https://gamemodels.ru/files/file/9879-tokyo-expressway-central-loop/
okay, lets wait for this magic in AC)
Use the debug app from the sidebar, right down the bottom of the list.About new rain in CSP 163 last night I menage to make it work and its great but how to turn it of ?Its on on every weather and race lol.I had to revert to CSP 152 haha.Thanks
it easy, just matter of time. Conversion of car is about one week of every evening 1-2 hours work. Track is much easier. But more complex with textures.I'm not too familiar with that site, so I wonder: what are the chances of the model uploaded there to become an actual AC mod? There is some interesting stuff there.
I know about that.So every time I dont want rain I have to turn things off in that app?If i remember right I did but there where still rain drops on my windshield that I couldnt wipe.I think I will wait for a some future CSP releases.Also my SOL autowipers do not work with 163 rain so I have to turn that off evey time...Thanks.Use the debug app from the sidebar, right down the bottom of the list.
Audi Avus Quattro (1991)
why not? if 3d model was made from zero , it worth it. Even more. This car is for real fan who would like to pay for it.the car is 6$? i don't want to come off as rude but can you put a bit more effort into them? Even some payware Forza rips have better quality than these.
the car is 6$? i don't want to come off as rude but can you put a bit more effort into them? Even some payware Forza rips have better quality than these.
I have been going back through my duplicate track review project at all the tracks that I said something like "would be better with grassfx" or "if it weren't for this particular bug it would be perfect" and now that I've learned a lot I'm actually going back and fixing some of those bugs/wants. Here's my latest one, Blackwood Reloaded (the ultra HD version of the old LFS track). This track had a bug where laps didn't count when you're in the pit lane, so I fixed that, and while I was at it I added some GrassFX. I think it looks pretty sharp. It installs into it's own folder and it's not on sharemods
I updated the link because I forgot something... sorry.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[SHADER_REPLACEMENT_...]
MATERIALS = tree?
SHADER = ksTree
CAST_SHADOWS = 1
CULL_MODE = NONE
DOUBLE_FACE_SHADOW_BIASED = 1
[MATERIAL_ADJUSTMENT_...]
DESCRIPTION = trees darker
MATERIALS = tree?
ACTIVE = 1
KEY_0 = ksAmbient
VALUE_0 = 0.375
KEY_1 = ksDiffuse
VALUE_1 = 0.275
[MATERIAL_ADJUSTMENT_...]
DESCRIPTION = horizon background darker
MATERIALS = 0b2b511e.dds
ACTIVE = 1
KEY_0 = ksAmbient
VALUE_0 = 0.675
KEY_1 = ksDiffuse
VALUE_1 = 0.075
[MATERIAL_ADJUSTMENT_...]
DESCRIPTION = flowers darker
MATERIALS = gs_blum?,
ACTIVE = 1
KEY_0 = ksAmbient
VALUE_0 = 0.475
KEY_1 = ksDiffuse
VALUE_1 = 0.125
[MATERIAL_ADJUSTMENT_...]
DESCRIPTION = bushes darker
MATERIALS = bush22,
ACTIVE = 1
KEY_0 = ksAmbient
VALUE_0 = 0.575
KEY_1 = ksDiffuse
VALUE_1 = 0.125
[MATERIAL_ADJUSTMENT_...]
DESCRIPTION = bushes darker
MATERIALS = bush2,
ACTIVE = 1
KEY_0 = ksAmbient
VALUE_0 = 0.975
KEY_1 = ksDiffuse
VALUE_1 = 0.225
[MATERIAL_ADJUSTMENT_...]
DESCRIPTION = people darker
MATERIALS = material_3647, material_3600, people?, marshals
ACTIVE = 1
KEY_0 = ksAmbient
VALUE_0 = 0.375
KEY_1 = ksDiffuse
VALUE_1 = 0.125
I would say the reason is that the bump is not there in the actual track. It's quite smooth actually
And how do you know that the model was made from zero? it could be stolen from HUM 3D ,SQUIR or even from what it seems that lotec was ripped straight out of Hot Pursuit 2 or world racing 2 either one of those.why not? if 3d model was made from zero , it worth it. Even more. This car is for real fan who would like to pay for it.
https://gamemodels.ru/files/file/9879-tokyo-expressway-central-loop/
okay, lets wait for this magic in AC)
Nice! But I'd be way more interested in seeing those asset make way into SRP, the proper Shuto Expressway lol
All your cars are paymods now, and $6 dollars each? $6 per car?
Can you show some detailed images of the cockpits please?
here is the car link, delpinsky help with a lot of small updates, only issues is a flickering issues on the display.
I consider this car a grid filler though anyway.
