BMW defaults to lowres cockpit, switch it off.Thanks for the work! What is wrong with BMW in the CM Showroom?
View attachment 1372288
View attachment 1372289
Thanks again for trying to help but either I'm too clumsy and don't know what files to copy, or that solution doesn't work... After the transplant, the car is still stuck.Has happened on other cars where there is an error in the tyre LUT within the data folder (or .acd). May be worth copying the tyre data from the sister car that doesn’t show this behaviour.
you do a hell of a lot of criticising others and not offering up what you so called fix yourself..Tire LUT's are broken or not finished. So cars are just sitting and spinning. Not moving anywhere.
(just now had a chance to test them out and had to fix them myself lol)
Very rude but oh well! I dont know what the rules are regarding editing others mods, Hence why i posted it as an BUG reportyou do a hell of a lot of criticising others and not offering up what you so called fix yourself..
Great work there champ

Looks a lot better than before that's for sure, Grass is beautiful green and not whatever the other thing is supposed to be. Good jobA track i've been trying to make more to my liking for ages. I honestly think it's been a couple of years. I would try different things, get frustrated and move on to something else. I think today I finally got a handle on it and have something I can work with. Yes it's too green right now compared to the stock look and it does look better from ground level, but now that everything fits together, I can adjust both the inner and outer areas evenly.
Default:
View attachment 1372302
Updated (WIP, don't judge harshly):
View attachment 1372303
Can you also fix the engine exploding after a few hundred meters?xDVery rude but oh well! I dont know what the rules are regarding editing others mods, Hence why i posted it as an BUG report
But here is link to the fixes, Just drop the data files into the respective car folders. Unsure if anything else is needed hence why i don't also just randomly share links to stuff.
![]()
File on MEGA
mega.nz
I could look into it, but i dont run with damage enabled tbh. The damage system is so poorly coded in AC that i dont bother with it anymore.Can you also fix the engine exploding after a few hundred meters?xD
Rude? I cant help wonder if you are the pot or the kettle. At least one thing, you ponied up for a change.Very rude but oh well! I dont know what the rules are regarding editing others mods, Hence why i posted it as an BUG report
But here is link to the fixes, Just drop the data files into the respective car folders. Unsure if anything else is needed hence why i don't also just randomly share links to stuff.
![]()
File on MEGA
mega.nz
Is this happening in practice or race? I think this has to do with low fuel tank capacity. I'd try to edit fuel liters in car.ini file.I was driving Legion's CART 1995 cars last evening and I love them. The AI keep gaining into the pits after about 2 laps, when racing though - on road and ovals, on multiple tracks. Is there any way I can fix this?
Change the surface.ini in the Club-directory:
[edit] I dont know what the rules are regarding editing others mods, [edit]
View attachment 1372166
Released : DTM 2020
Author:F302
3D Model Car ,3D Model: Rims: SimBin,RRRE
Texture Update : F302 (rework)
Skins: SimBin
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.4-preview1
PP filer PURELIFE EVO GT
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
![]()
DTM_2020
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
Could we also get the Vulkan Racing Viper with this future mod?Next update will be released soon. Just some finishing tests.
And here are first wip screenshots from the Dodge Viper Competition Coupe GT3:
View attachment 1372291View attachment 1372292View attachment 1372293
There is something similar on the Le Mans SX track on the barriers mainly on the mulsanne straight. Would love to know how to fix that. It’s annoying. Cheers.While working on Mugello this evening, I kept getting tired of the flickering\z-fighting on the s/f bridge everytime I came down the front stretch. So I quickly fixed it for myself and figured I would post this for anyone interested. I re-made the CSP mugello_windows file to correct the problem and also make better looking windows, IMO. Just extract the file and add this line to your ext_config file. If you don't have an extension folder with a config file in it, I included one you can use.
[MODEL_REPLACEMENT_...]
ACTIVE = 1
FILE=mugello.kn5
HIDE=Box029
View attachment 1372402
When i finished the Viper, it's just adding the skin. So, yep.... that will be possible.😅
Could you also please adapt this fix to Pyyer´s extension? Currently it looks like this here (check the Pirelli advert):While working on Mugello this evening, I kept getting tired of the flickering\z-fighting on the s/f bridge everytime I came down the front stretch. So I quickly fixed it for myself and figured I would post this for anyone interested. I re-made the CSP mugello_windows file to correct the problem and also make better looking windows, IMO. Just extract the file and add this line to your ext_config file. If you don't have an extension folder with a config file in it, I included one you can use.
[MODEL_REPLACEMENT_...]
ACTIVE = 1
FILE=mugello.kn5
HIDE=Box029
View attachment 1372402
Strange. Mine is okCould you also please adapt this fix to Pyyer´s extension? Currently it looks like this here (check the Pirelli advert):
View attachment 1372435
Been combing and combing the web but no full track link anywhere... Thx!Missing brake marker fix for Pyyer's F1 layouts on rj_istanbul_park. Just extract and overwrite when it asks. If you have the Moveable Kerb Cones skin enabled, disable it first before extracting the files.
