- 930

- 127.0.0.1
How can I make the ring Light focus its light on the car?
F1 2012 you can see that the center of the floor is lighten up, and the rest of the floor doesn't have much light
In my case I have this
I tried doing this config
[LIGHT_SERIES_...]
ACTIVE = 1
VISIBILITY_LEVEL = 1
DESCRIPTION = Top Light
SPOT = 200
SPOT_SHARPNESS = 0.1
RANGE = 4
RANGE_GRADIENT_OFFSET = 0.81
FADE_AT = 40
FADE_SMOOTH = 100
CLUSTER_THRESHOLD = 0.99
COLOR = 220, 220, 255, 0.01
COLOR_OFF = 0
SPECULAR_MULT = 0.9
CONDITION = ALL_DAYS
MESHES= ringlight
DIRECTION = 0, 0, 1
DIFFUSE_CONCENTRATION = 0.9
OFFSET = 0,-1,0
VOLUMETRIC_LIGHT= 0
With
Or this config
[MATERIAL_ADJUSTMENT_...]
VISIBILITY_LEVEL = 0
ACTIVE = 1
DESCRIPTION = Ring Light
MATERIALS = RingLight1
KEY_0 = ksEmissive
VALUE_0 = 220, 220, 255, 0.01
VALUE_0_OFF = 0, 0, 0
KEY_1 = ksAlphaRef
VALUE_1 = -193
VALUE_1_OFF = 0, 0, 0
CONDITION = ALL_DAYS
FADE_AT = 40
FADE_SMOOTH = 10
SINGLE_FREQUENCY = 0
And I have this
But still the center isn't light up like i would.
Any help appreciated
F1 2012 you can see that the center of the floor is lighten up, and the rest of the floor doesn't have much light
In my case I have this
I tried doing this config
[LIGHT_SERIES_...]
ACTIVE = 1
VISIBILITY_LEVEL = 1
DESCRIPTION = Top Light
SPOT = 200
SPOT_SHARPNESS = 0.1
RANGE = 4
RANGE_GRADIENT_OFFSET = 0.81
FADE_AT = 40
FADE_SMOOTH = 100
CLUSTER_THRESHOLD = 0.99
COLOR = 220, 220, 255, 0.01
COLOR_OFF = 0
SPECULAR_MULT = 0.9
CONDITION = ALL_DAYS
MESHES= ringlight
DIRECTION = 0, 0, 1
DIFFUSE_CONCENTRATION = 0.9
OFFSET = 0,-1,0
VOLUMETRIC_LIGHT= 0
With
Or this config
[MATERIAL_ADJUSTMENT_...]
VISIBILITY_LEVEL = 0
ACTIVE = 1
DESCRIPTION = Ring Light
MATERIALS = RingLight1
KEY_0 = ksEmissive
VALUE_0 = 220, 220, 255, 0.01
VALUE_0_OFF = 0, 0, 0
KEY_1 = ksAlphaRef
VALUE_1 = -193
VALUE_1_OFF = 0, 0, 0
CONDITION = ALL_DAYS
FADE_AT = 40
FADE_SMOOTH = 10
SINGLE_FREQUENCY = 0
And I have this
But still the center isn't light up like i would.
Any help appreciated