@LionRacer
when you shift down, if an inexperienced driver (real world and sim), the revs go beyond the damage threshold...
you have 2 options:
1. set the damage threshold higher
2. lower the limiter
you should find the entries in the engine.ini or car.ini
set the damage about 300 - 600 rpm higher than the limiter or change the "K" coefficient from 1 to 0.1 or to your liking.
by testing, set the damage threshold so that it kicks in if you downshift like an animal... just to preserve some degree of reality. ...anyway, it should be always a bit higher than the limiter.
there is no exact formula that I know to set it... it depends on many factors... engine torque, gearbox, slipping, etc... on older vintage muscle cars I usually put it about 350 - 500 rpm higher than the limiter so that it kicks in if you misshift or you don't brake before downshifting to bring the revs down.
I haven't tested your car, so I don't know what the problem is in your mod, but use those guidelines, a lot of testing and some common sense to set it right.
________________________________________________
anyways, anyone knows how to remove that ugly limiter "farthing" sound when you reach the max revs ?
I tried to remove the limiter sound line from the guid.ini, but the sound is still there.
changing the sound bank with one from another car that doesn't have the limiter is not an option.
editing the bank itself would be an option, but I don't know how to unpack and repack it ?
anyone ?