Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
  • 157,288 comments
  • 51,163,345 views
2007-mercedes-benz-slr-mclaren-722-gt-8.jpg


hi, has anyone seen a wheel like that in the game at all?

Mazda Furai's got an almost identical one. I've linked the most recent tweaked version by Pand3rBear down below.



__custom_showroom_1639420826.jpg



 
Last edited:
Mazda Furai's got an almost identical one. I've linked the most recent tweaked version by Pand3rBear down below.



View attachment 1099293



cheers man, ill try this right away

edit:

bit of fettling and it looks miles better. ill remove the branding and make it more Mercedes when i get the chance.

Screenshot_ag_mclaren_mercedes_slr722_london_13-12-121-19-26-7.jpg


Screenshot_ag_mclaren_mercedes_slr722_coppagiulia_13-12-121-19-8-14.jpg


decided ill release the 2000-2010 gt1 pack first as ive done more work on it. redoing the cockpits that needed it.

working on a mosler m900r which i know ran gt3 but always looked like a gt1 to me. redone the cockpit with a button box to hide the stereo and ac controls, added a roll cage, changed steering wheel, changed rims and added front splitter and canards. need to do a few more bits, tidy up etc. and make some skins.

__custom_showroom_1639422897.png


Screenshot_mosler_mt900s_coppagiulia_13-12-121-19-15-55.jpg


the addon plus the rss pack with legions bits = 24 cars in total so a nice sized grid. here are the addon cars.

__custom_showroom_1639412674.png


__custom_showroom_1639412709.png
 
Last edited:
In an ext_config, I seem to remember it is possible to apply certain paint finish to specific skins, I have some metallic skins and some solid. I can't remember of find the code to do this, is it as simple as adding skins= under the paint style to the config?
 
Original post updated with the download link, enjoy it and once again thanks to @pugsang for his work and Tewie for the permission ;)
Didn't quite understand about this version - is it "all-in"? No need to overwrite something? Because there have been many versions of Adelaide 2011, I am confused. :)
 
Last edited:
Don't work restarting PC neither CM.
Can't play yet.
Help needed please. Thank you.
You can from Windows sort the files in each folder to know the latest folders that have been inserted into cars, tracks, apps, fonts, etc. So you can try to remove the latest mods that you have put.
You can also uninstall and reinstall CSP and Sol. And if all the above fails from Steam you can verify integrity of the game files.
 
Didn't quite understand about this version - is it "all-in"? No need to overwrite something? Because there have been many versions of Adelaide 2011, I am confused. :)
it's a 2021 version of Adelaide. Of course has the same layout as 2011 because the city still the same and the layout has no changed since then, but the 2021 version is a completely new version, with what in changelog.

No overwrite needed due to the 2021 version in the naming.

As soon as possibile the track will be updated with the fix for the missing shadows and the rain stream edges
 
Re: Tommy78's TCR 2019 mod.

I've been trying it out this evening and it's a great little pack.
However, the Alfa only has two skins, while the other cars have five or six.
Does anyone know if there are any additional skins for this car? I've searched Race Department but haven't had any luck.
 
Last edited:
Re: Tommy78's TCR 2019 mod.

I've been trying it out this evening and it's a great little pack.
However, the Alfa only has two skins, while the other cars have five or six.
Does anyone know if there are any additional skins for this car? I've searched Race Department but haven't had any luck.
If there are more, I'd like to know too.
I even searched beyond RD...no luck either.
 
cheers man, ill try this right away

edit:

bit of fettling and it looks miles better. ill remove the branding and make it more Mercedes when i get the chance.

View attachment 1099306

View attachment 1099300

decided ill release the 2000-2010 gt1 pack first as ive done more work on it. redoing the cockpits that needed it.

working on a mosler m900r which i know ran gt3 but always looked like a gt1 to me. redone the cockpit with a button box to hide the stereo and ac controls, added a roll cage, changed steering wheel, changed rims and added front splitter and canards. need to do a few more bits, tidy up etc. and make some skins.

View attachment 1099301

View attachment 1099302

the addon plus the rss pack with legions bits = 24 cars in total so a nice sized grid. here are the addon cars.

