- 195

- Spain
Is there any possibility to port Colin McRae Rally's PS1 San Remo Stages? I know that if it was the case, they could need a lot of work indeed.
Last edited:
Indonesia Circuit v1.5
Fictional circuit in Indonesia.
Converted from rFactor2.
View attachment 1367583
-CSP recommended
-40 pit/start
-3 layout
-AI, cam
-camtool(_camtool folder)
NOTE; If you are using Sol and the track screen is dark, rename ext_config_for_sol.ini to ext_config.ini in the extension folder.
Folder name changed in v1.5.
Credits & Thanks;
Original Track and Updated by Eren Tuzci (erenschumacher)
-Thank you for giving me permission
Converted to AC by shin956
Camtool Replay by ckkjw398 and Eren Tuzci
.lua and font base and rolex clock by Gunnar333
logo.png by Fanapryde
Crowds texture by Kniker97
Tree by kunos
Test and Feedback by Mascot, Breathe
ext_config, replay cam, screenshots & advice (up to 1.1) by CrisT86
AI sidelines (Full layout), advice by KevinK2 (up to 1.3)
Cam by tetuo01 (up to 1.3)
rFactor2 version (steam workshop);
![]()
Steam Workshop::Indonesia Circuit
steamcommunity.com
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
v1.2 changelog;
The rF2 version has been updated, so I converted it again.
Added National layout
Added groove
Fixed texture mapping, material
Adjusted texture
VAO has been renewed
Updated preview
Increased the number of PITs to 32
Add cam by tetuo01
Add national layout camtool by ckkjw398
v1.2.1 changelog;
There was no judgment of the curb of T8, so I corrected it.
Increased the CONCRETE and GREEN FRICTION values in surfaces.ini (to get a better grip)
v1.2.2 changelog;
Add new ext_config and cam by CrisT86, adjusted by me
Add new AI and cam by erenschumacher
Fixed drs_zones.ini
v1.2.3 changelog;
With the advice of KevinK2, Sidelines have been "baked" into fast_lane
v1.3 changelog;
Groove/skidmark has been reworked.
Fixed the aspect ratio of the logo.
Added some normal maps.
Spectator now supports camera_facing.
Made scoreboard work with Gunner333 .lua and font.
Clock now works using Gunner333's rolex clock.
Fixed the author column of the UI.
Added logo.png by Fanapryde.
Added shortcut penalty to short layout.
v1.5 changelog;
Author (Eren Tuzci) has made a major update to Track;
1- Circuit is widened 2-5 meters. The width is 12-15 meters now. If we count painted parts at start finish straight it is almost 17 m.
2- Redesigned short layout
3- Redesigned kerbs
4- Redesigned runoffs and gravel traps. Both are wider then before.
5- Redesigned environments, outer roads, hills, outer walls
6- Armco barriers and walls are redone.
7- New advertising banners for F1 and national layouts.
8- New trees
9- 3 Drs zones for longer layouts.
10- New grandstands
11- Added night lights
12- New AI lines, sidelines and cameras
13- New grid lines
14- New clockdisplay, towedisplay and lapdisplay.
15- New digital flags
Added camera_facing spectators.
Adjusted UV mapping.
Added VAO-patch.
Added semaphore.
Updated ext_config.ini.
Updated camtool files by ckkjw398.
I remember reading it was ported from FM6.Was it a new model or an edited one from what already easily available?
Install this pluginEvery time I click on the Geo Tags for tracks, I'm getting this issue to update my browser with Content Manager. Do you guys know of a fix?
View attachment 1367593
No, that's not it, but thanks anyway for the link. I was looking for one that I think was made by house king. I think he has discord but I haven't found his link yet.You mean this one? - https://assettocorsamods.io/cars/LMP/aston_martin_dbr1_2_lola_b09_60/
URD's had a Supra GT300 in WIP for a dog's age. No idea when it's coming out but they are supposedly releasing one.View attachment 1367637I found it on this site https://simvox.net/download/toyota-gr-supra-gt300-for-ac/. Maybe someone will be interested.
WIP Fabcar 935/83
View attachment 1367662View attachment 1367663
WIP Saleen S7-R´04
View attachment 1367667View attachment 1367668
https://www.assettocorsa.net/forum/...ere-check-first-post.12249/page-4#post-716141 - this tells you what to change in the lights.ini file. Other than that you just need to make a object in Blender that this refers to (the "NAME" part). Some cars might have the light bulb already modelled and you can just use the object name in the model as reference for the ini file. Might need to all be uppercase letters but someone else can confirm that.Hey folks.
