- 83

- United States
I had a missing piece of tail light in LOD C but I fixed the mesh in Blender. (I noticed it missing because it was gone ingame...WHILE IN LOD A)
It looks perfect in CMshowroom.Ingame it still is missing despite being repaired.Close up,it is correct...a little further out and it disappears despite still showing the car in LOD A.
I can find nothing in the extension_config file or the lights.ini.It may be a coincidence that the missing mesh just happened to actually be missing in LOD C. But that is pretty farfetched.
help me................... aaargh!
EDIT...I dropped all LODs but A,and it still is missing.That narrows it down some...I guess...
Definately triggered by distance.
Not affected by the cars ext_config.
Tried this as well...
[KN5]
; Prevent patch from optimizing certain meshes in case it causes issues
DISALLOW_MESH_OPTIMIZATIONS = mesh1, mesh2
DISALLOW_MESH_MORE_OPTIMIZATIONS = mesh1, mesh2
noop...
It looks perfect in CMshowroom.Ingame it still is missing despite being repaired.Close up,it is correct...a little further out and it disappears despite still showing the car in LOD A.
I can find nothing in the extension_config file or the lights.ini.It may be a coincidence that the missing mesh just happened to actually be missing in LOD C. But that is pretty farfetched.
help me................... aaargh!
EDIT...I dropped all LODs but A,and it still is missing.That narrows it down some...I guess...
Definately triggered by distance.
Not affected by the cars ext_config.
Tried this as well...
[KN5]
; Prevent patch from optimizing certain meshes in case it causes issues
DISALLOW_MESH_OPTIMIZATIONS = mesh1, mesh2
DISALLOW_MESH_MORE_OPTIMIZATIONS = mesh1, mesh2
noop...
Last edited: