Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Today a new Release from me:
The Bentley Continental GT3 2018
The car has the following features:
Sprint and Endu Kit
LED Lights via Config
Working SAS Display + Racelogic with switchable Pages via EXTRA_A
DRL on of under idle RPM or via EXTRA_B
Rain Tires + physics
Sound by Corsamode

The car is pretty easy to drive, it is just a little bit edgy out of the corners.

Included in the car folder is a PDF File with all the needed informations for skinning


View attachment 1247679

Thanks - are you able to convert the skins from Bonny's version?
 
Making another zero project of beauty
 

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I just saw that Greewood also had issues with the side lines. Now they don't run to much over the dirt.

Greenwood Raceway 1960s​


Get the track here in the America Pack 1: https://f3classictracks.sellfy.store/p/america-pack-1-greenwood-marlboro-vaca-valley/



20230414144620_1.jpg
 
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Tamiami Park v1.3

Screenshot_bmw_m3_e30_dtm_tamiamipark_21-0-126-20-39-33.webp

A temporary street circuit in Tamiami Park a small outdoor sports facility in the nearby suburb of University Park. (Florida, USA) (Wikipedia)
Conversion from rFactor.

-CSP recommended
-36 pit/start
-AI, cam

NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.

Credits & Thanks;
rFactor Original Track by AR rFactor Tracks
-Thank you for giving me permission.

AC Converted by @shi (shin956)
logo.png and sections.ini by @Fanapryde
.lua and font by @gunnar333
marshall, cameraman and some textures by kunos
Test and Feedback by @Breathe , @slider666

Enjoy.
Converted upon request by Patreon member Gavin Stewart.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.01 changelog;
-Fixed an issue where cut penalties were being detected in the final corner.
-Renamed the font.
-Updated ai_hints.ini
(Thanks for the report, Manstein1111 and FFF789.)
-Updated ext_config.ini.
(Thanks for the report, slider666.)
-Added cam by DaBaeda.

v1.1 changelog;
-Re-created fast_lane.ai and sidelines.
-Fixed semaphore.ini.
-Fixed trees mapping.
-Fixed guardrails that was double-sided. (Guardrails are no longer sticky.)
-Deleted ai_hints.ini.
-Updated ext_config.ini.
-Updated camera_facing.ini.
-Changed camera_facing spectators (texture by Kniker97).

v1.2 changelog;
-Fixed billboards mapping.
-Fixed flickering windows.
-Fixed grandstands and trees bright.
(Thanks Mascot for the report.)
-Updated fence texture. (Edited by Mascot.)

v1.3 changelog;
Changed the adboards after watching actual race footage (1988).
- Thanks to M1GHTYM4VS for finding some logos.
Replaced the trailer textures with high-resolution ones.
Changed horizon buildings texture.
Updated ext_config.ini and VAO-patch.
Updated preview.png and ui_track.json.
Recreated the AI sidelines.
Added ai_hints.ini.
Other minor fixes.
 

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Nice car.
I enabled the LOCK_N=1 in drivetrai.ini (as in the real cars to prevent accidental shifting into neutral while moving) but now I can't pack data again, so I presume there's some kind of encrytion...
Maybe you could change that in data.acd ?
Yes, the car is encrypted because of such things: editing stuff without informing the modder himself..
I can add this with the next update but I wait with that a short while, maybe someone finds another bug in the next week. Until that time it shouldn't be a big problem, because that shouldn't happen that often while racing😄
 
Nelson Ledges v1.0

bgr_01.jpg

bgr_04.jpg

bgr_02.jpg



features:
  • 24 pit/grid
  • historic American track
  • CSP RainFX and goodies
  • balloons and planes
  • more cool things to feast the eyes and fill the mood
  • an easter egg (can you find it?) (note: not a real egg)


credits:
  • Original rFactor Track Build by "Goggles Pisano"
  • Converted to GTR2 by "Advent57"
  • conversion, cams, AI, lighting, textures, shaders, much misc by @RMi_wood
  • road physical mesh, groove, tar-lines, 3d-remodeling by @pugsang
  • road physical mesh, new kerbs, reference trees, TSO vehicles, 3d-tires, grass config, 3d faces fix, grid/pits by @shi
  • Air-force and flag wavers by @Masscot
  • sections.ini by @Fanapryde
  • CSP grassFX by @slider666
  • beta testing and feedback by @Breathe, @macko68, @norms, @leBluem and others listed above

"Car Tires Game Asset" by Agustin Honnun" (https://skfb.ly/6TBOq) licensed under Creative Commons Attribution



:: DOWNLOAD ::
 
