Lowering the near clip plane allows me to have full close up view in VR. Otherwise, everything up close i.e. seat is transparent for my setupWondering what value most people have for these 2 CSP Graphical Adjustment settings.
LOD Settings: Multiplier for car and track LODs
Adaptive Clip Planes: Far and Near Plane, m and FOV exponent
Google is your friendHi.
This one is new to me.
I hope someone can help me with this. Not able to start any race. What can I do?
This is the error message:
View attachment 1231748
Thanks in advance.
check the track folder and try to find a models.ini file if this track has one layout delete it but make a copy first just in case in a different location then try launching the race.
So........... its a Rover.
A Rover tomcat to be precise, even had its own race series in the 90's
Build quality of a 1970's Alfa Romeo with none of its charm....
All W.I.P
View attachment 1231891View attachment 1231892
Beast got new wheels
View attachment 1231906
And a rally Volvo.
View attachment 1231895
Good Lord, why on earth did they bother?Now Patrick Jamin has published the track without the barriers with a new folder name: https://www.racedepartment.com/downloads/track-thompson-speedway-motorsports-park.58398/
Hate to be that guy, but next to file names being too long (which is not the case here), there's also the use of capital letters that prevents CM from recording top speed and driven distance.
Not sure its going to be easy to skin as far as i can tell so far.That Tomcat could use some 90's btcc spirit' liveries as well...
I'll be in my shed in the back, if you need me. Just knock on the front door
A huge uptade is coming soon for all gt4''s with all corrected data , physiks , bop , esthetics , sound etc !Thank you so much for this, was a blast to race in. Just curious, is there a way to get wet tyres for the Alpine? It's the only car that somehow doesn't have wet tyres...
what is that green thing? looks interesting
dont want to sound rude but.. these are all sim dream models right? wouldnt it be right to release them for free after you "reworked" them?
just some old endurance cars that will hopefully get released one day.what is that green thing? looks interesting
PS im far from most 60-70s, except some exceptions....
no not all simdream.dont want to sound rude but.. these are all sim dream models right? wouldnt it be right to release them for free after you "reworked" them?
6.50 € is a bit too much for just Visual updates..
your 1982 rework just uses the Lotus98t physics from kunos.
i really would like to support you , but with this prizing.. its better to get them for free somewhere..
No new Acura for Assetto released to the public yet... (ACF if you belong to their group). Plus, google around. There's stuff out there...please share with me
Hey there! I had the same issue and managed to fix it by changing the car's ext_config.ini in the Bentley's 'extension' folder. I will attach my config file here, but if you find it not to your liking, feel free to edit yours, it's just the exhaust shaking properties.Speaking of catalytics and mufflers... Some conscientious environmentalist has decided to include some new filters in my 2018 Bentley Continental GT3 (the GTP Modding and Thegost 2.0 version), marked with a green arrow (on the other side of the car there's another one)...
View attachment 1232042
... some clue to delete the bug, please? I tried downloading from various sites and reinstalling from scratch, or delete redundant files, without success...
[WOBBLY_BIT_...]
NAME = EXT_Exhaust ; name of the node to move
CONNECTED_TO = 0, 0, 0 ; point to which node is attached to, and around which it will rotate
MAX_RANGE = 0.01 ; max range node can move from its original position
DAMPENING_LAG = 0.93 ; think of it as usual AC lag value, trying to zero node’s speed
G_GAIN = 2 ; how much G-forces affect node’s speed
GRAVITY_GAIN = 3 ; how much gravity affects node’s speed
OFFSET_GAIN = 2000 ; how strong is returning force
STIFF_AXIS = 1, 1, 1 ; optional higher stiffness axis to reduce movement along it
STIFF_AXIS_STIFFNESS = 0.9 ; now stiff is optional stiffness axis
G_FILTER = 0 ; temporal filter for G-forces
DEFAULT_GRAVITY_INCLUDED_ALREADY = 1 ; either `0` or `1`; set it to `1` if you don’t want gravity to skew your stuff when car is in neutral position
FORCE_OFFSET=0,0,0
what is that green thing? looks interesting
PS im far from most 60-70s, except some exceptions....
Green thing looks to be the Rover Turbine from LeMans.what is that green thing? looks interesting
PS im far from most 60-70s, except some exceptions....