Assetto Corsa PC Mods General DiscussionPC 

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Didn't notice that... Is that only during race or same thing in practice / track day too ?
Hi @Pyyer ,in doubt I reinstalled AC and it seems that the problem is solved.
Probably (but not sure) the problem was the AssettoCorsaGUI_1.5 addon which changes (replaces) menu and more in the game.
Probably it makes conflict with CM menu improvements.
Thanks.
 
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Anyone know in the data.acd file what I can change to slow down the ai in the recently released 2018 Ferrari 488 GTE EVO mod? I have them in a field with other GTE cars from URD and other places and it's 5-6 seconds faster than all the other cars. I used to have a nice BOP'd field with the old Ferrari GTE mod I was using, but i'd rather use the new one if I could just slow it down.
 

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Goodnight

Could someone make the data.acd available
of Porsche Cayman GT4 Clubsport kunos?
Unfortunately, I managed to corrupt mine here...
 
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We have Thompson Speedway in AC for a long time. Unfortunately it only was a drift track layout with lots of barriers, making racing close to impossible. Here is the old version: https://www.vosan.co/tracks/thompson-speedway-2020-lock-city-drift-v-9/

Now Patrick Jamin has published the track without the barriers with a new folder name: https://www.racedepartment.com/downloads/track-thompson-speedway-motorsports-park.58398/

But there are no AI-infos, so I made them (fastlane, pitlane, sidelines) and gave the track also a basic ext-config for Grass and Rain FX. The Grass FX do need some love - maybe some expert want to take a look.

I did choose this track layout (from here https://www.thompsonspeedway.com/about-thompson/):

1676708122927.png


Just unzip the file and drop it into the folder "Thompson". It will not replace anything. Have fun.
 

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Wondering what value most people have for these 2 CSP Graphical Adjustment settings.

LOD Settings: Multiplier for car and track LODs

Adaptive Clip Planes: Far and Near Plane, m and FOV exponent
Lowering the near clip plane allows me to have full close up view in VR. Otherwise, everything up close i.e. seat is transparent for my setup
 
Hi.
This one is new to me.
I hope someone can help me with this. Not able to start any race. What can I do?
This is the error message:
View attachment 1231748

Thanks in advance.
Google is your friend

check the track folder and try to find a models.ini file if this track has one layout delete it but make a copy first just in case in a different location then try launching the race.
 
New update for the Aston Martin V8 Vantage GTE :

Changelog and car update here !
Hate to be that guy, but next to file names being too long (which is not the case here), there's also the use of capital letters that prevents CM from recording top speed and driven distance.
Ergo the original name Yzd_Aston_Martin_V8_Vantage_GTE should be yzd_aston_martin_v8_vantage_gte to 'correct' this.
Easy fix for everyone... :)
 
Here we go with non-usuall car for us. Electric powered Nissan Leaf RC 2013. RC goes for Race Car.

Despite of power train left same as in production car, all suspension was heavily reworked, weighed reduced for 1/2 tonn. So it became a very very nice fast go-cart like ride.
Screenshot_gtsupreme_leaf_rc_2013_rt_suzuka_18-1-123-13-28-34.jpg

I remember some years ago we had a fun race on stock Leafs on Stowe circuit in real, and it felt quite strange....i never was into electric drives. But it was a bit of fun in it, this high torque on low revs...and recently i found the 3d model on RD, so why not? with weight only about 980kg with driver and sticky tyres it's quite a ride for sure!

The car is easy to drive, very pleasent physics, tested and close to real. 3D model by "mexes1978" is just perfect!

Two disadvantages of the car in IRL and in AC - battery life goes only for around 20km-25km depending on driving style and circuit of corse. And low maximum speed.

about the mod: full AO mapping, real specs, lcd has battery charge indicator, car setting tab has +-5% power output etc...

