extra grip… That doesn’t exist in real life.

  8. Steph290

    The game looks beautiful, the UI is gorgeous…, but that sound x_x. C’mon PD, do your fans this one favor and remove the old sfx

  9. BrunetPaquet

    The car sounds exactly how it should. I’ve listened to a Audi R8’s sound in many racing simulators and it sounded like that.

    Now I hope “User Music” Will be allowed. Also, lucky me. I always race without menu sound effects because when I miss my drifts, I won’t have to hear the crowd boo’ing at me.

    1. Johnnypenso

      The R8 LMS is rather muted for a race car but it doesn’t sound like this in AC or Project Cars or in real life.

    2. JackC8

      Go over to YouTube and type in “Reality or Game? Audi R8 Gt3 @ Macao – RaceRoom” and tell me there’s any comparison in sound.

  10. Tenacious D

    I guess that people will complain about the sounds till their ears bleed, but what the heck, they could be better.

    Now that that’s out of the way, you guys did an incredible job gleaning almost every sliver of detail you could discover about the demo. I can hardly wait for it, more details, and what we’ll be getting with for months or so more work on GT Sport. To finally have a good online implementation should make a lot of people here very happy. And I’m counting on an Event Builder to enable us to create our own mini-championships off or online. May not happen, but that’s what lobbying on the forums is is for.

    Was looking frantically for the Like button. ;D

    1. Tenacious D

      Oh yeah, that badly detuned button sound has to go. It pokes you right in the ear, quite annoying.

  11. Ryan81

    Sounds are a bit underwhelming, I must say. It’s always been a weak point for GT games. Very kind of whiny and hoover-sounding. They did say that they’ve got some guys from T10 to help them with the sound but when I compare the sound of Forza 6, Driveclub and Project Cars to this, it’s just world’s apart…..Shame because the graphics, UI, info about the cars, tracks etc are beautiful.

  12. GregOr1971

    ****** love it.Clean, smooth and those cars look lifelike, Willow even more).Soon come november.

  13. Trux

    So it doesn’t look like you can select opponents. Standing starts are in which is good. AI looks about the same a GT6

  14. magawolaz

    Hi. Any chance to uplooad the original video on Gamersyde? Quality is much better than YouTube.

  15. Shimazu

    the game looks gorgeous to me , i’m very happy to see a new gran turismo and i feel like PD have done some great work.
    But , i hope that GT Sport is not only about professional racing and race cars …

    1. Obelisk

      GT Sport is a gaiden game with more emphasis on competitive racing. That’s why there are a lot of new GT3s, etc.

    2. Shimazu

      yes and i’m ok about that and again i’m very happy to see a new GT game.
      i’m a big fan since GT1 , i just hope that they will not forget about us , players that like drift , drag and street racing

    1. Tassie_tiger

      I’ve stared at it for far too long with my old eyes :p
      But I would put money on it that in the unveiling presentation the Arcade Mode slide said “2P Split Screen”
      Wouldn’t call that confirmed at this stage though :)

    2. littleregret265

      Just good to see that PD is keeping that when so many racing titles don’t have split screen anymore

  16. Griffith500

    This looks and sounds exactly like it did in the livestream to me. Weird.

    I like the use of Scapes in the menu, like GT5P and its use of modeled locations.

    That loading screen was very interesting – it looked like a video, but it showed the selected car. Unless it was just a lucky coincidence, it can’t have loaded the track before loading the track, so it could be using the Scape tech to good effect. Unless it just loaded really fast from an SSD or something…

    The sound balance is way off in this build. Many cars sound much louder than others when they shouldn’t, and the tyres are far too loud. There was the usual “dirt” sound effect, but it was very quiet.

  17. Cobra2245

    It looks like some of the menu’s features hark back to GT4’s arcade mode! The translucency looks like it’s right out of iOS/Mac OS, and it actually looks pretty nice. I’m not sure about some of the sound effects.
    Also, 2014 GTI finally. :D

  18. ToyGTone

    It’s sad that the livestream event destroyed the hype. This looks better than what i have seen from last Thursday.

    Also offtopic but what’s the background song played in the pre-race menu? I remember it was from Gran Turismo 5 but not sure. Also the one during the race?

  19. SavageEvil

    Nice menus but that R8 sounds like it has place holder sounds, the C7-R GT3 and the Vantage GT3 both sound way rougher than this thing. Also those tire sounds are exaggerated, race car tires do not make that much noise due to being grooveless, it’s more of a sliding scrubbing sound you’d hear if anything(PD needs to make that distinction, street tires chirp, race tires do not). I heard no transmission whine nor the under carriage pebbles hitting the frame when he went off road. What I saw I came away with good vibes, seems like a new direction GT is headed, now please don’t use any sounds from any GT that came before, that Audi sounded like a synthesize toy. I hope that PD has audio options and include GT classic jazz background music because I would love to swap between the new stuff and my mellow stuff, if not I have my Spotify ready and prepped for soulful tunes :).

  20. acedition333

    Graphics on this video actually look better than previous videos. I know still in the works but hopefully it will get better. As for sounds, kinda the same. No? And I noticed 20 cars on the grid.. that’s a plus.

    1. queleuleu

      I don’t know but I don’t like the menu FOR a GT. It looks like a good menu for every game but it lacks the charm/weirdness of a GT. It looks very cold.

    2. BrunetPaquet

      Same here. I gotta say, at least it’s better than Forza’s Drivatars who cut corners all the time, which ends up having me needing to restrict their aggression because it stops ’em from cutting corner… sometimes.

  21. masterrugalm

    I take back what I’ve said about the UI not being on par with GT4/5P: the design, the music, the sound effects, I love it! We are still 6 months away from release, so I guess we can expect further improvements in this area.
    What about Seattle Short? I can’t see it on the track selection screen, didn’t the guys in the stream qualified on this track?

  22. LR-MR-Cole

    I hope those are not the sounds. I’m going to say there are not. They not its top priority for use fans right now.

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