Can anyone point me in the right direction, in how to edit/add functional headlights to a car that otherwise doesn't have them?
I've tried to find the resources through google/youtube and I can't seem to find ANY tutorial on how to do this, either through painstakingly adding something in Blender/KsEdit ( I'm a complete noob, but I learned how to add/animate working windshields last week yay) or by messing with the ini files, or whatever other method; I just can't seem to find any guide on the subject.
The cars I'm trying to "fix" are some of the free Group C mods on this patreon:
![]()
All Group C 80s - all in one (02.2023) | Assetto Turismo virtual lab
Get more from Assetto Turismo virtual lab on Patreonwww.patreon.com
Like for instance, the Dome RC82, Ford C100, Grid S1 1982, Harrier RX83C, etc, which don't turn on headlights in-game; but strangely turn on the left headlight when I open them in CM Showroom.
Thanks in advance.
There is the 1970s version which is very good - https://mega.nz/file/Lkc2TAYa#K39hrYdW6jgUg8wDNH9YyUMQ5NdjckNFH5LruRTglHEDoes anyone know if the historic le mans from PC2 has been converted over? It looks to be a early to mid 80s version of the track. It's just it does look rather good!
Is there any other NFS stages made? this is very nostalgicView attachment 1367443
![]()
nfs_al2
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I would like to run around the Underground map completely united.Is there any other NFS stages made? this is very nostalgic
All good on my sideHey folks.
Can anyone point me in the right direction, in how to edit/add functional headlights to a car that otherwise doesn't have them?
I've tried to find the resources through google/youtube and I can't seem to find ANY tutorial on how to do this, either through painstakingly adding something in Blender/KsEdit ( I'm a complete noob, but I learned how to add/animate working windshields last week yay) or by messing with the ini files, or whatever other method; I just can't seem to find any guide on the subject.
The cars I'm trying to "fix" are some of the free Group C mods on this patreon:
![]()
All Group C 80s - all in one (02.2023) | Assetto Turismo virtual lab
Get more from Assetto Turismo virtual lab on Patreonwww.patreon.com
Like for instance, the Dome RC82, Ford C100, Grid S1 1982, Harrier RX83C, etc, which don't turn on headlights in-game; but strangely turn on the left headlight when I open them in CM Showroom.
Thanks in advance.
Hey thanks, yeah I have both of those unfortunately! For whatever reason Austin Ogonoski (or however it's spelt) came up on my YouTube feed and he was doing a hot lap around the track - proper shame as the quality of the track is first class. At least they got that part right with the PC series.There is the 1970s version which is very good - https://mega.nz/file/Lkc2TAYa#K39hrYdW6jgUg8wDNH9YyUMQ5NdjckNFH5LruRTglHE
And 1982 https://www.overtake.gg/downloads/le-mans-1982.52192/
But they were all based on the original Virtua_LM version from F1C.
I don't know of anyone porting the PC2 version.
Agreed, for all its physics faults it had some damn nice cars and tracks.Hey thanks, yeah I have both of those unfortunately! For whatever reason Austin Ogonoski (or however it's spelt) came up on my YouTube feed and he was doing a hot lap around the track - proper shame as the quality of the track is first class. At least they got that part right with the PC series.
Its the facebook registry wall I’m facing![]()
Mod Assetto Corsa Thailand By Armgarage
Mod Assetto Corsa Thailand By Armgarage. 12,945 likes · 431 talking about this. Mod Assetto Corsa ไทย รับทำ Mod รถ Assetto Corsa ลิ้งค์ Discord https://discord.gg/hY5mzrFAqkwww.facebook.com
just came across some great free mods of modern utility vehicles (pick up trucks, utes). first time i have come across this modder. maybe be of interest to some.
Good news, bad news depending on how annoyed you get with downloading constant updates. I figured out what I was missing to get the numbers to align to the right on the Sebring scoreboard. And while I was at it, I added another little thing to the Rolex time board. I still need to do a little mesh work so I can give the time of day some emissive lighting. Shouldn't take too long so i'll have an update later tonight or tomorrow depending on where you live in the world.
View attachment 1367661
You don´t need to be registered at FB, me either doesn´t have an account there, just close the windows which appear for logging in.Its the facebook registry wall I’m facing![]()
Thank you!https://www.assettocorsa.net/forum/...ere-check-first-post.12249/page-4#post-716141 - this tells you what to change in the lights.ini file. Other than that you just need to make a object in Blender that this refers to (the "NAME" part). Some cars might have the light bulb already modelled and you can just use the object name in the model as reference for the ini file. Might need to all be uppercase letters but someone else can confirm that.
You're right.All good on my side