Assetto Corsa PC Mods General DiscussionPC 

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Nothing more than an experiment this, but someone might have fun with it. Two additional layouts for Castle Combe with formation fighter jets speeding around like at an airshow. I chose Castle Combe as it's pretty flat, open and featureless. Shouldn't overwrite anything. Just unzip into the 'tracks' folder. https://sharemods.com/8z6pog6k8fud/js_castle_combe.zip.html
Jets are Chinese as they were borrowed from a Chinese track that was full of borrowed RT stuff. So, fair game. Sharing is caring.
 
Nothing more than an experiment this, but someone might have fun with it. Two additional layouts for Castle Combe with formation fighter jets speeding around like at an airshow. I chose Castle Combe as it's pretty flat, open and featureless. Shouldn't overwrite anything. Just unzip into the 'tracks' folder. https://sharemods.com/8z6pog6k8fud/js_castle_combe.zip.html
Jets are Chinese as they were borrowed from a Chinese track that was full of borrowed RT stuff. So, fair game. Sharing is caring.
Chinese jets? :scared:
Actually, Chinese weather and spy balloons are currently more present, and wouldn't they be more in line with your other preferences? :D:cool:
Sorry, I definitely don't mean any harm, it just imo made sense given the current news situation... :dunce::lol:
 
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Nothing more than an experiment this, but someone might have fun with it. Two additional layouts for Castle Combe with formation fighter jets speeding around like at an airshow. I chose Castle Combe as it's pretty flat, open and featureless. Shouldn't overwrite anything. Just unzip into the 'tracks' folder. https://sharemods.com/8z6pog6k8fud/js_castle_combe.zip.html
Jets are Chinese as they were borrowed from a Chinese track that was full of borrowed RT stuff. So, fair game. Sharing is caring.
@Masscot
So this is your next project, getting a fly over while the the lights are counting down to the start of LeMans!
lemans start.png

I think there's something like it on the Frankfurt airport track if I remember correctly.
 
Is there any skins that works with the Yezhrod's 488 GTE? The mod came with a lot of WEC/LeMans skins but nothing for IMSA...

Thanks
 
Mercedes W12/W13 cars (conversion from Codemasters)

I work as a modder in THS and we focus on F1 cars. I'm in charge of Mercedes cars.This is the same server where Synapse released his F1-75 and zylae the RB18, both the best non RSS F1 2022 cars released. Maybe you guys would be interested to stay tune in the THS discord server as I might be working on W14 there, and more other things in the future.


This is my first full convertion, so just don't expect high quality (or even mid quality). I know there aren't great things but it's not over yet. I'm in charge of visuals, but if someone has feedback in physics or want to suggest anything or complain of any visual bug, just comment me. I'll make it know. Physics are quite poor, you are warned.

W13 Includes:

-New cockpit based on what the iRacing W13 looks like. Patch mesh was made by me

-Halo ghost option (you cannot enable and disable it while playing, only in setup menu)

Credits to:
- Synapse
-I hate to say this but thanks Codemasters for the 3d model and textures, despite I have to modify your ****** model. It was quite difficult to UV map and modify. Thanks for nothing I guess Codies
  • @Samilop "Cimmerian" Iter for the AC convertion guide which helped me a lot
  • @Bimon for the physics (editado)


W13:
W12:
https://sharemods.com/6cihybqmqg15/THS_W12_v2.rar.html


image.png

image.png


image.png


 
Yes. it was edited and posted by me. I only didn't touch the physics.

