yesJust a quick question to be sure: Tyres FX option in shaders patch is just a visual effect, it doesn't influence driving physics, correct?
So if I'm not driving an open wheeler I could as well switch it off?
I mean I'm not gonna park my car after a long race and admire my worn tyres under the fenders...
There's one by simdream (i think) but I suggest you go the Arrrrrr matey route if you want it otherwise you might as well throw your money at a waterfall and claim you're soaking up the waterHello everyone, I apologise for my question which may seem inappropriate, is there a mod for the Audi r 15 TDI plus? could someone please pass it on to me, perhaps in private? thank you for your kindness
Check your PM.Hello everyone, I apologise for my question which may seem inappropriate, is there a mod for the Audi r 15 TDI plus? could someone please pass it on to me, perhaps in private? thank you for your kindness
1st solution is already like it is
2nd one is, does it mean i have to disable tyrefx completely?
Thank you very much, didnt knew about it. Now i can redo some of my previous generated LODsThanks - just add this as shown in the top left of the LOD generator UI and the body paint should be preserved in LOD D.
(it's whatever the main bodywork material is called in CM showroom - in this case it's 'body' but can vary from car-to-car)
View attachment 1153745
The latest configuration from the Github repo works fine for me, both on screen and in VR. Could it be that you are using an older version?I'll take a look at the shifting animation. Some work OK when inverted, others malfunction.
In the meantime would you mind taking a look at the Kunos Alfa Romeo 33 Stradale - it's got a CSP wiper config but mine seems fragmented and generally borked. Wondering if it's just me or if the config is broken?
Thanks a lot, this looks pretty good already in the showroom. Strangely it doesn't look nearly as good in game as it does in the showroom, so I'll need to do some more testing later today.@El Locho try this with the GTAM (invert the shifting in data/driver3d.ini)
It's not great (~4" away) but it's OK from the corner of your eye.
(remove .txt extension)
I'll keep looking for a better one as this car is a beaut.
Edit: fixed the driver position too, which helps a little with the shifting animation.
@GzeroD : feel free to pilfer.


I'm sure that if you know how to model you won't be here complaining.Don't want to start an useless discussion here.. But if you use something as a base just credit original creator and don't sell it as your scratch made model.
And I know how to open a 3D application and work with it ;-)
So.. Stay safe!
I tried running the RSS cars with the 22 skins at the aa_ims track and it didn't really work too well. The A.I raced me pretty well but they constantly crashed, slowed down and caused yellow flags that they ignored. I must have ran it it about 30 times and every time the A.I messed up in some way.Best Indianapolis track, skin and AI experience recommendations? I will be using the RSS cars and skins on RD.
Still doesn't mean making people pay for it if it's a straight-up conversion (like TonyB does) is alright; if anything you're ******** on the OG modder / group who did it for free.People needs to stop thinking that there's no effort also behind what you call "subdivided gp4 model" or "basic conversion". I did 3d modelling for years and I've never started something from scratch and the same it was an enormous amount of effort, and I got paid fairly for that.
Also if you take something from somewhere else and try to do your best to adapt to a new platform I assure you that it's difficult, time demanding and most of the times frustrating because you try to do your best and it's not certain that you commit.
So stop saying that is easy if you've never opened a 3D program and figure out how it works..
Yeah, thank you, just wanted to reassure myself since in the guessed config for the cars there are so many code lines under tyres_fx and it wouldn't be the first time CSP does something in the background which is not apparent on first glance.yes View attachment 1153762 it actually says it on it too lol
CM does in fact store the timestamps of individual sessions in its internal storage:another question (this time hopefully not so stupid one as the previous
Is there an expression to filter in the content tab all cars which you haven't driven in the last X months ?
(I want to circle back and try cars that I scored over a year ago ... as I might now re-evaluate them differently then how i did back in the day i started w AC)


