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Too many people to quote so i'll just respond to all of them. Thanks for the opinions. I was unaware that it's been 3 years since any kind of update. I'd say it's safe to release updates publicly. I also didn't know who did the track to begin with to reach out to them. It doesn't list an author in CM and I got the track directly from a Mega or Sharemods link so no name was attached to it.@racinjoe013 If you may have missed it, i reworked (even not finished) the semaphore, and glass of the building, and i'm working on the 3D sign of the hungaroring. If you want (once done your stuff) we can merge the work together (strating from the base of the work done by @Junshen Wu, Slider if i'm not wrong and all the others in order to have a finished version instead of 2-3-4 frankenstein version of this track.
@CrisT86 I did miss that you were updating the track. Sorry about that. I think it's the second time I did that to you. I'm going to have to pay closer attention. Merging the work would be great because there's nothing worse than 10 different updates floating around. I haven't done anything special though. All i've done is remove the pines in turn 1 and add some distant trees because it looked to barren off in the distance. I also made some small changes to the grassfx more to my liking and a couple of grass skins. If you've done that kind of stuff already, no need for you to add my stuff. I'll just sit back and wait until you are done and enjoy the improvements. If you want to see what i've done and use anything you like, let me know and i'll package everything up and get it to you.
I did just finish one other thing, but it sounds like you did it already. I did the flag lights and some generic track light settings, but they could be done better. Tough track for making night lights. A lot of the objects are in the same meshes so it's difficult to get alignment right. Offset the light direction for one area and it throws off another area.
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