Haha yeah that's not right. It looks like you're not using the Legion version of the track since his has black walls instead of white. Try doing a clean install of the track and then install the lights package again.
Track:
Lights: https://www.racedepartment.com/downloads/lights-for-bristol-motor-speedway.35037/
Thx for the fix and new grass. Imo a bit long, but just personal taste.
I tweaked a bit the brightness of trees, people, bushes and horizon, background. Thought it could match it a bit better.
Tweaked screenshot was a first try where trees got to dark, made them a bit brighter again.
before:
View attachment 946364
whith config tweaks:
View attachment 946365
Put this at the end of your ext_config.ini if ya like.
Code:;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [SHADER_REPLACEMENT_...] MATERIALS = tree? SHADER = ksTree CAST_SHADOWS = 1 CULL_MODE = NONE DOUBLE_FACE_SHADOW_BIASED = 1 [MATERIAL_ADJUSTMENT_...] DESCRIPTION = trees darker MATERIALS = tree? ACTIVE = 1 KEY_0 = ksAmbient VALUE_0 = 0.375 KEY_1 = ksDiffuse VALUE_1 = 0.275 [MATERIAL_ADJUSTMENT_...] DESCRIPTION = horizon background darker MATERIALS = 0b2b511e.dds ACTIVE = 1 KEY_0 = ksAmbient VALUE_0 = 0.675 KEY_1 = ksDiffuse VALUE_1 = 0.075 [MATERIAL_ADJUSTMENT_...] DESCRIPTION = flowers darker MATERIALS = gs_blum?, ACTIVE = 1 KEY_0 = ksAmbient VALUE_0 = 0.475 KEY_1 = ksDiffuse VALUE_1 = 0.125 [MATERIAL_ADJUSTMENT_...] DESCRIPTION = bushes darker MATERIALS = bush22, ACTIVE = 1 KEY_0 = ksAmbient VALUE_0 = 0.575 KEY_1 = ksDiffuse VALUE_1 = 0.125 [MATERIAL_ADJUSTMENT_...] DESCRIPTION = bushes darker MATERIALS = bush2, ACTIVE = 1 KEY_0 = ksAmbient VALUE_0 = 0.975 KEY_1 = ksDiffuse VALUE_1 = 0.225 [MATERIAL_ADJUSTMENT_...] DESCRIPTION = people darker MATERIALS = material_3647, material_3600, people?, marshals ACTIVE = 1 KEY_0 = ksAmbient VALUE_0 = 0.375 KEY_1 = ksDiffuse VALUE_1 = 0.125
Edit: btw. it works for the old blackwood version too.![]()
I cant wait to drive thisSome Shader improvements to the Zonda F i must say the AO looks nice on it. A big thanks to Benjaminavtek for helping me out on for the shaders.
Need to put some stuff in the interior and it should be done would love to do an interior AO but AO calculation doesn't support it and in 3ds max i always fail to make it properly. So the interior textures will stay 2D for now.
View attachment 946171
I would say the reason is that the bump is not there in the actual track. It's quite smooth actually:
No of course it's not about the RSS vs VRC fight. I actually prefer VRC to RSS lately. Not in a sense of quality of their mods, but how they do their work. Because VRC is constantly getting better and better, doing new stuff, trying to improve on existing cars, etc.. RSS seems to have found a soft spot for their mods and they are sticking to a proven formula of what just works and don't do anything revolutionary (ok Indy was a new thing, but again in the same ball park with the same formula they do for a while now). And to me at least it is getting a little boring. I mean how much does an F1 car change from year to year? And what does a new version of the same mod bring in term of fun. So if a couple of years ago you could say that RSS is in it's own league, you can say this less an less with every new VRC release. URD was on this path of catching up with RSS as well, but have apparently gone on a long vacation.
That being said, this mod was for excellent before in the previous version. I love challenging cars as well, that's why I love the 1999 version of Indy, or V10 2000 from RSS, or this hidden gem from ACR, the Ferrari 1987. And it's not about that, not what I don't like about this new version. It is still extremely challenging to drive and the suspension graphics and physics are out of this world. But it's just to fast IMO. But of course, I agree, it's all about personal preference. And to have an option to choose, is a just a bonus.
Cheers.![]()
It has some improvements like the window, holes were fixed and new shaders. To fix it really you have to throw it away and start from scratch and buy a better modelAny update to the model itself?I believe the original model has a bad quality
Audi Avus Quattro (1991)
eldora circuit download?
It sounds like you're after the HSV, which is part of the Chivas mod: https://www.mediafire.com/file/zzsa...vas_Autoart_Public_Release_v1_wHotFix.7z/filethx, but this is not what i´m looking for. i was in hope for the GT500 Concept Honda. but thank you for replying.