Assetto Corsa PC Mods General DiscussionPC 

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AFAIK this is no encryption, its a way to ensure that online everybody uses the same base
Yeah, for online compatibility checks and to prevent unauthorised access to try and prevent users altering the data in the first place. This was explained years ago on the official forums in the modding section.
The data is coverted into code that can't be decyphered without proprietary software. That's still encryption by any definition of the word, and goes back to my original point.
 
On a lighter note, DRM Revival got updated today;

https://www.racedepartment.com/threads/drm-revival-paid.149302/page-44#post-3328757

Check your emails for the download link

DRM REVIVAL MOD Version 1.31

"ALL CARS
GRAPHICS: reworked position of the default camera
GRAPHICS: added new wiper assigment for CSP

MAROD AERO
GRAPHICS: fixed the hierarchy of banner
PHYSICS: fixed the wear rate of medium/endurance tire

RMT 1N
GRAPHICS: fixed the hierarchy of banner

MAROD SCREAM
PHYSICS: fixed the wear rate of medium/endurance tire

RMT 121
GRAPHICS: fixed the wrong value of the brake lights in the lights.ini
GRAPHICS: fixed wrong materials of the banner
PHYSICS: reworked brake balance and brake torque

DELIKATA 1/2
GRAPHICS: fixed the hierarchy of banner

LARDO MONSTIR 2
PHYSICS: some improvements at the physics for a better performance in comparison with the MONSATIR 1"
 
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Okay, this completely slipped by me; HiPole, the creators of the Geely Binrui and Binyue cup cars, have now made custom racing concept versions, similar in performance to FIA TCR. These cars were released back in November last year; the download has a password but it is listed next to the download link on the announcement page for the car.

https://www.hipole.com/2020/11/geely-concept-mod-assetto-corsa/

could you upload this to another hoster?

i dont understand this chinese stuff
 
AFAIK this is no encryption, its a way to ensure that online everybody uses the same base



again AFAIK the ACD-unpacking (its still no encryption) got first done by quickbms devs/quickbms script makers. Its easy to adapt that to any other programming language.

Please dont talk about things you only understand by half a margin.


AHH quickbms devs/quickbms script makers remember the pain of using that a couple of years back. Not hard to use once you remember it how top do it. But a pain in your first few tries.
 
Will ya correct the wheels on the LC1 ? Original VLM mod had the proper wheels :

VrfJ3rKPMedZxZFpsQGTljIP0D4.jpg


ec8cwX1FTYe0w0rD0ZXUCw


Your port has... The 962 rims ?
Right, have missed the rims, only have changed tyres. No problem, will fix it today and upload!
 
Hello, does someone have a Monza 1961, 1967, 1971 and 1975 versions that were posted here a couple of months ago?? The links don't work anymore :/

Hello friend, I believe it wasn't the "circuits", but the textures for each era ... Until recently when I had the free version of 3Dsimed, I would "try" "make" the 1975 version, starting with the 1971 version , adding the "chicane" at the end of the pit line and the Ascari variant, and then creating an "AI line" for the cars in question.
 
Super thank you guys,actually this version is the best,apart from everything it's again hard to find mods from this guy (JakubP),I only have a SPOON EG6 from him,now I have a Lancer,who knows of any other mods from him,I wrote him a PM but he hasn't replied for 3 days ...
Forgot to add this before, here is the link to Jakub's FQ400 too.
 
Okay, this completely slipped by me; HiPole, the creators of the Geely Binrui and Binyue cup cars, have now made custom racing concept versions, similar in performance to FIA TCR. These cars were released back in November last year; the download has a password but it is listed next to the download link on the announcement page for the car.

https://www.hipole.com/2020/11/geely-concept-mod-assetto-corsa/
It doesn't help that the whole page you linked is in Japanese.
 
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It doesn't help that the whole page you linked is in Japanese.
Chinese actually, as HiPole are a Chinese mod developer. Either way the hoster that they're using made my antivirus ping when I installed and booted up the client-download version necessary for the downloads, so I've sent a message to AssettoLand to see if he can host a MEGA download instead, and perhaps update the original cup-spec Geelys to their newest version while he's at it.
 
Anyone got RAIN FX for Rio De Janeiro ? :)
View attachment 986192
Here you go
rio_rainfx track bg.jpg

Basic RainFX config for Rio de Janeiro circuit by (Esprit3905)

Not absolutely sure if there is one out there already but this is once again very basic and can be improved upon I'm sure. Especially in additional streaming edge/point zones

I didn't go overboard with the streaming edges, especially as I miss them when I whizz past!

Anyway, I hope it's of use

There is an existing config file in the extension/config/tracks/loaded folder add this to the bottom and save


Follow instructions in the original download overview page
https://www.racedepartment.com/down...rainfx-config-files-for-various-tracks.38503/

;for Rio de Janeiro circuit by Esprit3905
https://sharemods.com/6qvfooj5ng5n/rio_0.1.rar.html

Add to end of existing rio.ini in yourpc:\SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\loaded

or create your own ext_config.ini file in the tracks extension folder (Don't forget to copy over the rio__lights.kn5 file from the loaded folder too)

[ABOUT]
AUTHOR = Cozy61
VERSION = 0.9 beta
DATE_RELEASE = 21st January 2021
NOTES = v0.9beta by Cozy61, Couldn't find a rain fx version - Very basic config of RainFX

[RAIN_FX]
PUDDLES_MATERIALS = ?Road?, ?Material?, Pattern_1_TERR_Rio_Botafogo_Beach_002, ?Checker?
SOAKING_MATERIALS = ?Road?, ?Material?, ?Checker?, ?RDLINE?, Pattern_1_TERR_Rio_Botafogo_Beach_002
SMOOTH_MATERIALS = ?Material?, ?RDLINE?, BARR_Rio_Jersey_001, ?Glass?, ?GuardRail?, ?bldg?
ROUGH_MATERIALS = ?grass?
LINES_MATERIALS = ?RDLINE?, ?Material?
STREAM_EDGE_... = 662.84, -705.1, -64.7, 660.32, -705.14, -36.21

Screenshot_lotus_98t_rio_21-0-121-22-13-41.jpg
Screenshot_lotus_98t_rio_21-0-121-22-11-7.jpg
 

Attachments

  • upload_2021-1-21_22-16-23.gif
    upload_2021-1-21_22-16-23.gif
    43 bytes · Views: 24
  • rio_rainfx.txt
    rio_rainfx.txt
    965 bytes · Views: 47
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My first go at a RainFX

It's for this version of Tsukuba...

https://www.racedepartment.com/downloads/tsukuba-circuit.2629/

[RAIN_FX]
PUDDLES_MATERIALS = ?road_01?, ?road_02?, ?road_03?, ?road_04?, ?road_05?, ?Material #3258?, ?Material #3507?, ?Material #3401?, ?Material #3616?,
SOAKING_MATERIALS = ?bbgrass?, ?road_01?, ?road_02?, ?road_03?, ?road_04?, ?road_05?, ?Material #3258?, ?Material #3507?, ?Material #3401?, ?Material #3616?,
ROUGH_MATERIALS = ?bbgrass?
SMOOTH_MATERIALS = ?safer03?, ?armco01?, ?safer01?, ?fence2?
LINES_MATERIALS =
STREAM_EDGE_... = 22.48, 14.09, 143.16, 1.41, 11.16, 140.32
STREAM_EDGE_... = -268.56, 8.02, 110.98, -270.28, 8.02, 73.4
STREAM_EDGE_... = -84.2, 5.25, -25.21, -84.2, 5.27, -19.36
STREAM_EDGE_... = -84.1, 5.28, -19.12, -84.1, 5.22, -13.43
STREAM_EDGE_... = -84.2, 5.23, -12.93, -84.2, 5.22, -8.59
STREAM_EDGE_... = -84.1, 5.23, -8.46, -84.1, 5.26, -2.61
STREAM_EDGE_... = -84.2, 5.27, -2.4, -83.39, 5.31, 3.36
STREAM_EDGE_... = -84.61, 4.73, -11.47, -84.75, 4.73, -10.01
STREAM_POINT_... = -84.71, 4.69, -11.42
STREAM_POINT_... = -84.65, 4.72, -11.42

mdnZD5z.jpg
 
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If any VR users of the Geely BinYue GSC Racing Concept are put off by the high-floating digits on the dashboard, replace [ITEM_0] to [ITEM_5] in data/digital_instruments.ini with the following.
It'll seat the digits onto the face of the display and move them down a tad for better alignment.

