Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Paiky
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Is it possible in CM set practice / qualify / race separated start time for Weekend mode? For example, 10:00 / 12:00 / 15:00.
 
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Kuwait is a bit of an odd one...

it will be free eventually, but we need to launch the RF2 version simultaniously.
Wito, who I had an agreement with regards to the release of this track, agreed that I could do an early Patreon release however.

Then, sadly, Wito passed away, so now we're managing this on our own.
https://netherlands.postsen.com/trends/124253/Div-In-memoriam-Wito-van-Kuijeren.html

So the RF2 guys are going to be waiting for me to act on the feedback that I get for these early AC releases, before they then convert it to RF2. Then we do the simultanious release, of a finished project for both RF2 and AC, everybody wins.

Besides, this is mod discussion, plenty of people post Work in progress images without links to download them. If I posted this for free on Race Department, it'd be review bombed by everyone complaining that the free mod has issues :lol:

Kuwait is still very much work in progress, you should see the amount of bugs I've still got to fix. This is only a few of them

So yeah @StoffelWaffle, either I can post work in progress stuff here, or I cant? I never mentioned Patreon - you did, so thanks for the promo ;)

View attachment 1228272
How dare you post a promo to a track you are working on that will get released for free on the world's slowest download site. /s
Jokes aside, Kuwait is looking damn good.
 
Fantastic job , great car to drive , lots of great skins , a fitting swan song to this legendary GT car

Really having a great time using it in some GTE grid races
Thanks for the time and effort you put in to produce it
Hope if you like it ! Have a nice day !
 
Why should someone not get rewarded for their time and effort doing quality work? He is genuinely one of the few that's doing pretty original contents for the platform....
That is not the point. The point is following the site's rules. FFS!
The rules should be for all and not only for a few (those that don't usually get likes).

Oh and some crystal balls don't delivery all the info some people ask for.
Like if it will be paid or free.

Nevertheless, I remember to saw a post from an admin about promoting paid mods, not being allowed.

Sorry pk3r72owns, nothing against you at all. I just don't like the pseudo philosophes posters, that always agree with all stuff
from people they like.
 
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That is not the point. The point is following the site's rules. FFS!
The rules should be for all and not only for a few (those that don't usually get likes).
So if I didn't have a Patreon account, and posted that video of a mod in a mod discussion thread it'd be okay?

If someone else posted the video, and said something like "look at this cool mod that's being made" would that be okay?

If I posted a work in progress mod, that wasn't yet available anywhere at all, would that be okay?

Maybe there needs to be a specific work in progress thread or something?

The rule in the GTPlanet ToS is :
"You will not post advertisements or solicitations outside of designated areas or without proper authorization."

Which, (I'll admit) in the past I've probably fallen foul of. Like I think some of the videos I posted here were watermarked with a graphic displaying a link to the supporters page.

However, that video I posted, is exactly what it says on the tin. Just a video of some cars whizzing around a track mod in a game. On a forum about car games, in a thread about mods. I made no mention of any paid services, subscriptions or anything like that.

Ive got a link in my forum signature, but even then it's got useful information on getting tracks to work properly as the top post, and also, as said, you can see all of the tracks I'm currently working on without being a subscriber. I kind of wish it didn't blur the photos to be honest.

I'll edit the post to give some information that it'll be free, maybe it'll cut back on the confusion.
 
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This is my first GTP Release!

View attachment 1227217


Today it's the turn of the two Reiter Engineering cars:
the SaReNi Camaro GT and the Reiter Gallardo R-EX GT3.
Once again, the cars were made with a lot of passion and they have many different features:

Gallardo:
  • fully functional display and Racelogic with 2 pages each (use EXTRA_A and EXTRA_B to change).
  • Sprint and Endu configuration depending on the skin
  • realistic physics based on real data
  • fully working lights outside + inside
  • Wobbling Exhaust
  • damage and dirt textures
  • Rain tires + physics
  • windshield wipers + automatic rain light
  • fully animated rear wing with correct bolt position for all 15 slots
  • Custom Sound

Camaro:
  • fully functional display with 2 pages (use EXTRA_B to change)
  • daytime running lights can be deactivated by EXTRA_A
  • all years with their bodykits
  • realistic physics based on real data
  • fully working lights outside + inside
  • rain tires + physics
  • windshield wipers

CSP 1.77 is needed for the custom inputs of some emissives

Together both cars are probably the white beauty and the black beast 😄

Thanks to all who helped and I hope you are looking forward to the underdogs of the GT3 sport.

