Assetto Corsa PC Mods General DiscussionPC 

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The 2002 ABT Audi TT-R from the 2002 DTM pack, the model is from Raceroom. The Forza ABT Audi TT-R is based on the N24/VLN car from 2003, as corrected by @FrustratedUse. In 2002, the ABT Audi TT-R received aerodynamic packaging changes and bodywork changes to extend the overall length. From the ABT Audi TT-R time from 2000-2003, the car received extensive changes espcially threw 2000-2002.

Real Life 2002 ABT Audi TT-R
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2002 DTM Pack ABT Audi TT-R
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2001 ABT Audi TT-R
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2000 ABT Audi TT-R
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N24/VLN car from 2003(Forza)
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2000 ABT Audi TT-R
Length: 4122 mm Width: 1850 mm Height: 1250 mm

2001 ABT Audi TT-R
Length: 4322 mm Width: 1850 mm Height: 1201 mm Wheelbase: 2600 mm (Wheelbase lengthened from previous car)

2002 ABT Audi TT-R
Length: 4600 mm Width: 1850 mm Height: 1203 mm Wheelbase: 2600 mm (Areo and bodywork extended mainly at the rear.)
Thanks to you and FrustratedUse as well, always love a dose of motorsports technical lore drop
 
Cm reports following error. Anybody else noticed it!
Also Merc tanks my performance big time. Other cars from pack work ok.

2026-01-12 114839.webp
 
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When working on physics, I try to put a lot of effort into the AI testing it at multiple tracks. There are a lot of high-quality mods in general that have shockingly bad or poor AI(IER Simulations' recent mods). Many needs just basic edits to the ai.ini, as people know on here, with so many modders encrypting data.acd's(Many of the patreon bros). You can't fix it. I personally don't mess with mods with terrible AI that cannot be edited.
I hear you. All these years with AC I don't even want to know how much time I waisted weeding out the mods with bad ai, not to mention generally bad mods to create track days and races with at least mediocre ai behavior. It's really refreshing to come across a pack that ticks all the boxes. I hope more modders will adapt your aproach and raise their standard.
Btw, the Merc and Opel are amazing also, thx again! Now I'll have to revisit all your other mods ;-)
 
Why has ACTK published the Astra 2002 on his website? Is there any need to fix something without counting on the original modders? Or there is a special need to double content in separate links to (mis)appropriating of each ****ing content done by modders here?
I've seen a lot of time him claiming to fix things but when you compare it to the original file, nothing changed at all
 
Released : DTM 2002
Author:F302
3D Model Car :RaceRoom
Texture Update : F302 (rework)
3d work: F302
Physics: RMS,Peugeot905
Tweaks: RMS ;StoffleWaffle,Peugeot905
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on 0.3.0-preview140
PP filer PURELIFE EVO GT

have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager



View attachment 1505317View attachment 1505318View attachment 1505319
Sorry to ask, I didn't follow. Is this a rework of the vfss mod or is it a mod created from scratch? Thanks for all your work!
 
When working on physics, I try to put a lot of effort into the AI testing it at multiple tracks. There are a lot of high-quality mods in general that have shockingly bad or poor AI(IER Simulations' recent mods). Many needs just basic edits to the ai.ini, as people know on here, with so many modders encrypting data.acd's(Many of the patreon bros). You can't fix it. I personally don't mess with mods with terrible AI that cannot be edited.
Good point. I believe that AI is the only and general major problem that persists in AC. It's still a dream to have a decent AI, for example, on the nordschleife. I can rarely finish a race without incident.
 
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I've seen a lot of time him claiming to fix things but when you compare it to the original file, nothing changed at all
@ItsHords looked over ACTK's Decrypted version of their mod and literally he did nothing to it. Supposedly touched the LOD's but literally all he did was make the LOD's even worse than they were before, He also changed ext_config.ini on an skin that was literally based of an specific round where they ran different wheels front to back and a bunch of other **** he "supposedly" fixed which was nothing.

He just decrypted it started claiming he did a bunch of fixes to it when all he did was make it even worse.
 
@ItsHords looked over ACTK's Decrypted version of their mod and literally he did nothing to it. Supposedly touched the LOD's but literally all he did was make the LOD's even worse than they were before, He also changed ext_config.ini on an skin that was literally based of an specific round where they ran different wheels front to back and a bunch of other **** he "supposedly" fixed which was nothing.

