- 33

- Indonesia
hery guys,
i've been trying to make a few vids with the freshly baked Jidé 1600 from @rnoir and i really wish someone could make new ai lines for the Bikernieki High Speed Ring. The oval layout is okay, the others are really cool, but the High speed ring is really something else.
Tracks - Bikernieki Race Track
martinsh submitted a new resource: Biķernieki Race Track - Biķernieki Race Track Public Beta v0.3 release This is a public BETA 0.3 release of Biķernieki. More info of the race track can be found in this thread: http://www.racedepartment.com/threads/biķernieki-race-track.140873 This version...www.overtake.gg
At the moment with CSP 2.5 the AI is stuck at start, leaving only a bunch of 5 cars out of 25 leaving the grid. they would slow down too much on first corner, which i can deal with, but weirdly they would almost stop randomly when they reach the finish line on each lap. It seems like an ai lane or borders not done correctly, if someone could have a look. I'm gonna ask Parilla in case, but here's what the track looks like :
the Oval works fine for some reason, the other layouts suffer from the same issues.
Martinsh seems to have dropped the project, or at least is on something else, there have been no updates since 2018.
Generally, the AI has some problems in 0.2.4. Even in Kunos track I occasionally saw someone can't get out of the grid because they are doing negative throttle inputs. In some rare instances an AI car just makes 100% throttle all the time
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