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Hi everybody, I'm looking for Touring Car Series 2015 by PTSims Modding Team but i can't find any link available, can someone help me on my reaserch please....
Hi everybody, I'm looking for Touring Car Series 2015 by PTSims Modding Team but i can't find any link available, can someone help me on my reaserch please....
Thank you very much, you make me happy 😃![]()
File on MEGA
mega.nz
Chinese jets?Nothing more than an experiment this, but someone might have fun with it. Two additional layouts for Castle Combe with formation fighter jets speeding around like at an airshow. I chose Castle Combe as it's pretty flat, open and featureless. Shouldn't overwrite anything. Just unzip into the 'tracks' folder. https://sharemods.com/8z6pog6k8fud/js_castle_combe.zip.html
Jets are Chinese as they were borrowed from a Chinese track that was full of borrowed RT stuff. So, fair game. Sharing is caring.
@MasscotNothing more than an experiment this, but someone might have fun with it. Two additional layouts for Castle Combe with formation fighter jets speeding around like at an airshow. I chose Castle Combe as it's pretty flat, open and featureless. Shouldn't overwrite anything. Just unzip into the 'tracks' folder. https://sharemods.com/8z6pog6k8fud/js_castle_combe.zip.html
Jets are Chinese as they were borrowed from a Chinese track that was full of borrowed RT stuff. So, fair game. Sharing is caring.
Its already present in sx.lemans and one of the Paul Ricard versions.@Masscot
So this is your next project, getting a fly over while the the lights are counting down to the start of LeMans!
View attachment 1230374
I think there's something like it on the Frankfurt airport track if I remember correctly.
Maybe I should add the Balloon Fiesta and have the jets shooting them down... 🤔Chinese jets?
Actually, Chinese weather and spy balloons are currently more present, and wouldn't they be more in line with your other preferences?
Sorry, I definitely don't mean any harm, it just imo made sense given the current news situation...![]()
Please, no new diplomatic provocations....Maybe I should add the Balloon Fiesta and have the jets shooting them down... 🤔
Anyone else have the issue of way too many number boards?
Does anyone know of a way to correct it?it's only in CM showroom
You cannot correct it since CM does not use the CSP functions in the build-in CM showroom. Only possible if you use the CSP showroom.Does anyone know of a way to correct it?
Yup, sorry... I didn't realize what Paulo was about... Too many downloaded mods and too many clueless neurons in my old brain... Thanks.Yes. it was edited and posted by me. I only didn't touch the physics.
Only this:
View attachment 1230347
Can someone teach me how to implement over rev protection on this car? I already have enough raceius interruptus with Littlebird... 😅I have a updated version it seems V2 also from the same group - AssettoPedia Team
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95 MB file on MEGA
mega.nz
This other website seems to have working downloads;I had no idea about their website, awesome! BUT as already stated... No dl link still working... Do you mind if we could ask for them ?
(they even have a Samara and a Oda race preps, and I missed it)
Yes. As I posted here a couple of times a while ago: you need to make a new kn5, deleting the non relevant number plates and use that kn5 to temporarily replace the original. Then you can make your own previews.Does anyone know of a way to correct it?
Try the track with CSP disabled and see if the problem goes away. I don't think @carTOON uses CSP so his track's are probably designed to work best with the base game. Might be wrong about that, but it's worth a shot to see what happens.View attachment 1230509
Every track of yours (and only yours !) suffers the same fate on my end lmao.
Puzzling.
Nope... I tried it disabling CSP, with different PP filters, but in my case the asphalt is still too white, not as brilliant as in the photo of SttofelWaffle, but it's still too white...Try the track with CSP disabled and see if the problem goes away. I don't think @carTOON uses CSP so his track's are probably designed to work best with the base game. Might be wrong about that, but it's worth a shot to see what happens.
Also if not bothered about having the side numbers on in previews, a very quick way would be to edit the number material in CM Showroom and change it's depth mode to off (backup kn5 first or just undo the changes after new previews)Yes. As I posted here a couple of times a while ago: you need to make a new kn5, deleting the non relevant number plates and use that kn5 to temporarily replace the original. Then you can make your own previews.
Afterwards you need to replace the newly made kn5 again with the original.
Can be done in ksEditor (I did it for Bonny's cars which have the same 'issue'). It's not difficult, but it'll take some time, unless you are very familiar with working this way, then it takes probably a couple of minutes.
one of the previous posts: https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13618933
Also if not bothered about having the side numbers on in previews, a very quick way would be to edit the number material in CM Showroom and change it's depth mode to off (backup kn5 first or just undo the changes after new previews)
Thanks to you both! @Fanapryde, these work like a charm; I've adjusted the Endurance skin previews using your kn5s. And @norms, I love this solution -- I'd much rather have a clean preview than the multiple number plates. I'm using this method for the AM Sprint skins and will end up using it for any future problematic cars, as I have zero experience with ksEditor, I can do this easily myself, and I kind of like the totally clean previews. I tend to spend most of my (fairly limited) AC time out on the track but really need to mess around in the showroom some more. Other than (blindly, but ultimately successfully) adjusting windshield materials on some cars to try to correct some puddle reflection issues I was noticing, I haven't really explored it.I made a quick kn5 for the AM to show that it is possible. I have hidden 4 of the number plates and left only the front one. As you can tell it will work for some (most) of the skins, but the front plate will hide decals on other skins. So there is a need for another or even two new kn5 files to have them in the correct place.
@carTOONTry the track with CSP disabled and see if the problem goes away. I don't think @carTOON uses CSP so his track's are probably designed to work best with the base game. Might be wrong about that, but it's worth a shot to see what happens.