Curious what you guys think of this version with the one grass texture tinted a little brown. My thinking is the brown grass is fine, but the green grass could possibly be a bit darker, richer green. Wondering what you think.
Sandevoerde Test 3
If you can, play around with the
VALUE_0 = values in these three sections. Move them up or down by the same amount. I.E., if you raise one 0.05, raise the other two by 0.05 as well. Let me know if you find a value you think looks better. Going down makes things a little more lush, going up gives more of a burned out look. Thanks for any help...
[MATERIAL_ADJUSTMENT_...]
MATERIALS = ?zandyland?
CONDITION = SEASON_AUTUMN
KEY_0 = seasonAutumn
VALUE_0 = 0.10
OFF_VALUE_0 = 0
KEY_1 = ksAmbient
VALUE_1 = ORIGINAL
OFF_VALUE_1 = 0.32
KEY_2 = ksDiffuse
VALUE_2 = ORIGINAL
OFF_VALUE_2 = 0.22
ACTIVE = 1
DESCRIPTION =
[MATERIAL_ADJUSTMENT_...]
MATERIALS = ?GrassDuna?
CONDITION = SEASON_AUTUMN
KEY_0 = seasonAutumn
VALUE_0 = 0.20
OFF_VALUE_0 = 0
KEY_1 = ksAmbient
VALUE_1 = ORIGINAL
OFF_VALUE_1 = 0.32
KEY_2 = ksDiffuse
VALUE_2 = ORIGINAL
OFF_VALUE_2 = 0.22
ACTIVE = 1
DESCRIPTION =
[MATERIAL_ADJUSTMENT_...]
MATERIALS = Grassz1, Grassz2, Grassz3, Grassz4, Grassz5, Grassz716
CONDITION = SEASON_AUTUMN
KEY_0 = seasonAutumn
VALUE_0 = 0.10
OFF_VALUE_0 = 0
KEY_1 = ksAmbient
VALUE_1 = ORIGINAL
OFF_VALUE_1 = 0.32
KEY_2 = ksDiffuse
VALUE_2 = ORIGINAL
OFF_VALUE_2 = 0.22
ACTIVE = 1
DESCRIPTION =