***
Screenshot_gtsupreme_leaf_rc_2013_ddm_gts_tsukuba_18-1-123-16-35-16.jpg


Screenshot_gtsupreme_leaf_rc_2013_stowe01_18-1-123-15-13-42.jpg

Screenshot_gtsupreme_leaf_rc_2013_stowe01_18-1-123-15-15-36.jpg
Screenshot_gtsupreme_leaf_rc_2013_stowe01_18-1-123-14-50-35.jpg

Screenshot_gtsupreme_leaf_rc_2013_ddm_gts_tsukuba_18-1-123-16-33-48.jpg


have fun! ^_^ here is a video of the car in game.

 
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Speaking of catalytics and mufflers... Some conscientious environmentalist has decided to include some new filters in my 2018 Bentley Continental GT3 (the GTP Modding and Thegost 2.0 version), marked with a green arrow (on the other side of the car there's another one)...

Bentley.JPG


... some clue to delete the bug, please? I tried downloading from various sites and reinstalling from scratch, or delete redundant files, without success...
 
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Thank you so much for this, was a blast to race in. Just curious, is there a way to get wet tyres for the Alpine? It's the only car that somehow doesn't have wet tyres...
A huge uptade is coming soon for all gt4''s with all corrected data , physiks , bop , esthetics , sound etc !

If you want , i can put you in the loop to try the cars before the release !)
 
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just some various WIP in various states

View attachment 1232047

View attachment 1232048
dont want to sound rude but.. these are all sim dream models right? wouldnt it be right to release them for free after you "reworked" them?

6.50 € is a bit too much for just Visual updates..
your 1982 rework just uses the Lotus98t physics from kunos.
i really would like to support you , but with this prizing.. its better to get them for free somewhere..
 
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what is that green thing? looks interesting
PS im far from most 60-70s, except some exceptions....
just some old endurance cars that will hopefully get released one day.
modern cars can be boring, especially if you race in VR as the cockpits are all the same.

just wanted to add I totally understand you wanting to encrypt but any possible chance you can not encrypt so that the car doesnt show in the showroom. its just many of us like to generate new previews and also generate lods to help with performance etc. (VR guys)

dont want to sound rude but.. these are all sim dream models right? wouldnt it be right to release them for free after you "reworked" them?

6.50 € is a bit too much for just Visual updates..
your 1982 rework just uses the Lotus98t physics from kunos.
i really would like to support you , but with this prizing.. its better to get them for free somewhere..
no not all simdream.

ive given many free mods which i hope you will enjoy
 
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Speaking of catalytics and mufflers... Some conscientious environmentalist has decided to include some new filters in my 2018 Bentley Continental GT3 (the GTP Modding and Thegost 2.0 version), marked with a green arrow (on the other side of the car there's another one)...

View attachment 1232042

... some clue to delete the bug, please? I tried downloading from various sites and reinstalling from scratch, or delete redundant files, without success...
Hey there! I had the same issue and managed to fix it by changing the car's ext_config.ini in the Bentley's 'extension' folder. I will attach my config file here, but if you find it not to your liking, feel free to edit yours, it's just the exhaust shaking properties.


The following code works for me on CSP 1.80p115. Just find the same section in your ext_config and replace it with this:
[WOBBLY_BIT_...] NAME = EXT_Exhaust ; name of the node to move CONNECTED_TO = 0, 0, 0 ; point to which node is attached to, and around which it will rotate MAX_RANGE = 0.01 ; max range node can move from its original position DAMPENING_LAG = 0.93 ; think of it as usual AC lag value, trying to zero node’s speed G_GAIN = 2 ; how much G-forces affect node’s speed GRAVITY_GAIN = 3 ; how much gravity affects node’s speed OFFSET_GAIN = 2000 ; how strong is returning force STIFF_AXIS = 1, 1, 1 ; optional higher stiffness axis to reduce movement along it STIFF_AXIS_STIFFNESS = 0.9 ; now stiff is optional stiffness axis G_FILTER = 0 ; temporal filter for G-forces DEFAULT_GRAVITY_INCLUDED_ALREADY = 1 ; either `0` or `1`; set it to `1` if you don’t want gravity to skew your stuff when car is in neutral position FORCE_OFFSET=0,0,0


And here's my config if it suits you. Hope it helps you!
 

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