911 SC RS (954) from the mid 80's, but was prepared as a rally car for WRC. Usually seen in Rothmans colours. https://www.stuttcars.com/porsche-911-sc-rs-an-oft-overlooked-gem/On another note, I'm going through my mods and trying to sort out some of the details about a few of the more vaguely-described possibly-semi-fictional models. My question: is there an actual race-spec model that Velo's "Porsche 911 RS 1986" mod is based off? Going through the racingsportscars.com database, I can't find any 911s that raced with the "RS" designation in the mid '80s, and while the mod seems a lot closer in appearance and era to the early-mid '80s 911 SC, I can't be completely sure because the aero/bodywork/rims don't quite match. It doesn't help that all the skins in the mod appear to be fictional, and the description he put in the ui_car file seems to be describing the '73 Carrera RS instead.
(The closest I can find is the 911 SC that Raymond Touroul ran in Le Mans '84/'85, and I might as well just classify this car as such, pending an opportunity to create the appropriate skins.)
View attachment 1153631
Thanks, I'll check for an update on the wipers.The latest configuration from the Github repo works fine for me, both on screen and in VR. Could it be that you are using an older version?
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acc-extension-config/config/cars/kunos/ks_alfa_33_stradale.ini at master · ac-custom-shaders-patch/acc-extension-config
Configuration files for Assetto Corsa Custom Shaders Patch - ac-custom-shaders-patch/acc-extension-configgithub.com
Thanks a lot, this looks pretty good already in the showroom. Strangely it doesn't look nearly as good in game as it does in the showroom, so I'll need to do some more testing later today.
Showroom:
View attachment 1153836
In-game:
View attachment 1153832
does anyone have the Radical RXC GT3 from here? all links are dead
afraid your missing the point... those are 2 ways to achieve the same thing (but not the thing I was looking for)just tried this and also works:
date:YYYY & driven<0.01 km
--> date: creation date (year)
also tried:
K- & age<100 & driven<0.01 km
--> last three months worth of non-Kunos mods that have not been driven...
there are a few different ways to achieve just about all...
I put this into an extension config to at least get rid of the big red fire trucks:That green Kadett looks so nice, where'd you get that ??
Jokes aside, thanks for the update. This track is an absolute blast but unfortunatly a horrible model... And I have NO skill of making it better.
I like to drive it in the "sand" weather from Peter's Sol, with sunset transitioning to the night. Very cliché yes, but very enjoyable and it does hide most on the ugly side...
You know, big fan of Tim Madison here.That green Kadett looks so nice, where'd you get that ??
Jokes aside, thanks for the update. This track is an absolute blast but unfortunatly a horrible model... And I have NO skill of making it better.
I like to drive it in the "sand" weather from Peter's Sol, with sunset transitioning to the night. Very cliché yes, but very enjoyable and it does hide most on the ugly side...
Hi - Did anyone solve the issue of custom showroom reverting to the lite version in CM - I tried several ways but no good - thanksTry the little drop down triangle and load up the showroom this way instead of clicking the button, it helped me in a couple of situations.
Alternatively try the option inside the showroom under the "eye icon" called "load from another preset".
Hope you can solve the problem

sometimes a pc restart helpsHi - Did anyone solve the issue of custom showroom reverting to the lite version in CM - I tried several ways but no good - thanks
View attachment 1153985
@Greg_ST is the Nissan R32 RB Pandem one of yours?Nice. The car needs some more changes and fixes. Maybe in the future, I will change them

On another note the wheels from this would really suit the otherwise fantastic DR30 Silhouette mod as it is lacking the original rims. Is this an easy task to swap? I would try it myself if no one has time or interest to do this. If that is the case has anyone got a guide for rim swap? I did a google search but only tutorials I could find were from 2016 so probs out of date.@Greg_ST is the Nissan R32 RB Pandem one of yours?
I've rescaled/repositioned the driver and added a better shifting animation and timing, and lightened to cockpit a little to reveal geometry that was getting crushed.
Assuming it's yours, are you still working on it?
If not I wouldn't mind offering it up here for a community effort to add rain glass, wipers, LODs, maybe some new skins, maybe some physics tweaks.
In a sea of cookie-cutter R32s in AC the flared wheel arches and body kit really make this one stand out.
View attachment 1154069