View attachment 1099303

View attachment 1099304
YES PLEASE!!! This is all I ever wanted! I got a modified Kunos Mclaren F1 GTR I did last month to race with the GT1 cars if you wanna add to the pack as well.
 
cheers man, ill try this right away

edit:

bit of fettling and it looks miles better. ill remove the branding and make it more Mercedes when i get the chance.

View attachment 1099306

View attachment 1099300

decided ill release the 2000-2010 gt1 pack first as ive done more work on it. redoing the cockpits that needed it.

working on a mosler m900r which i know ran gt3 but always looked like a gt1 to me. redone the cockpit with a button box to hide the stereo and ac controls, added a roll cage, changed steering wheel, changed rims and added front splitter and canards. need to do a few more bits, tidy up etc. and make some skins.

View attachment 1099301

View attachment 1099302

the addon plus the rss pack with legions bits = 24 cars in total so a nice sized grid. here are the addon cars.

View attachment 1099303

View attachment 1099304
Wow. That’s a lot of additional cars. Wasn’t expecting that. I think the Mosler MT900R ran in GTS (GT1) for a little bit in the US, so it has been entered into this class for a short time at least. So not a problem. In the Daytona 24 Hours in 2003 it won the GTS class and beat a Saleen S7-R and the Gunnar G99 (Porsche 911 GT1) among others.
 
Help this freak to find her way home into my folder of fictional/concept GTs. :lol:
preview-jpg.832333

Our family is growing, let her find peace away from the lynch mob.
this one is my absolute favorite. i actually prefer this over the subsequent Veyron but doubt they could of charged £1 million with a Seat badge on the front. shame it sucked in real life. fortunately gamewise the cockpit isnt too bad with a vao but its a bit bare. so far added a button box down low, will add a screen and lap timer too and some air vents. raiding the VAG group parts bin on this one.
YES PLEASE!!! This is all I ever wanted! I got a modified Kunos Mclaren F1 GTR I did last month to race with the GT1 cars if you wanna add to the pack as well.
cheers bud but there's the long tail from legion and ive balanced a short tail from kunos in the 90's pack. also i think 24 is a nice number
Wow. That’s a lot of additional cars. Wasn’t expecting that. I think the Mosler MT900R ran in GTS (GT1) for a little bit in the US, so it has been entered into this class for a short time at least. So not a problem. In the Daytona 24 Hours in 2003 it won the GTS class and beat a Saleen S7-R and the Gunnar G99 (Porsche 911 GT1) among others.
thats perfect then, i was sure it had ran in Gt1, it just looks too sleek for a gt3 car.
 
Last edited:
Does anyone know where i can find the late Shaun Clark's BTCC mod? The RS3, Alfa, Focus, etc.
 
cheers man, ill try this right away

edit:

bit of fettling and it looks miles better. ill remove the branding and make it more Mercedes when i get the chance.

View attachment 1099306

View attachment 1099300

decided ill release the 2000-2010 gt1 pack first as ive done more work on it. redoing the cockpits that needed it.

working on a mosler m900r which i know ran gt3 but always looked like a gt1 to me. redone the cockpit with a button box to hide the stereo and ac controls, added a roll cage, changed steering wheel, changed rims and added front splitter and canards. need to do a few more bits, tidy up etc. and make some skins.

View attachment 1099301

View attachment 1099302

the addon plus the rss pack with legions bits = 24 cars in total so a nice sized grid. here are the addon cars.

View attachment 1099303

View attachment 1099304
This looks great. Seeing fictional GT1s and Real GT1s it just shows that even any unraced GT1s (looking at you koeningsegg) can race with their fellow brothers.
 
TED-EDiTS: Arctic Circle Raceway
TED-EDiTS by Teddie: Added AI lines ● Replaced surrounding mountains object ● Fixed bad pink-outline transparency textures ● Fixed some tree-lines ● Added GrassFx to config ● Added VAO patches ● Added new, alternate preview image ● Added dynamic aircraft (Dynamic aircraft objects from Dan Boersma's version of Arctic Circle RW)

Please feel free to continue making this track better. I improved this track for myself personally to avoid putting it in the bin. Enjoy, make it better, race around, bro hugs! (sorry lol)

I'm trying MediaFire for a change: http://www.mediafire.com/file/pjfmkw0ow572kt2/file

View attachment 952151
I updated this Track, which was previously updated by Teddie.