Only this:
View attachment 1230347
Yup, sorry... I didn't realize what Paulo was about... Too many downloaded mods and too many clueless neurons in my old brain... Thanks.
I have a updated version it seems V2 also from the same group - AssettoPedia Team
Can someone teach me how to implement over rev protection on this car? I already have enough raceius interruptus with Littlebird... 😅
 
I want to make the 3 turbos i have on my car individually adjustable through the car setup menu. all of the things i have tried dont work. Thanks

[TURBO_0]
SHOW_CLICKS=0
TAB=GENERIC
NAME=SMALLTURBO
MIN=0
MAX=100
STEP=10
POS_X=0.5
POS_Y=2
HELP=HELP_TURBO

This is what i tried. didnt work
 
I had no idea about their website, awesome! BUT as already stated... No dl link still working... Do you mind if we could ask for them ?
(they even have a Samara and a Oda race preps, and I missed it :()
This other website seems to have working downloads;

Moskvich 412

Lada 2101 SCC 2.0

Gaz 24-10
 
Does anyone know of a way to correct it?
Yes. As I posted here a couple of times a while ago: you need to make a new kn5, deleting the non relevant number plates and use that kn5 to temporarily replace the original. Then you can make your own previews.
Afterwards you need to replace the newly made kn5 again with the original.
Can be done in ksEditor (I did it for Bonny's cars which have the same 'issue'). It's not difficult, but it'll take some time, unless you are very familiar with working this way, then it takes probably a couple of minutes.

one of the previous posts: https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13618933
 
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View attachment 1230509

Every track of yours (and only yours !) suffers the same fate on my end lmao.

Puzzling.
Try the track with CSP disabled and see if the problem goes away. I don't think @carTOON uses CSP so his track's are probably designed to work best with the base game. Might be wrong about that, but it's worth a shot to see what happens.
 
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Try the track with CSP disabled and see if the problem goes away. I don't think @carTOON uses CSP so his track's are probably designed to work best with the base game. Might be wrong about that, but it's worth a shot to see what happens.
Nope... I tried it disabling CSP, with different PP filters, but in my case the asphalt is still too white, not as brilliant as in the photo of SttofelWaffle, but it's still too white...
 
Yes. As I posted here a couple of times a while ago: you need to make a new kn5, deleting the non relevant number plates and use that kn5 to temporarily replace the original. Then you can make your own previews.
Afterwards you need to replace the newly made kn5 again with the original.
Can be done in ksEditor (I did it for Bonny's cars which have the same 'issue'). It's not difficult, but it'll take some time, unless you are very familiar with working this way, then it takes probably a couple of minutes.

one of the previous posts: https://www.gtplanet.net/forum/threads/assetto-corsa-pc-mods-general-discussion.307899/post-13618933
Also if not bothered about having the side numbers on in previews, a very quick way would be to edit the number material in CM Showroom and change it's depth mode to off (backup kn5 first or just undo the changes after new previews)

1676244392304.png
 
@Quikslvr
I made a quick kn5 for the AM to show that it is possible. I have hidden 4 of the number plates and left only the front one. As you can tell it will work for some (most) of the skins, but the front plate will hide decals on other skins. So there is a need for another or even two new kn5 files to have them in the correct place.
For the one below, it's correct:

am_ok.png


This skin needs another kn5 hiding other plates, because this one is hiding the Beechdan logo:

am_notok.png


Here are the preview kn5 for the ENDURANCE version that you can use to replace the car kn5 to make previews.
One version keeps only one of the plates on the front side of the doors, the other on the rear side
Rename (or backup) the original car kn5 first and don't forget to switch them again after making the previews.

NEW LINK containing two files which will cover all skins

https://sharemods.com/9xsl82zr3t12/preview_kn5_AM.zip.html

The above Beechdan skin using the other kn5:

amok2.png



NOTE: Simply changing the kn5 name accordingly doesn't make it work for the SPRINT, since the kn5 will also add ENDU lights to the SPRINT version.
 