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Nelson Ledges v1.0

View attachment 1247704
View attachment 1247707
View attachment 1247705


features:
  • 24 pit/grid
  • historic American track
  • CSP RainFX and goodies
  • balloons and planes
  • more cool things to feast the eyes and fill the mood
  • an easter egg (can you find it?) (note: not a real egg)


credits:
  • Original rFactor Track Build by "Goggles Pisano"
  • Converted to GTR2 by "Advent57"
  • conversion, cams, AI, lighting, textures, shaders, much misc by @RMi_wood
  • road physical mesh, groove, tar-lines, 3d-remodeling by @pugsang
  • road physical mesh, new kerbs, reference trees, TSO vehicles, 3d-tires, grass config, 3d faces fix, grid/pits by @shi
  • Air-force and flag wavers by @Masscot
  • sections.ini by @Fanapryde
  • CSP grassFX by @SliderMan
  • beta testing and feedback by @Breathe, @macko68, @norms, @leBluem and others listed above

"Car Tires Game Asset" by Agustin Honnun" (https://skfb.ly/6TBOq) licensed under Creative Commons Attribution



:: DOWNLOAD ::
Yeah, found it...
What did I´ve won???
1681487299230.png

Want it so much... :lol:
 
Anyone know if it was ever made possible to manually start/stop and stall the engine in AC? I've never liked how you can instantly restart a car with the throttle.
 
the Aventador posted here yesterday came with a Thule skibox and just one skin...
the sound and overall immersive-ness when driving however gripped me , and I just had to make some extra skins for this beauty...

The extra skins hide the skibox , and come with matching extra lights...
DOWNLOAD (includes the original car w extracted data folder - rename the original data-file if you wanna keep it , or delete it... I had to change LOD settingsas the cars were disappearing after 20 meters with the original data.acd).

1681495990649.png
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Renault Sport Clio V6 Phase I Release!!

Download: https://www.patreon.com/posts/renault-sport-v6-78458666

Converted From Gran Turismo 6 By Peter Crill,3D help By Norms
-AO inside and out
-Realistic Dashboard
-CSP Settings
-Physics by Jandrovi physics
-Driver Animation by Mascot
-Working Wipers
-Self Ligth
-Paint colors and pbr by walkinginmyshoes87
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@norms,@takum1,@Mascot,and others

Screenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-43-52.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-46-2.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-46-17.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-44-22.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-44-9.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-44-0.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-47-7.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-47-0.jpgScreenshot_renault__clio_v6_2001_angleseynew_14-3-123-11-45-26.jpg
 
Renault Sport Clio V6 Phase I Release!!

Download: https://www.patreon.com/posts/renault-sport-v6-78458666

Converted From Gran Turismo 6 By Peter Crill,3D help By Norms
-AO inside and out
-Realistic Dashboard
-CSP Settings
-Physics by Jandrovi physics
-Driver Animation by Mascot
-Working Wipers
-Self Ligth
-Paint colors and pbr by walkinginmyshoes87
-Panoramic session Start config Daniel Nogal
-Beta testing and help ,@norms,@takum1,@Mascot,and others

View attachment 1247815View attachment 1247816View attachment 1247817View attachment 1247818View attachment 1247819View attachment 1247820View attachment 1247821View attachment 1247822View attachment 1247823
Wow, thank you so much for your work, i like Phase One really much more!
 
Has anyone here tried the "assetto corsa evoluzione" mod? Is it any good?
I've put in around 10-15 into it and it's brilliant. It takes an awful long time to set it up (about 3-4 hours) because there's around 70 tracks and 200 cars to download, and you need to load AC a few times to get it to create the metadata for all of the cars, but once it's going there's a lot to recommend it. History mode is great and it has 5 Daily Events to keep interest going. Also, it can recognise cars which aren't listed in the required downloads section and apply PP values and costs to them.

The one thing I will say is that it's not immediately obvious what to do, and some things aren't explained properly, such as the level required to open up the next set of events, and also needs more kei cars/unique choices/oddments which GT is more famous for.
 
Has anybody seen this error before with eiger. I deleted the track but it still comes up??
View attachment 1247875

Your UI folder should look like this:
View attachment 1247879

And your CM page should look like this:
View attachment 1247880

It looks like you may have a phantom layout in your install ("short_rare"). You might also try clicking the 'reload' button on the CM page for the track.
Yeah I’d try reloading the track first as samdale said but if that doesn’t work try disabling the RARE app too. Not sure when but one of the recent updates creates a duplicate folder of every layout of every track you drive, not sure the purpose but that could be adding to the confusion/problems.
 
Yeah I’d try reloading the track first as samdale said but if that doesn’t work try disabling the RARE app too. Not sure when but one of the recent updates creates a duplicate folder of every layout of every track you drive, not sure the purpose but that could be adding to the confusion/problems.
So for some reason the GT7 map hud was the culprit but idk why it suddenly started doing it
 
And so were the Mirage GR8-Ford
Gul-Mirage 1975 (10 - Jussaud /Schuppan)
(11 - Bell / Ickx)
Grand Touring Cars Inc 1976 (10 - Lafosse / Migault)
(11 - Bell / Schuppan)
 

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