- 7,507

- The Bunker
Hi @Peter Boese (I always try to catch you when you're here)It works good for very steady cockpit cameras. But in VR that could kill your experience if you focus too much on YEBIS AE. Even with some headmovement the exp starts to wooble. In the last years we developed much better methods to calculate exposures. Also, if you just been focused on the windshield, you miss important parts of the influence by the illumination of the cockpit. AND every car has a different shape, the users have different FOVs and the seat position can vary with the cars.
The best way is to have just a minor influence of AE for the exposure calculation and take more screen part into account then. So it also take dark places into account.
Quick question: why does Pure now take so long to load when first joining a track? There's about ten seconds of stuttery images as various things seem to load in slowly... and half the time it crashes back to CM (but then loads pretty instantly when launching after this).
Pure never used to be so sluggish to initialise, or so fragile and unstable.
Is there something I need to disable?
Also: half the time headlights still get turned on during daylight, which is a major PITA as it affects performance quite a bit in AI races.
Cheers.