Attached are 2 readmes for the skinners among you, there is EVERYTHING explained what to use and how.
Have fun with the cars

Max


can anyone confirm what all the extra stuff is for? do we need the add ons for the Audi r8 etc?
 
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Hi guys,

i have a question or request i don`t know how to call it.

I decided to some kind of "refresh" my gt3 grid. For this purposes i downloaded the gt3 pack with all the ACC conversions. I want to use this cars with some other GT3s which i want t BOP ingame with ballast and restrictor.

The problem i have now is the BK Audi R8 LMS Sprint 2019 has only the "M" tires so it`s chanceless anyway. Its crypted so i can`t do anything with the CarTuner and i do not use Content Manager.
So the question is do someone know any further updates on this car including "S" tyres maybe? or could someone tell me how to add the tyres without CM if possible?

Second problem is crash_Porsche is much slower than the rest of the field. But i think i can do something with it with the CarTuner.

Thank you
BK's audi uses irl data, hence why it's entirely encrypted (can't even view the ini files). I don't think there are plans like adding different tyre sets but that shouldn't matter either way. 'M' or 'S' are just in name only. I can 100% guarantee the 'M' from BK's audi is different from the 'M' from the other acc conversions
 
So if I didn't have a Patreon account, and posted that video of a mod in a mod discussion thread it'd be okay?

If someone else posted the video, and said something like "look at this cool mod that's being made" would that be okay?

If I posted a work in progress mod, that wasn't yet available anywhere at all, would that be okay?

Maybe there needs to be a specific work in progress thread or something?

The rule in the GTPlanet ToS is :
"You will not post advertisements or solicitations outside of designated areas or without proper authorization."

Which, (I'll admit) in the past I've probably fallen foul of. Like I think some of the videos I posted here were watermarked with a graphic displaying a link to the supporters page.

However, that video I posted, is exactly what it says on the tin. Just a video of some cars whizzing around a track mod in a game. On a forum about car games, in a thread about mods. I made no mention of any paid services, subscriptions or anything like that.

Ive got a link in my forum signature, but even then it's got useful information on getting tracks to work properly as the top post, and also, as said, you can see all of the tracks I'm currently working on without being a subscriber. I kind of wish it didn't blur the photos to be honest.

I'll edit the post to give some information that it'll be free, maybe it'll cut back on the confusion.
Good call. Cheers.
 
This game....HAHAHAHAHA

where's the DL link? I wanna see that in VR!
(and yes i saw the invite to the discord in the decription of the YT vid... and searched for 5 minutes on that discord server and still didn't find a working link for that trex mod... so please someone add a direct link here.)
 
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where's the DL link? I wanna see that in VR!
(and yes i saw the invite to the discord in the decription of the YT vid... and searched for 5 minutes on that discord server and still didn't find a working link for that trex mod... so please someone add a direct link here.)
Had a track day,,, my god, its funny as hell hearing them running around...lol

 
anyone else notice on quite alot of mods the Right mirror doesn't work anymore on CSP 0.1.180-preview108 ?
(downgraded back to 0.1.79 and mirrors work again on those cars... eg on the awesome Porsche 918 Spyder Roadster Weissach package)

EDIT : lights-patch-v0.1.80-preview1-full is the latest I can install without loosing the Right mirror (becomes black as of any higher csp version, also w preview115-full )
 
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anyone else notice on quite alot of mods the Right mirror doesn't work anymore on CSP 0.1.180-preview108 ?
(downgraded back to 0.1.79 and mirrors work again on those cars... eg on the awesome Porsche 918 Spyder Roadster Weissach package)

EDIT : lights-patch-v0.1.80-preview1-full is the latest I can install without loosing the Right mirror (becomes black as of any higher csp version, also w preview115-full )
@jac0 , did you try the mirror config app? Its amazing for fixing aiming and depth of field as well as making monitors work.
mirror config pic.png
 
That is not the point. The point is following the site's rules. FFS!
The rules should be for all and not only for a few (those that don't usually get likes).

Oh and some crystal balls don't delivery all the info some people ask for.
Like if it will be paid or free.

Nevertheless, I remember to saw a post from an admin about promoting paid mods, not being allowed.

Sorry pk3r72owns, nothing against you at all. I just don't like the pseudo philosophes posters, that always agree with all stuff
from people they like.
I wouldn't give a **** about the post if it weren't for people just go out and just say so and so makes so much money from their Patreon as the only comment they like to make about someone's mod.
 
anyone else notice on quite alot of mods the Right mirror doesn't work anymore on CSP 0.1.180-preview108 ?
(downgraded back to 0.1.79 and mirrors work again on those cars... eg on the awesome Porsche 918 Spyder Roadster Weissach package)

EDIT : lights-patch-v0.1.80-preview1-full is the latest I can install without loosing the Right mirror (becomes black as of any higher csp version, also w preview115-full )
Try unticking 'high quality mirrors' in AC video settings.
 
