Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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Something like this should work, but this is for the LED only...

[EMISSIVE_SPEEDLIMITER_...]
NAME=PIT_LED
COLOR=20, 0, 0
LAG=0.1
SIMULATE_HEATING=0.0
LOCATION=NONE
BLINKING_PATTERN = (|0=0|0.499=0.0|0.5=1|1=1|)
BLINKING_DURATION = 0.4
many thx fuzo, defo will give it a try.
 
24H
I think it´s not possible to change it that quickly, as the showroom is encrypted.

But later I will share ma last settings with the Facade showroom, which can be found here.
I figured out how to use it as a showroom back ground, but I'm strugling with the lighting... Your's looks perfect!!
Also getting strange lighting behind the car
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I figured out how to use it as a showroom back ground, but I'm strugling with the lighting... Your's looks perfect!!
Also getting strange lighting behind the car
View attachment 1336434View attachment 1336436View attachment 1336437View attachment 1336438View attachment 1336439
The reflections behind the car are coming from the reverse light, which is, unfortunately active in the CSP previews. You can fix that if you de-activate the corresponding lines (emissive reverse) in the ext_config.ini with an ";" in front but its a huge workload to do so. No fix right now other than that. Or re-name the extension folder, do the preview and rename it back to extension but you will lose some other benefits of the extension config file.
 
Continuing the series (Grand Prix - More than 100 years of History).
After adjustments and adaptations to the cars for a better (BoP), among them.
Below are some specific videos. In some tests, the AI (they are very competitive), you have to congratulate them for developing the "AI" lines for each specific track.

Monaco '63 / G.Hill - BRM P261

Monza '63 / J.Clark - Lotus 25 Climax

East London '65 / J.Surtees - Ferrari 158

Clermont Ferrand '65 / J.Clark - Lotus 33 Climax
 
The reflections behind the car are coming from the reverse light, which is, unfortunately active in the CSP previews. You can fix that if you de-activate the corresponding lines (emissive reverse) in the ext_config.ini with an ";" in front but its a huge workload to do so. No fix right now other than that. Or re-name the extension folder, do the preview and rename it back to extension but you will lose some other benefits of the extension config file.
The Supra is from Kunos so I'll live with it I guess!!
 
@Fanapryde
for me they do not look that bad with your settings. I think with CSP previews it´s not possible to get a proper mirror floor.
preview.jpg




RELEASE of my CSP Preview Settings for Facade Showroom

You will need the following map. Just copy the whole "track" folder into your assettocorsa\content\showroom folder.

If you have lights behind your car, please have a look at the fix already noted by FallGuy

Download


preview1.jpg

preview2.jpg

preview3.jpg
 
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Excuse my ignorance, but i've seen mention of CSP previews a lot lately. Is a CSP preview different from a regular preview and do you have to enable some special setting somewhere in CM?
CM --> settings -->

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It´s meant to be used for encrypted cars as well. But it´s not fully refined yet, so more or less a beta version. You have to fiddle around alot...
 
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Good Night

Among these four, which is the most acceptable?
(No offense whatsoever)...

720s GT3 by whistleblower39

720s GT3 EVO by FSR

720s GTE by Bonny

720s GT3 by TRR

Thanks
I tried the TRR Evo and the have had the first one for a long time. They are all much slower than the newer GT3 cars from other mod makers.....which makes it hard to use in a field...
 
Excuse my ignorance, but i've seen mention of CSP previews a lot lately. Is a CSP preview different from a regular preview and do you have to enable some special setting somewhere in CM?
CSP preview are the ones that come from Ilja's Patreon and is paid.
 

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I tried the TRR Evo and the have had the first one for a long time. They are all much slower than the newer GT3 cars from other mod makers.....which makes it hard to use in a field...
Isn't the point of the TRR stuff that you dont use cars from other makers as the TRR stuff is all BOP'd to each other?
 
THE MAGARIGAWA CLUB camtool by @Atrupelador has been released.


Track performance and proposed visual fixes

Add the code to ext_config.ini.
Improve draw call using track's lod code. (It should improve fps a bit.)
Hid groove because it was floating.

Code:
[SHADER_REPLACEMENT_...]
ACTIVE=1
MATERIALS=?
LOD_OUT = 500

[MESH_ADJUSTMENT_...]
MESHES = groove
IS_RENDERABLE = 0

THE MAGARIGAWA CLUB 1.03

THE MAGARIGAWA CLUB darker textures by @leopardpete

Guardrails are floating...
I hope the author will fix it as it is encrypted.
 
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The Racing Rats, search for your Discord.
I just tried the GT3 pack. They seem like really nice mod cars. To be honest, I don't know the difference between good and bad mod cars, but what I do like about the GT3 pack is that they all play nice together. My old GT3 field was a mix of cars from different mod makers and there were always some that were faster than others and I never knew how to BOP them properly. With these I can just race and not have to worry about making them all work together.
 
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Does anyone know what TRR uses mostly as base for their mods? Are these also RSS mods that they BOP?
No RSS mod for TRR, mostly SimDream and ???? for gt3^^
They are quite good boped, I use them with some modification of the bop to harmonize them with kunos cars
 
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No RSS mod for TRR, mostly SimDream and ???? for gt3^^
They are quite good boped, I use them with some modification of the bop to harmonize them with kunos cars
Too bad.. because I like the RSS mods a lot to drive. But when I use TRR mods as AI, than the BOP isn't correct between myself and AI?
 
Too bad.. because I like the RSS mods a lot to drive. But when I use TRR mods as AI, than the BOP isn't correct between myself and AI?
The issue with newest gt3 mod from urd is that they encrypted all their stuff even the data.acd, which make them impossible to bop to other teams.
With RSS, VRC, or TRR you can alwaysunpack the data.acd and tweak some values,
 
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