Arctic Circle Raceway v0.4
changelog;
-Fixed the normals of the trees.
-Updated shaders.
-Created physical surfaces.
-Updated surfaces.ini.
-Updated ext_config.
-Added semaphore.ini.
-New VAO-Patch.
-Removed jet.kn5 and plane.kn5.
-Changed the position of Hotlap.
-Fixed a gap.
-Updated the UI.
-The contents of the texture file are now included in kn5.
-Created a replay cam.
-Changed the texture of the grass and curb.
Screenshot_accr_bmw_2002_turbo_arctic_circle_raceway_12-11-121-20-53-8.jpg

Hello,

I was going through some of my previous tracks I have gotten from this forum and tried out the Arctic Circle Raceway last night that
Teddie improved a while ago. It is a very nice track, I dont know if anyone can make that track a little smoother, and I dont think it has complete replay
CAMS for the track. Arctic Circle Raceway track is still drivable, but i have to be in "Lock to Horizon" cockpit view mode to minimize the bumps.

Anyway, just thought I would ask. Was Having fun last night with some of the Road tracks. take care.
I saw this post and updated this Track.
 
Last edited:
Hello everyone,

I recently got new hardware and I've been tinkering with some settings with CSP/AC video options. I finally got to activate "Extra FX" stuff, but I quite didn't like that for normal gameplay...

Is it supposed to be just gimmicks for photo stuff? Or am I doing something wrong?
(I'm running a 1080p monitor)
 
Not everything is really required in ExtraFX. Personally I use
  • Temporal anti-aliasing
  • SSLR
  • Extra space-screen lighting
  • Simple light bounce emu ...
  • SSGI
  • Fog Blur
  • Occasional volumetric headlights
Everything else is disabled on my side too. Maybe I would use more but my settings are maxed out for racing at the Nords with 40 cars. And I spend hour of hour getting to the compromise I currently use.
 
Last edited:
Soon... final details in the works.
Wowowow!! Thanks for the update. Can't wait. This looks to be huge!

I remember people often saying just how hard it is to convert from rF2, so enormous kudos if you guys can get this done!

EDIT: Is it a "Xmas-present-ish" soon, or more like "early-2022" soon?
 
Last edited:
Hello everyone,

I recently got new hardware and I've been tinkering with some settings with CSP/AC video options. I finally got to activate "Extra FX" stuff, but I quite didn't like that for normal gameplay...

Is it supposed to be just gimmicks for photo stuff? Or am I doing something wrong?
(I'm running a 1080p monitor)
Extra FX settings are very dependent of your graphic card, as there are a lot of options there, that require specific graphic card generation (like RTX for example). I use it exclusively for "temporal anti aliasing" because it reduces white jaged lines on textures, "sample spread" set at 10% (and have extra sharpness turned of as per advice from Ilya under the setting). Everything else I turned of, cause it looked worse on my graphic card (RX-570) as you said or it had near zero influence on how things looked and it was only eating my FPS. Oh, sorry just checked, i turned motion blur on in there aswell and turned of the one in AC default settings, cause it looks better. Reduced it 30% though.

And just a note. Some mod cars, that are based on old mods or old cars will have a strange windscreen problem if you have temporal anti aliasing enabled. It will look like the screen is dirty, grainy and will lag a bit. This is because Kunos in later updates changed how glass shaders should be named: outher glass shuld be PerPixelReflection, inner should be ksWindscreen. Before it was different for internal glass. You must change this for every car that has this problem by creating an extention file inside the folder: ...\Document\Assettocorsa\cfg\extension\cars. You can find this by searching this thread. it's been explained many times how to do. Even I was writing about it a couple of times. These cars are becoming rare this day, but still there are quite a few out there.

EDIT:

Found one such post of mine. The name of the ini file has to be exactly the same as the car folder name in AC content/cars folder. Here's the file for Porsche 961 LM for example: https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13250714
 
Last edited:
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back