While I was at it, I also added a little emissive values to the F1 layout bridges. If you would like them to be brighter or to turn them off, open the ext_config and search for Bridge Emissives. There should be 5 entries in a row. Edit the values to your liking or set them to inactive to turn off the emissives.
The full track link includes these files already for future downloads.
Its here:Been combing and combing the web but no full track link anywhere... Thx!
Istanbul Park 2021
Istanbul Park 2021
I completed most of my updates for the istanbul_park track done by Enver Bozkaya (SRTR), ACU, OSRW & the AC Reboot Team. All credit for the track go to those guys, not me. I had intended it to be a mod for the original track, but the list of changes grew bigger than expected so I decided to keep it a standalone track. I know some people hate that and some like it, but I think it was necessary.
I do intend to keep tweaking things moving forward, but I think the track is in a good enough place now for people to enjoy. I would still like to get a better look for the inner grass and I have to figure out a better setup for the main straight windows. I'd like them to be transparent, but can't seem to figure out why they are so dark.
If you are using any of my past test versions, please delete the old track folder first.
List of changes from the past test versions:
-- Changed the track name to Istanbul Park 2021 since I based a lot of my changes around an F1 2021 video.
-- Grass tweaks, still not where I want it.
-- Time of day and lap number displays for the start gantry.
-- A few more trees added to dead space areas.
-- Fixed a reversed sponsor banner on one of the bridges. Let me know if I missed any other ones please.
-- Collision physics to some of the tyrewalls that were missing them.
-- I prefer the kerb cones as non-moveable objects, so by default they are pass thru objects. If you prefer them to be moveable, there is a track skin named MoveableKerbCones that you can enable so they move again.
-- Support for Pyyer's F1 Classics and Bring it Back extensions. Please read the included Directions text file so you know how to install what's needed for his extensions. It's pretty simple. Install my track. Install his extensions into my track folder. Install the contents of the 'Files_for_Pyyer_extensions' folder and overwrite when it asks. I tested each extension and didn't see any issues, but please let me know if I screwed up any of them.
As always, feedback for improvements is welcome as well as pointing out any mistakes I made.
I checked a little more deeper, that´s because I have some scoreboard update installed as well, which interferes with pyyer´s extension. I think this was also done by @racinjoe013 some time ago. Here are the files from the extension folder:Strange. Mine is ok
View attachment 1372439
No issues here...In another vein; Anyone else having problems with the Formula Vee version 20240710?
View attachment 1372241
When launching the game (Practice, Trackday..., doesn't matter), it crashes: black screen (although I can see the options menu and list of drivers), the steering wheel goes crazy and appears that hated "99% CPU occupancy" message.
Thanks for your work. Love the sound, love the physics, i lower @ 80% the FFB and i am not the biggest fan of RRR dashboard (not your fault).View attachment 1372166
Released : DTM 2020
Author:F302
3D Model Car ,3D Model: Rims: SimBin,RRRE
Texture Update : F302 (rework)
Skins: SimBin
3d work: F302
hope u enjoy the Car
ps : send feedback ,bugs ,missing things
tested on CSP 0.2.4-preview1
PP filer PURELIFE EVO GT
have fun!
To install, move folders to "...\SteamApps\common\assettocorsa" or simply
drag'n'drop archive to Content Manager
![]()
DTM_2020
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
I'm working on it. Is there just the one 2020 extension or did he make other ones?Could you also please adapt this fix to Pyyer´s extension? Currently it looks like this here (check the Pirelli advert):
View attachment 1372435
Yep, the same for many of us, let's see.Thanks for your work. Love the sound, love the physics, i lower @ 80% the FFB and i am not the biggest fan of RRR dashboard (not your fault).
But actually there is a big issue, each time i am in the red zone, the engine takes damage and after a few laps, it blows.
If i flat out on the starting line, even in neutral, it blows too.
Only the 2020 one exists.I'm working on it. Is there just the one 2020 extension or did he make other ones?
For a change? Out of the 20 posts i have made on here since joining i never have said i can do a certain thing lol. Very rude behavior. Reported.Rude? I cant help wonder if you are the pot or the kettle. At least one thing, you ponied up for a change.
https://mega.nz/file/Lc4FDCJZ#35OfBW4TEMaoLA--mqVqdcUzmPkNBqbGZ67XPf2dT3c i think i fixed it, Only made the fix on the m4 try it out and lmk if it's still exploding. Changed the RPM_THRESHOLD to 11000 in the engine.ini, It was 8500 before when the car have an RPM=10000 set in the coast_refYep, the same for many of us, let's see.