Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Maybe you understand why I'm confused, @Fanapryde

View attachment 1301749View attachment 1301750

Latest version tho, but I didnt touch the turning lights. :)
Ah, I see... should have checked.. I'm using 'empty' showroom and there it's fine:
Here: brightness at 0

empty0.png

Brightness at 21%
empty20.png
 
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I'm bringing GTPlanet Downloads out of beta today.

Thanks to all of you who have already uploaded files on the new platform during the testing period!

 
Guys, it looks like we are waiting for Citta di Aria to come out, but nothing.
I have 40-50 buildings, I used them for my previous track - well, I've been trying to find the map of the track for two weeks, but I can't find any that I can use in BobsTrackBuilder. Does anyone have an Aria csv or kmz or kml file? Can you send it to me? I would surround it with the mentioned buildings and it wouldn't be Aria, but at least the map...
Thanks, regards!
 
TVR t400r updates.

Aesthetically it is in good shape, there are still a few little things missing but I have made progress (rims redone, technically correct rollbar, new side mirrors etc..). On a physical level there are still a lot of things to sort out, and I hope to be able to finish it by Christmas.

In the meantime I wanted to add some goodies to cover a good part of the distinctive features of the t400r. I added a front grille, endurance lights similar to the lights used for the 2001 Le Mans 24h, different types of struts (colored, carbon and metal), front headlight glass cover and two metal exhaust plates (one short and one long). Everything can be modulated via the skin's ext config. The recycled assets to be replaced are only the seat belts and brake calipers.

PS: The skins aren't accurate due to the lack of photos or logos, but at least it's something.


PPS: is FMOD free for hobbyist?
 

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Sadly, this is the end of the GTE era.. I'm so sad..
Thanks GTE for this 12 years of pure racing, for the amazing sound, this great battles.. Thanks for everything.

To close this era, I made the last update, the final version of my Ferrari 488 GTE Evo !

View attachment 1301585

There is the link, https://www.patreon.com/posts/78115586 !

Have fun on the track !
Wow , you completely knocked it out the park again.
This is one of the best mods for AC . I would rate it along side RSS and URD standard , love racing with it
Thanks for all your hard work
 
TVR t400r updates.

Aesthetically it is in good shape, there are still a few little things missing but I have made progress (rims redone, technically correct rollbar, new side mirrors etc..). On a physical level there are still a lot of things to sort out, and I hope to be able to finish it by Christmas.

In the meantime I wanted to add some goodies to cover a good part of the distinctive features of the t400r. I added a front grille, endurance lights similar to the lights used for the 2001 Le Mans 24h, different types of struts (colored, carbon and metal), front headlight glass cover and two metal exhaust plates (one short and one long). Everything can be modulated via the skin's ext config. The recycled assets to be replaced are only the seat belts and brake calipers.

PS: The skins aren't accurate due to the lack of photos or logos, but at least it's something.


PPS: is FMOD free for hobbyist?
Absolutely amazing. This is going to be awesome. Great work.
 
Hi, everyone!

I'm currently trying to create a singleplayer DRM 77 season only to run into a bit of a problem: the AI don't use the higher boost settings.

Question: how can I edit the car files so that the AI use 100% boost in the race as default?
 
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In Career mode when finishing in any of the 3 position at any difficulty level, the outcome wont register when I quit. Lap time and total time staying at zero... Running CSP 0.1.80-preview442

1699389698984.png
 
ext_glass_nm.dds is really rough and creates black parts on the glass, nothing more and easy going, the car is driven, you discover something strange or even a bug, you report it = hope for profit?!

Maybe I'm the pedantic idiot here, but that's all that bothers me about an otherwise perfectly made mod of yours that might have unsightly spots on the textures or maybe it's just cosmetic blemishes whatever, i'll just refrain from looking for faults, just leave it as it is and have fewer worries in life.


View attachment 1301507
And why would anyone put normal map on windshield???
 
Hi, I'm on CSP 1.80 prev 442 and noticed that there are some frame skipping, and lagging something happened during races. Like it doesn't render well.

1699409823792.png



Note: these cars don't go off the track. The game will make them go off the track and then bring them back, but also it comes with a "rewind" effect.

The full video is here (Yes it's the EA F1 Challenge glorified graphics)



More note: the FPS were pretty bad there (Fenryr's Qatar effect maybe?), but even in good FPS it still happens
 
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Can't see anything wrong on my side:

Bernese Alps:

Dubai Full:

And I don't see any car ambient shadow on your screenshots, only the dynamic ones.
I don't have these tracks installed, but judging by your screenshots, they confirm the problem mentioned, not refute
In my experience, I've often had the issue where the white lines on the track would go over the car ambient shadow instead of under it on multiple tracks, for example ddm_Tokyo, classic Spielberg, vhe_interlagos etc. Very annoying issue, but don't remember seeing the whole track being like that, only the white lines or at least some of them
 
Hello guys! Have you seen the post on the FB page "huunreh mods"? A guy spent a lot of time and passion to build an early version of the GMA T.50 but isn't able to give it the proper "physics treatment" so it's giving it away for someone to complete it! I think maybe maybe someone here would appreciate such challenge...
FB_IMG_1699441893814.jpg
 
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Hello guys! Have you seen the post on the FB page "huunreh mods"? A guy spent a lot of time and passion to build an early version of the GMA T.50 but isn't able to give it the proper "physics treatment" so it's giving it away for someone to complete it! I think maybe maybe someone here would appreciate such challenge...View attachment 1301977
And that guy is RTM Shop :lol: :lol:
 
yes it is bigger, but the model is from a different game I don't know if I can fix it without breaking it more, it is already damaged (the 3d parts) I don't know much about 3d modeling, I'm a graphic designer I only change some 3d parts in 3dsmax by basic knowledge idk s**t about modeling but if i find something i will try to change it,
Rena is a big driver and big divers need bigger cars :lol::lol::lol:
If you can't rescale the F1 GTR, is there anyone else here who could have a stab at it (with your permission)?
The scaling is quite significantly out, as can be seen in this comparison. In VR the cockpit feels cavernous.
Left to right: your F1 GTR Longtail, Assetto Garage/Legion/ACTK F1 GTR Longtail, Tidy's F1 GT7 port, Kunos F1 GTR (non-Longtail).
The direct comparison is between the two Longtails on the left, with the other two cars there as checks to show that the Assetto Garage/Legion/ACTK is probably scaled correctly.

1699442408153.png
 
If you can't rescale the F1 GTR, is there anyone else here who could have a stab at it (with your permission)?
The scaling is quite significantly out, as can be seen in this comparison. In VR the cockpit feels cavernous.
Left to right: your F1 GTR Longtail, Assetto Garage/Legion/ACTK F1 GTR Longtail, Tidy's F1 GT7 port, Kunos F1 GTR (non-Longtail).
The direct comparison is between the two Longtails on the left, with the other two cars there as checks to show that the Assetto Garage/Legion/ACTK is probably scaled correctly.

View attachment 1301978
I was thinking of rechecking it about the model scaling but I don't have the time
Now if someone can make it I don't have a problem that why all my "mods" are open to everyone (open data & not encrypted)
so that the people can make them better
But if someone edits something it will be good to post it here so that everyone can have it
Also, I don't have a problem if someone takes some parts from my mods like( textures, interior or exterior parts)
The problem is when someone takes and encrypts the mod and doesn't do good optimization textures, LODs.
 
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