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- 127.0.0.1
my mod is not a reworkMay I ask for the differences between TRP and SDD F1 2006? Is your mod a rework of TRP 2006?
I've started from scratch converting CTDP cars from rfactor files in order to have it my way and be able to convert all the different aero upgrades ctdp did, because using TRP or ACFL as a base wouldn't work, they changed the car position in blender space so if I import any aero piece it won't fit. And also edited part of the 3D model like for example separating every chrome pieces of the car to a chrome texture instead of having to rely on 8K skins to get that chrome part looking crisp. Same with the suspsensions. Having clear crisp suspension without 8K textures). There are other stuff but not that big for the eye to mention.
example
And how it was on the real car
Also redone the AO map
The physics are better, new engine sounds for mclaren/ferrari/renault, other cars have their exterior sounds redone
Ferrari got a little more attention than other cars. Mainly new rims and a interactive display with lua.
New schubert helmet model
And more importantly, every car aero variation during the seasons will be available. Every tiny changes that happened during the season on the car.
Skins and helmets
And lastly, totally free
SDD model might be higher poly but not realistic at all, it's very telling on onboard view aside the mclaren and the renault that comes from F1 2017
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