Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
  • 103,200 comments
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330
United States
United States
3DSimEd Question:

Three objects are using the same material (one I just copy/created, named "indicator_glass"). I want to assign a different material ("glass", the original material) to two of them (the headlight glass x 2). I have tried selecting the headlight glass object and pasting the (just copied to clipboard) desired material to that headlight glass (only one at a time), but nothing happens. Probable I don't understand the Paste function..

Can anyone tell me the proper procedure to do this? (Hmmmm, what about copying the object, assigning the new material to that copy, delete the geometry of the old material... I'll try that next.) BTW, this is an attempt to get this working on the other 905 version. One version is working already :)

View attachment 1151745
Don't know if you got this resolved, but the way I do it is create a new material with the textures and values I want. Then I go to the EDIT tab and under Materials, use the Replace option to replace the material with the one I created. One thing to be careful of is to make sure the material you are replacing isn't used on another part of the car. It might overwrite that part of the car as well. Not sure of that though.
 
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89
Russian Federation
Russian Federation
Are you using triple screens by any chance? I have a custom video preset for it using only a single monitor and I don’t hold any keys when moving the pivots/axis, except SHIFT when I need to fine tune the position.
No, I don't use 3 screens. I hold CTRL because it is indicated in the instruction (when I hold SHIFT, nothing happens to me). after a little torment, I set up the wipers in debug mode, copied the data, edited ext_config.ini, but for some reason the wipers do not work in normal mode in the game.
 
42
Sweden
Sweden
Maybe a bit OT but here is a list of car rankings for the OG game that I found in my google docs while going through some old stuff. Some 4+ years late but might be a bit fun to use for some people.

Lap times are based off World Records (or close to them) when no obvious cheating has taken place. Tried to find times with similiar drivers and weather conditions.

Top speed is not for original setup, work has been done to make them as fast as I can.

BHP numbers are taken from Kunos values, might differ if you re-calculate with CM.

You can sort them from high-low or low-high for every different category (four in total) by clicking the arrow next to the headers (a-z or z-a)

Car Rankings
 
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56
Italy
Italy
Hi guys, I downloaded Apexxer's Toyota TS020 from a post found here, dating back a long time ago. I know it is not perfect as a mod and I know that Legion had improved this mod, but there is no download link on the Legion site.
Anyone know if this monster mod is present somewhere else? Or it would also be good for me to understand how to improve the steer ratio of this car, because the steering is really too direct

Thanks all
 
605
Italy
Italy
Sydney Motorsport Park - Eastern Creek v1.01
  • quick fix for Amaroo layout crashing
  • links updated in original post
only the mirror has the 1.01, fyi


Plus, for those enjoying Maccaro I'm gonna upload decent sidelines for it, AI tend to create less panic with them on.
I'm just waiting for sharemods to enable uploads again.
 
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170
Belgium
Belgium
I guess technically I would be able to do it...

...but I don't have the time, especially since there's quite some data to be displayed (with multiple pages and states):

if you could add the 2 empty meshes and give me the kn5 file and names of the meshes , I could create the ini file ,...
just like in the screenshot of the mini_cooper_clubman_ks_drag i would add gear and speed to be shown,
making the mini_cooper_clubman by Wack a 5 star mod (in my book at least).
I would then share it here with everyone of course , and give you most of the credits! ;)
 
170
Belgium
Belgium
Hi guys, I downloaded Apexxer's Toyota TS020 from a post found here, dating back a long time ago. I know it is not perfect as a mod and I know that Legion had improved this mod, but there is no download link on the Legion site.
Anyone know if this monster mod is present somewhere else? Or it would also be good for me to understand how to improve the steer ratio of this car, because the steering is really too direct

Thanks all
i have 2 TS020's in my collection,
1) "toyota_gt_one_ts020" from Assettoland (4 star for me) , but on the new Assettoland it's not available anymore...
2) "toyota_ts020" from www.virtuasimulazioni.com (which i gave 5 stars in CM), but this site doesn't seem to exist anymore,

don't know if it's ok to share them here then... ? ( I will PM you a link)
 
4,624
Belgium
Belgium
111
Australia
Australia
Sydney Motorsport Park - Eastern Creek v1.01
  • quick fix for Amaroo layout crashing
  • links updated in original post
Thank you to all for the great version.

Not sure if it is just me, but the RSS Formula 2 2020 car sounds don't work on this track. Tried deleting audio_sources.ini but no change. Hear the car for a second or so when loading the track, and then silent thereafter. Anyone with any clues on how I might fix this? It will be a nice car for the Gardner layout in particular!
 
2
United States
United States
Thank you to all for the great version.

Not sure if it is just me, but the RSS Formula 2 2020 car sounds don't work on this track. Tried deleting audio_sources.ini but no change. Hear the car for a second or so when loading the track, and then silent thereafter. Anyone with any clues on how I might fix this? It will be a nice car for the Gardner layout in particular!
Works fine for me. Maybe try reinstalling the car.
 
170
Belgium
Belgium
the one from Assettoland i actually like better now (physics wise) ...
I slapped the sound of Virtua's on it (way better imho), and also some extra skins (fictional)...
feel free to grab it here

1653093793630.png
1653093839411.png

1653093889649.png
1653093915722.png

1653093944762.png
1653093977009.png
 
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111
Australia
Australia
Works fine for me. Maybe try reinstalling the car.
Hmmm, seems I have lost sound everywhere in the Formula RSS 2 V6 2020. Idle sound is audible for a second or two when session starts and then silent thereafter. Have tried reinstalling, tried replacing the sound (with the 2018 version sound, which seems to be working normally in its own car), all with no success. I am assuming it is something in the data or an extension file somewhere - has anyone encountered (and overcome!) something similar previously?