He just decrypted it started claiming he did a bunch of fixes to it when all he did was make it even worse.
He didn't even decrypt it (I'm on his discord incognito, have been for a while) lmao
 
Up graded my 10 year old TX wheel today. Fantec 8nn. Firstly 10 years on a TX and still working, i remeber when i got it all the talk of them not lasting. Secondly what should i expect? Anyone got the 8nn fanatec? I run the TX on 70 percent force and still feels pretty strong to me, certainly as i'm used to real life and power steering so rock hard force isn't what i'm after...
The screenshot below shows what works best to me for most cars with wheel's setting of FFB strength to 100%. Some mods though need FFB strength to be reduced lower than that in-game. Have fun with that great tool you got.
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I have updated my nvidia RTX 3060 Ti drivers to the latest ones 591.74 and I´m experiencing a problem with bakeryoptix when trying to make AO bakery for cars, I got this on screen: Exception: Failed to load OptiX library
Looking on internet I found that OptiX 6 is no longer supported with latest drivers :confused:
Someone experiencing same problem?
bakeryoptix need to be updated for sure!!! please Ilja!!:bowdown:
 
I have updated my nvidia RTX 3060 Ti drivers to the latest ones 591.74 and I´m experiencing a problem with bakeryoptix when trying to make AO bakery for cars, I got this on screen: Exception: Failed to load OptiX library
Looking on internet I found that OptiX 6 is no longer supported with latest drivers :confused:
Someone experiencing same problem?
bakeryoptix need to be updated for sure!!! please Ilja!!:bowdown:
I'm one 566.36 and will not update for a loooooong time to be honest :-) And yes, I did try all of them, GRD, NSD, Quadro, etc. 591.74 inclusive. Seems one need to be @ NASA HQ nowadays to get drivers function right with all those DLAA, DLSS and what not.
Went back to 566.36 (Exostenza) 566.36 Exostenza and NVI (Inspector) and am very happy (RTX 4070S). Latest is not always the best, I guess.
 
Up graded my 10 year old TX wheel today. Fantec 8nn. Firstly 10 years on a TX and still working, i remeber when i got it all the talk of them not lasting. Secondly what should i expect? Anyone got the 8nn fanatec? I run the TX on 70 percent force and still feels pretty strong to me, certainly as i'm used to real life and power steering so rock hard force isn't what i'm after...

I have Fanatec CSL DD @ 8Nm, what is your exact question ? Driving online sims since 2002 (yes that started 24 years ago) :-)
 
What a fantastic homage to one of the greatest cars ever produced. Great stuff @Young78, many thanks.
The F40 famously had no soundproofing worth mentioning, so I'm finding the cockpit audio (specifically engine, transmission, turbo spool, exhaust and backfire) a little muffled. All reports indicate that driving the F40 was a ear-splittingly raw and visceral experience, which you've captured superbly with the external audio. Does anyone know if there's a per-car instruction that can be added to the config to duplicate the external audio in the cockpit? I know this can be performed globally in CSP settings, but I really want it just for this car, and not every car in my garage. There are tweakable audio settings in the existing config, but try as I might I can't replicate the mechanical brutality of the external audio in the cabin.
open the GUIDS.txt in the sfx folder, and copy paste the GUIDS for _ext onto the _int lines ...

eg. if you find this :
{4e308f66-edb9-4162-9a73-65da79ac79a4} event:/cars/ferrari_f40_lm_stradale_92/engine_ext
{9456f4d7-68d3-445f-9702-089e4c8101ae} event:/cars/ferrari_f40_lm_stradale_92/engine_int

you turn it into this:
{4e308f66-edb9-4162-9a73-65da79ac79a4} event:/cars/ferrari_f40_lm_stradale_92/engine_ext
{4e308f66-edb9-4162-9a73-65da79ac79a4} event:/cars/ferrari_f40_lm_stradale_92/engine_int

now the sound for internal engine as heard in game should also point to the actual external sound ...
Haven't tried it myself though but should work... Good luck!
Good point. I believe that AI is the only and general major problem that persists in AC. It's still a dream to have a decent AI, for example, on the nordschleife. I can rarely finish a race without incident.
isn't that also how it is IRL? ;)
 
@ItsHords looked over ACTK's Decrypted version of their mod and literally he did nothing to it. Supposedly touched the LOD's but literally all he did was make the LOD's even worse than they were before, He also changed ext_config.ini on an skin that was literally based of an specific round where they ran different wheels front to back and a bunch of other **** he "supposedly" fixed which was nothing.

He just decrypted it started claiming he did a bunch of fixes to it when all he did was make it even worse.