Code:
[ITEM_0]
PARENT=display_a
POSITION=-0.09,-0.102,0.025
TYPE=GEAR
SIZE=0.04
COLOR=55,55,55,255   
INTENSITY=15
FONT=led_audi
ALIGN=CENTER
[ITEM_1]
PARENT=display_a
POSITION=0.03,-0.018,0.025
TYPE=RPM
SIZE=0.025
COLOR=55,55,55,255   
INTENSITY=15
VERSION=2
FONT=led_audi
ALIGN=LEFT
[ITEM_2]
PARENT=display_a
POSITION=0.005,-0.045,0.025
TYPE=SPEED
SIZE=0.020
COLOR=55,55,55,255   
INTENSITY=15
VERSION=2
FONT=led_audi
ALIGN=RIGHT
UNITS=KMH
[ITEM_3]
PARENT=display_a
POSITION=0.005,-0.069,0.025
TYPE=FUEL
SIZE=0.020
COLOR=55,55,55,255   
POSTFIX=
INTENSITY=15
VERSION=2
FONT=led_audi
ALIGN=RIGHT
[ITEM_4]
PARENT=display_a
POSITION=0.005,-0.095,0.025
TYPE=WATER_TEMP
SIZE=0.020
COLOR=55,55,55,255   
INTENSITY=15
VERSION=2
FONT=led_audi
ALIGN=RIGHT
[ITEM_5]
PARENT=display_a
POSITION=-0.015,-0.058,0.025
TYPE=LAPTIME
SIZE=0.015
COLOR=55,55,55,255
DECIMALS=2
VERSION=2
INTENSITY=15
FONT=led_audi
ALIGN=LEFT
 
I've come to think that this community is becoming some sort of dictatorship, where very small elite decides where this game is going (where the CM, CSP are going), and the majority of us should just shut up and be happy even if that "elite" would end up ruining the whole game in the end.
The direction of the game was decided by Kunos, and that ended with v1.16.4. The developers of CM and CSP can decide what they want. I can choose to use CM or play vanilla AC. For me, the choice is simple. If I don’t like CM/CSP, then I can play vanilla AC or develop my own app/launcher. How is CM/CSP being forced on anyone?
 
Yeah, for online compatibility checks and to prevent unauthorised access to try and prevent users altering the data in the first place. This was explained years ago on the official forums in the modding section.
The data is coverted into code that can't be decyphered without proprietary software. That's still encryption by any definition of the word, and goes back to my original point.

Ok, i see your point, ac itself is also "proprietary", so what, and you need some kind of ensurance for online races.

MY main point was against @safi hellie's oh so knowledgable and educated sentence:
"Kunos's own encryption got busted by the same guy who now lets people encrypt their ripped mods...go figure". Seems he/she/it is not so educated. I dont like people making it appear to "know stuff" and pouring junk over others work just like this.
 
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Ok, i see your point, ac itself is also "proprietary", so what, and you need some kind of ensurance for online races.

MY main point was against @safi hellie's oh so knowledgable and educated sentence:
"Kunos's own encryption got busted by the same guy who now lets people encrypt their ripped mods...go figure". Seems he/she/it is not so educated.
Again, my only original point was that Kunos car data was deliberately encrypted and not meant to be normally viewable/editable by the user.
I don't think I could have made that much clearer in my original post and I'm not sure why you're trying to trip me up with semantics. How about we're BOTH right..?
;)
 
Hello, guys. And girls. I wonder if there is any girl paying AC on this forum?
It's amazing, really. Spent dozens of hours on creating track and posting it for free you recieve just a little more thumbs up, then thumbs down when releasing car on patreon for few dollars. Come one, bottle of mineral water costs more!

Why i have started (Patreon)?
i have plans and already working on few things that requres third parties help (3d modellers) for car / track environments. I payed them. And Patreon is a great thing to have good guys who can support this projects and respect time spent.

And yes, i will release touring wtcc stcc pack for everyone soon, as a finished playable competitive pack in dry weather (not from rain fx point of view, because i dont think rain is good thing in AC, it's just visual stuff which is unnecessary in sim, until it will behave like a dynamic rain and water on the surface). Same will do with Group C when it's finished and well balanced to race.
Yes, lot of modders make it for free. So it's just absolutely the same! Moreover in a complete pack you can race with friends or with Ai and have real joy, comparing to collecting dozen of same class cars from different sites, but dont-kno-why having just absolutely different characteristics, and it's unplayable in most of cases.
 
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