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Also if not bothered about having the side numbers on in previews, a very quick way would be to edit the number material in CM Showroom and change it's depth mode to off (backup kn5 first or just undo the changes after new previews)
I made a quick kn5 for the AM to show that it is possible. I have hidden 4 of the number plates and left only the front one. As you can tell it will work for some (most) of the skins, but the front plate will hide decals on other skins. So there is a need for another or even two new kn5 files to have them in the correct place.
Thanks to you both! @Fanapryde, these work like a charm; I've adjusted the Endurance skin previews using your kn5s. And @norms, I love this solution -- I'd much rather have a clean preview than the multiple number plates. I'm using this method for the AM Sprint skins and will end up using it for any future problematic cars, as I have zero experience with ksEditor, I can do this easily myself, and I kind of like the totally clean previews. I tend to spend most of my (fairly limited) AC time out on the track but really need to mess around in the showroom some more. Other than (blindly, but ultimately successfully) adjusting windshield materials on some cars to try to correct some puddle reflection issues I was noticing, I haven't really explored it.
 
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Try the track with CSP disabled and see if the problem goes away. I don't think @carTOON uses CSP so his track's are probably designed to work best with the base game. Might be wrong about that, but it's worth a shot to see what happens.
@carTOON
Basically many of the textures are blown out with ambient/diffuse set at 0.5/0.6 some others at 0.4/0.5 which is way too bright.
Untitleda.png

Note: 3dsimed uses 5/6 as default shader levels when converting GMT (or raw FBX output w/persistence) and needs to be adjusted to a more reasonable level around 0.25/0.25

My workflow involves hand editing the track.FBX.ini after CM/kn5conv to adjust all the values to a nominal 0.25/0.25 before importing into ksEditor and then adjusting values to suit.

Also choose a default filter like "photographic" in ksEditor
Untitleda.png
 
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Just was interested in GT4 proper racing experience of some of the cars, but then moved on balancing for others.

GT4 class that are relativily stock cars and great fun to drive. For AC it's 0.83 pack of Gt4 cars made by Guerilla mods and few other GT4 cars from other modders. That was a dissapointment when i found Guerilla brilliant looking cars was huge mismatch in physics point. Such as NA cars had twin turbo instead, 8 gear drivetrains, enormous weight of some of them and some cars were trully underpowered. So i coolected his and other GT4 cars (24 including Kunos) and fixed them, balancing how it was possible. After testings on different circuits all the 24 cars had marging 2-3.5 sec between first and last, depending on the circuit.

these visually awesome cars were originally converted by Guerilla, and were found on open source. Pack insludes
new DATA folder with correct physics and "orig data" file with old physics.

  • Alpine A110 GT4
  • Aston Martin Vantage GT4
  • Audi R8 LMS GT4
  • BMW M4 GT4
  • Chevrolet Camaro GT4.R
  • Ford Mustang GT4
  • Ginetta G55 GT4
  • KTM X-BOW GT4
  • McLaren 570S GT4
  • Mercedes AMG GT4
  • Panoz Avezzano GT4
  • Porsche 718 Cayman GT4 Clubsport
  • Saleen S1 GT4
  • Sin R1 GT4
  • Toyota Supra GT4

I made it for myself to have some fun racing after FIA big events.

Ps: It's not perfect yet, still need some work on BoP for some cars

*(!) Some of the cars are top runners, some oldie GT4 cars are underdogs on the grid. Some of them can be a victory grabber on narrow tracks,
but can be a dog of a car on high speed tracks (such as KTM X-bow ❤️ like it).
The two cars i am not quite sure in my fix are new Bavarian Supra and Panoz*.

also it contain following our remade physics car or original cars:

  • Nissan 370z** originally converted by Beezer
  • Aston Martin Vantage GT4 2013
  • BMW M3 E92 GT4
  • Hyundai Genesis Coupe GT4**
  • Lotus 2-Eleven GT4 (Kunos) - not included, you have it
  • Lotus Evora GTC (Kunos with - BoP fix) - standalone car
  • Maserati GranTurismo MC GT4 (Kunos) - not included, you have it
  • Porsche Cayman GT4 Clubsport 2015 (Kunos) - not included, you have it
  • Porsche Cayman GT4 Schmickler Performance** originally converted by BEM

    MEGA Download
 

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