- 64

- Malaysia
It should be:I have two materials (MAT_A and MAT_B) which are sharing the same texture TEXTURE.DDS.
I want to change only the texture of MAT_A with a new texture NEW_TEXTURE.DDS.
How can I do it?
I've tried, but doesn't work
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = MAT_A
RESOURCE_FILE_0 = NEW_TEXTURE.DDS
THX
[SHADER_REPLACEMENT_...]
MATERIALS = MAT_A
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = NEW_TEXTURE.DDS
CSP needs to know where exactly the new texture is to be assigned to which shader of the material/mesh in the .Kn5, whether it is txDiffuse, txNormal, txBlur, etc.
This should assign the new texture to that specific material regardless if they share the same texture in the car model.
Hope this helps
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