He didn't even decrypt it (I'm on his discord incognito, have been for a while) lmao
I'm not even surprised!!
Fun thing abo ut this whole situation is, he's all aware what we say about him, as he started to add "Decrypted" in the things he "changed" on his website :lol:

Jim Carrey GIF
 
I'm not even surprised!!
Fun thing abo ut this whole situation is, he's all aware what we say about him, as he started to add "Decrypted" in the things he "changed" on his website :lol:

Jim Carrey GIF
I mean it's obvious that he has an account on here that he's hiding with, Either that or his little knob licker @marc magnela is relaying everything to him, Considering that after i posted my first comment about him he decided to ban me from his dead discord server lol.
 
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Released : DTM 2002
Author:F302
3D Model Car :RaceRoom
Texture Update : F302 (rework)
3d work: F302
Physics: RMS,Peugeot905
Tweaks: RMS ;StoffleWaffle,Peugeot905
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on 0.3.0-preview140
PP filer PURELIFE EVO GT

have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager



View attachment 1505317View attachment 1505318View attachment 1505319
Mods like these are why I will never get away from AC. High quality, fun to drive. You just don't get this kind of stuff on new games. And thank you for still supporting older CSP versions. From an older CSP user, it's greatly appreciated.
 
Released : DTM 2002
Author:F302
3D Model Car :RaceRoom
Texture Update : F302 (rework)
3d work: F302
Physics: RMS,Peugeot905
Tweaks: RMS ;StoffleWaffle,Peugeot905
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on 0.3.0-preview140
PP filer PURELIFE EVO GT

have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager



View attachment 1505317View attachment 1505318View attachment 1505319
Fantastic cars. Love them all. Only one thing. I don’t get any exhaust flames on any of the cars. Will you be doing the brake disc glow as well. Many thanks.
 
open the GUIDS.txt in the sfx folder, and copy paste the GUIDS for _ext onto the _int lines ...

eg. if you find this :
{4e308f66-edb9-4162-9a73-65da79ac79a4} event:/cars/ferrari_f40_lm_stradale_92/engine_ext
{9456f4d7-68d3-445f-9702-089e4c8101ae} event:/cars/ferrari_f40_lm_stradale_92/engine_int

you turn it into this:
{4e308f66-edb9-4162-9a73-65da79ac79a4} event:/cars/ferrari_f40_lm_stradale_92/engine_ext
{4e308f66-edb9-4162-9a73-65da79ac79a4} event:/cars/ferrari_f40_lm_stradale_92/engine_int

now the sound for internal engine as heard in game should also point to the actual external sound ...
Haven't tried it myself though but should work... Good luck!
Thanks for the suggestion, but I did try all of that a week or so ago with no luck.
If anyone does find a solution then please share it so we can enjoy this car in its rawest purest form.
 
isn't that also how it is IRL? ;)
Well, yes and no.
Yes, in all races accidents occur, but not in the same way and at the same points.
Erratic, meaningless brakes, shelving, even with the aggressiveness at least.
Nordschleife is a nightmare. Kunos, Fenryr, any version.
I'm waiting for some mods wizard to incorporate into the AC an artificial intelligence that actually mimics a humanized driving. 😁
A matter of time.
 
A (basic) skin for Laplata (Autódromo Roberto José Mouras) from H22 on RD.
I'm not a big fan of AC/Kunos billboards (and there are a lot here), so I replaced them for myself with real brands. Not much diversity because the track is made that way.
Fairly happy with it, so I decided to share:
Track:
https://www.racedepartment.com/downloads/autodromo-de-la-plata-by-h22.41454/

Skin:
https://mega.nz/file/WK40EZqR#nAM9v2DVJcfyv3B4i6VX94VFii9hRBh52YTemMGlatg

Before/after:

View attachment 1003955
Hi, do you still have this skin?
 
Who can help with this logo?
View attachment 1505629
Pretty sure those are the scrutineering stickers.
The orange one on the window banner is for the 12H of Misano race for sure, I only see it on pictures of that race.
The one on the roof is also for the 12H of Misano (notice the Italian flag and 24H series sticker), and your Aston livery still has some of the other races' stickers as well I think (I would guess Misano, Mugello and Spa as I think I see two Italian flags and one Belgian in your picture).

As for what they say exactly, I have no idea. The nice thing, nor does anyone else so you can just put some text in there and nobody would know ;)

Very nice livery by the way, well done!

1768294242141.webp
 
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