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- UK
New version of le mans up on legions blog, 72-86. He said it needs cams and a config if our track gurus fancy giving it some love? Please do as I have been pecking his head to release this for months 

Hey, sorry if I'm replying only now, I bought a new house so I'm pretty busy with that. I haven't used AC in maybe a month also because I kept having crashes. I thought it was my PC but it's not, I can play other racing games for hours (even with my motion rig on) without any problems; it turned out to be a bit of frustrating trying to understand what was causing the crashes rather than playing the game, so I gave up on AC for a while.Yeah, just had to do the 'FLIP=1' trick on the rear view mirror.
It is nice in VR but the Kunos driver is huge in these little cars (he's huge anyway) so I find my view clipping through his collar unless I hunch over the steering wheel like a little old lady. The driver probably needs scaling down about 5% or so.
I wonder if there's a way to hide the driver's collar in VR like you can hide his face?
Edit: hey @Blamer, weren't you going to integrate the mirror FLIP trick into BLM Car at one point?
its been a long time not to post something on this channel, here it is guys. my progression on the Bugatti EB110 1992 US Spec. i just reworked all most all the texture/body to make it looked good as it is on real life.
Hey, sorry if I'm replying only now, I bought a new house so I'm pretty busy with that.
That would be great!Hey, sorry if I'm replying only now, I bought a new house so I'm pretty busy with that. I haven't used AC in maybe a month also because I kept having crashes. I thought it was my PC but it's not, I can play other racing games for hours (even with my motion rig on) without any problems; it turned out to be a bit of frustrating trying to understand what was causing the crashes rather than playing the game, so I gave up on AC for a while.
Add I'm not getting alerts and I have hundreds of posts to read to keep up with the pace you guys write...
So, after this useless intro, the mirrors:
I added the functions to BLM Car to flip mirrors a few months back, but changes aren't appllied until you relaunch AC.
Also, if you change another mirror value (like when moving mirrors left/right/...) you loose the changes you had made to the FLIP section; pretty annoying...
I had asked Ilja if it would be possible to live apply changes but he told me those kind of problems should have been fixed with the CSP mirrors normalization (which it eventually isn't the case) so I didn't proceed looking at fixing the problem. I will (maybe if I don't find another fix I will just show an alert when you flip the mirrors that warns you to restart AC for changes to be applied, could that work for you?)
@Masscot , I had a weird thing happen last night for the first time, and I'm wondering if it is what you see when your screen goes black. Before it goes black, does it flash super bright (not on and off, just long flash) light before it goes black?
Agreed - I wish more modders could be bothered to update version numbers in the UI as well. It's the only indication that the mod has been updated when you go to install it.I would appreciate it, when authors fill in the correct information in the ui_track.json file to avoid misunderstandings like this one.
i- ii just had to do it i had no choice.
Bugatti Centodieci converted from CSR 2 by Dragster666
the car only has one issue its the transparency inside in the doors.
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Circuit Ricardo Tormo
Unknown / Fixed by Assetto-fr.tk
https://sharemods.com/i45t3mbr1ng9/valenciart.7z.html
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Update VAO
Fixed Uncounted pit stop
Fixed Wall pit
PS: no problem found for the hotlap
No issues here, apart maybe a overly bright hangar (the one you drive through).
ON another note. I now remember that Zombieboy1978 (on F1 classic forum) also did some work on the Ricardo Tormo (valenciart) track. There was an issue with the pitwall that allowed you to drive though. It's still this way. Nobody noticed ?
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Would be nice if that got fixed...
(Not just one spot, but the while pitwall acts like this).
Here's the full details and download link for the most excellent VW Transporter T1LM917 by Nicolas Brunet that @Teddie alluded to earlier:
View attachment 937619
T1LM917 V 1.0
IF YOU WANT TO SUPPORT MY WORK https://www.paypal.me/Nclsbrn89 (EXTRA GIFT for donators…)
WARNING It’s a real vintage race car so don’t expect to ride It like a modern car, no Traction control, no Abs but lot of fuuuun !!!
SPECS
Porsche 917/30 Canam Chassis
Vw Transporter T1 Type 2 Pick-up Body (Modified)
Porsche 911 FIA GT3 Brake system (Disks and Calipers)
Audi 90 Quattro IMSA GTO Suspensions system
VS XX WORK wheels (Modified)
Animations (Transmission, Wipers, Shift, Fan , Steer)
Lights
Full AOmap and Shaders (Normal,Mask, Damage, Dust)
Rim Cover in Option (you need to active or not in the extension.ini file ([MODEL_REPLACEMENT_...]
CREDITS
3D Base Model : Kunos Edit by Nclsbrn89
Body Kit : Assettogarage Edit by Nclsbrn89
Indicators and Lights : Nclsbrn89
Sounds : AMAFMOD (Heavy size) or Kunos (sfx folder)
Physics : Kunos, Edit by Nclsbrn89
Engine and Turbo : Kunos Edit by Nclsbrn89
Skins : Nclsbrn89, Bhalil, Hanazono Rio, Jez Horsewood, Julio Sousa, Dave Holder, Adriano Cotta Ramusino, Timo Laciny
Special thanks to all of you guys for taking time when I had problem
DOWNLOAD LINK
https://mega.nz/file/Q3AnBQqJ#RAaw95EimzMXo_gbAVc0M90LWuuBHYfCQ2RPppfKjdw
CONTENT MANAGER AND CSP latest version is required for Animations, Lights etc…
doesnt exist f1 1985 MOD? only the Lotus? crazy fellas, its a great season
Yes the physics of the street version are very good, they are my favourite of any of the drift packs. The pack is death wish Garage -
Stubbornly updated to CSP 1.61. (I prefer to use the recommended versions.) This fixed Imola.I still suggest using a higher version of CSP + downloading the VAO patches/any other track updates and things.




That's one of the ones I have. Thought it was updated too because it has vao and extension. That was counter. Might have to see if he can make a reverse version of the reverse version. I'm not opposed to leaving a reverse version but it should have the correct version used in races. Plus the "moto" version he has is the one they run for Indy cars. I'll redownload and see if there is anything different.
Nice mod and all but... 3D Base Model by Kunos ? Not so sure about that ahah.
Hi guys, a stupid question maybe. Exist any track or proyect of ACC track conversion to AC? Especially Suzuka
I can't live without temporal antialiasing anymore. I've gotten so used to no jagged lines, that if I see one, I loose immersion completely. So can't disable extraFX. Or do you know of any other method to eliminate jagged lines?@Fall Guy Just want to say your smoke and music and crowds and disco lights and everything else has turned Nords into a proper spectacle and I love it. Spent a while just cruising there as I had to stop every 30 seconds and go for a fly with the drone just to check everything out. Can't believe what can be done with track configs. Amazing job mate, thanks.
Also if anyone else hasn't done so yet - turn off extra fx and get back those missing frames. I gained at least 25fps or more on some tracks and can now run AC happily with maximum world details and everything else turned up higher than before.
link to the black arrow skins?Whilst attempting to fix an issue spotted by @Teddie I've merged all of the updates, textures (@Mike08 ), baloons (@Masscot ) into a new file for Willow Springs. I hope you all think it's looking better than ever. I'll stick it on RD at the same point as Mallory Park sometime this week, I just need to take some nicer screenshots of both tracks to promote them properly.
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