BK's audi uses irl data, hence why it's entirely encrypted (can't even view the ini files). I don't think there are plans like adding different tyre sets but that shouldn't matter either way. 'M' or 'S' are just in name only. I can 100% guarantee the 'M' from BK's audi is different from the 'M' from the other acc conversions
Hmm ok thanks for ethe explenation.
The car is few seconds slower than other gt3 so i thought its maybe the tyres.
So the car is pretty useless.
 
Besides, this is mod discussion, plenty of people post Work in progress images without links to download them. If I posted this for free on Race Department, it'd be review bombed by everyone complaining that the free mod has issues
First of all, thanks for making the track mods.

About the you named it “complaining”, while I think nothing wrong by give a modder a review back. Give a 5 star review on a mod thats contains bugs, needs some improvements or is even bad made (Brno hist and Tripoli), does not help the modder either. Believe me, even the best historical AC-track modder @FatAlfie, does have its flaws, think also the best needs to know.
 
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That is not the point. The point is following the site's rules. FFS!
The rules should be for all and not only for a few (those that don't usually get likes).

Oh and some crystal balls don't delivery all the info some people ask for.
Like if it will be paid or free.

Nevertheless, I remember to saw a post from an admin about promoting paid mods, not being allowed.

Sorry pk3r72owns, nothing against you at all. I just don't like the pseudo philosophes posters, that always agree with all stuff
from people they like.
You are right about the last bit.

Regards Nukedrop he doesn't sell stuff, he asks for subs and as we know with subs some people just like to give people money, particularly in the gamer zone as many are living at home with Mummy and Daddy and have no bills and the older gamers have some disposable for the hobby.

And then we get pages of people guffawing over T REX mod...
 
Paradise Bay v1.30

screenshot_lancia_delta_intergrale_evo_rmi_paradisebay_6-7-121-23-28-22-jpg.1066280

1625747514400-png.1066278

screenshot_ks_porsche_718_boxster_s_rmi_paradisebay_8-7-121-14-49-49-jpg.1066279


features:
  • 30 pit/grid
  • physical road mesh
  • CSP GrassFX, RainFX, LightsFX, VAO

credits:
@RMi_wood - Conversion, shaders, config, UI, misc
@shi - grid, rain, road mesh, AI, cam, VAO

:: DOWNLOAD v1.00 ::
:: DOWNLOAD v1.30 ::
Paradise Bay Resort and Casino v1.30

bgr02.jpg


changelog v1.30
  • physical road re-mesh by @pugsang
  • new AI and cameras
  • Time-Attack mode functional
  • original track palm trees added
  • cones are now dynamic colliders
  • much lighting fixes and additions
  • some spectators
  • other details updated you wont notice

:: DOWNLOAD v1.30 ::
 
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Second problem is crash_Porsche is much slower than the rest of the field. But i think i can do something with it with the CarTuner.
As the car is undriveable for me and I use it only as a grid filler, I deactivated the extended physics for the car and reduced the weight to 1300 kg in car.ini. Now the lap times of the car are similar to the other GT3 cars I use.

[HEADER]
VERSION=2 ;(instead of: VERSION=extended-2)

[BASIC]
.
.
TOTALMASS=1300 ;(instead of: 1330)
 
... don't like the pseudo philosophes posters, that always agree with all stuff
from people they like.
Mmmm... I felt a bit identified with this definition... Let me explain, without acrimony or bad vibes, please, it's not a criticism of anyone, it's just my five cents.

Personally, I start from the basis that I cannot make harsh demands on something that has been given to me. Totally free. Maybe it's that I'm not so picky about the little flaws that a mod may have (absolute perfection doesn't exist), especially if it's a mod from one of my favorite modders, but I insist again, many do it for free! Also, as a general rule, when these small bugs are reported politely, the modder usually fixes them.

And regarding to modders earning money with his work, well, I don't see it as a bad thing, and also, I think it's something that regulates itself; if you're a really good modder, people will end up recognizing you and rewarding you in some way. If you're a cheater who takes advantage of other people's work, people will find out about it and leave you behind.

That some drop something new around here and coincidentally they have a Patreon? Well, I think that after a short time around sim world, we all know who can be forgiven for small "sins" and who cannot be forgiven...

(Philosopher Mode, Off) :D
 
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