Very odd - was racing the car fine last night, and now it is completely silent 🤷🏼‍♂️

UPDATE: Found the problem. The AudioLevelPerCar app had somehow been set to 0.0 for that particular car! Fixed now.
 
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112
United Kingdom
United Kingdom
New Track by @CrisT86 & @pugsang

Tony Rust racetrack - Namibia (Southern Africa)


3 layouts that local racers using at present Normal, Reverse and Oval circuit

Credits & Changelog:

v1.0 rFactor

  • Initial release for rFactor by Cameron Wagner and Mark Stenger

v1.0 AC
  • Conversion under permission from Cameron Wagner and 3d remodeling to Assetto Corsa by Pugsang
  • New AI, Sidelines, etc by @KevinK2 & @RMi_wood
  • New EXT_CONFIG featuring RainFX, LightFX, GrassFX and Seasonal adjustments by CrisT86 & @slider666
  • New TV Cams by @CrisT86 & @DaBaeda
  • New VAO by CrisT86
  • Testing and feedback by @Breathe @Fanapryde @twobegreen
  • Thanks for the help, advises & support to @RMi_wood @norms @Masscot
  • Adjustments and corrections by @slider666 & @RMi_wood
  • Special thanks to all SimRaceAfrica discord community and support, especially to Melvin Gous who drove 400 km only to take pictures from the track as it is at present
In case we had forget to credit someone, please let us know, it wasn't intentional, enjoy the track ;)

View attachment 1151822 View attachment 1151823 View attachment 1151824 View attachment 1151825 View attachment 1151826 View attachment 1151827 View attachment 1151828

DOWNLOAD LINK:
What a great little track, has a really good atmosphere especially at dusk.
 
533
United Kingdom
United Kingdom
Is it rocket science to do a track .vao and if not, what's the best method?

Thanks...
Its as complicated as dragging the track's main kn5 onto the exe of a tool that someone created a while back and letting it do it's thing.
It seems like the links are down, so I'll upload it for you in a bit, unless someone beats me to it.
And yes, there are methods to achieve better results, but this one still works fine imo.
 
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154
Australia
Australia
Hey, I could have sworn I saw new cams for the Imola 1994 layout 2.0 track sometime recently but after some effort I cannot find it anywhere..

Do they actually exist or was I just imagining it? If they are in here some where would someone be so kind as to point me in their direction please?

Many thanks
 
481
Germany
Germany
if you could add the 2 empty meshes and give me the kn5 file and names of the meshes , I could create the ini file ,...
just like in the screenshot of the mini_cooper_clubman_ks_drag i would add gear and speed to be shown,
making the mini_cooper_clubman by Wack a 5 star mod (in my book at least).
I would then share it here with everyone of course , and give you most of the credits! ;)
Being a road car, this is a 3 star mod at best in my book. I haven't driven it enough to rate the physics but for the visuals...
  • no internal windows
  • no working wipers
  • rain drops inside the cockpit
  • no shifting animation
  • steering animation is... meh
  • no digital instruments or indicator/signal lights
  • sun roof is not transparent
  • the speedo displays a mph scale but uses kph (regardless of the display unit set in CM)
  • missing meshes around the sun roof and the rear doors
  • ...
After a little bit of tinkering I now have a version that is closer to 3.5 stars:
Screenshot_mini_cooper_clubman_tony_rust_21-4-122-8-38-21.jpg Screenshot_mini_cooper_clubman_tony_rust_21-4-122-8-38-10.jpg

If you only want the speed and gear displayed, I could try to export the empties as a separate kn5 to be injected via ext_config. Let's see if I can spare some time today, maybe during F1 qualification...
 
533
United Kingdom
United Kingdom
@racinjoe013

Here you go;


Step 1. Extract the file.
Step 2. Open the folder and the folder of the track in question on your desktop.
Step 3. Drag the track's main kn5 file onto the CustomTracksBakery8 application.
Step 4. Profit.

Occasionally this won't work on certain tracks, but looking in other track's folders, you can see how people have just added VAO to certain objects, such as fences, so that's always a handy workaround with this tool.
 
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5,413
Ukraine
Ukraine
Can someone please remind me what the config shader replacement command is to fix cockpit glass so that it lets sunlight in that actually casts shadows in the interior?
Many thanks, a search failed.

Edit: thanks @norms

[SHADER_REPLACEMENT_...]
ACTIVE = 1
MESHES = whatever_the_interior_glass_mesh_name_is
CAST_SHADOWS = 0
 
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330
United States
United States
@racinjoe013

Here you go;


Step 1. Extract the file.
Step 2. Open the folder and the folder of the track in question on your desktop.
Step 3. Drag the track's main kn5 file onto the CustomTracksBakery8 application.
Step 4. Profit.

Occasionally this won't work on certain tracks, but looking in other track's folders, you can see how people have just added VAO to certain objects, such as fences, so that's always a handy workaround with this tool.
Thanks for this. I will give it a try and see what happens. If it comes out bad, guess I could always ask someone who knows a better way to do one for me.
 
152
France
France
Barcelona Update 2022 is now available at RD 😉




Enjoy and have a nice week-end! 🙂